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Mechanics | Skeleton

CardName: Shallow Sea Cost: Type: Land Pow/Tgh: / Rules Text: Shallow Sea enters the battlefield tapped unless you control a permanent with a counter on it. {t}: Add {w} or {u} to your mana pool. Flavour Text: Set/Rarity: The Way of Kings Rare

Shallow Sea
 
 R 
Land
Shallow Sea enters the battlefield tapped unless you control a permanent with a counter on it.
{t}: Add {w} or {u} to your mana pool.
Updated on 18 Apr 2016 by Glamdring804

Code: RL01

History: [-]

2016-04-12 04:25:57: Glamdring804 created the card Shallow Sea
2016-04-12 17:41:06: Glamdring804 edited Shallow Sea

What do you think of this as a new version of storage lands?

2016-04-12 17:58:59: Glamdring804 edited Shallow Sea

I was think about maybe a cycle like this:

Shallow Sea

Land

When ~ ETBs, you may remove an investiture counter from a permanent you control. If you don't, ~ ETBs tapped.

­{t}: Add {w} or {u} to your mana pool.

But this is cool as well.

That's also a good idea. Maybe we could do that for the enemy lands in WoR? There are also the Mistborn sets we could use this for instead.

I think we should try and make one megacycle of 10 lands, so we could use one of these ideas for Stormlight and one for Mistborn. Do you have a preference between the two for Stormlight?

I think we can use the current design for Stormlight. It kinda has the flavor of land soaked with Investiture, where as the other design feels a little desolate, since it removes investiture.

Okay, that works for me.

2016-04-18 20:14:29: Glamdring804 edited Shallow Sea

I decided the current lands were too similar to the existing storage lands. What do you think of this?

Seems good.

Right then. They have been updated.

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