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CardName: Divine Rays Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Choose one - • Tap target creature. • Target creature gains indestructible until end of turn. Entwine {1}{W} (Choose both if you pay the entwine cost.) Flavour Text: Set/Rarity: Grimm Common

Divine Rays
{1}{w}
 
 C 
Instant
Choose one -
• Tap target creature.
• Target creature gains indestructible until end of turn.
Entwine {1}{w} (Choose both if you pay the entwine cost.)
Updated on 08 Dec 2016 by TRicher

Code: CW13

Active?: true

History:

2016-12-08 01:58:21: TRicher created the card Divine Rays
2016-12-08 04:01:36: TRicher edited Divine Rays

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How much damage does this card deal? Searing Wind
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