Trivium: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Design Goals | Worldbuilding | Skeleton | Draft Archetypes |
Trivium: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Design Goals | Worldbuilding | Skeleton | Draft Archetypes |
Common laws are generally very lax. As you move up higher in rarity, the laws get more restrictive. Not sure if it should be the other way around.
For the most part these cards are costed according to their stats, but more restrictive laws or more insane bonuses might cause them to get bumped higher.