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CardName: Extravagant Estates Cost: Type: Land Pow/Tgh: / Rules Text: Extravagant Estates enters the battlefield tapped. {t}: Add {W} or {B} to your mana pool. {W/B}, {T}: Target player loses 1 life and you gain 1 life. Extravagant Estates doesn't untap during your next untap step. Flavour Text: Set/Rarity: Pemberly Revised Uncommon |
Code: UL01 History: [-] |
I like the idea, but this cycle feels very weak...
If you can only activate this ability every other turn AND it screws you over for one mana, it should have a stronger effect.
(For this card I suggest 2 damage and 2 life)
Also, there's probably some way to cheat this but maybe not.
The only issue I have with this card is that it's allowing mono-white access to drain effects. It does get those occasionally, but it's rare and it always feels like a color pie stretch.
The power level is probably fine. Look a Leechridden Swamp.
I think I'm okay with the stretch in this case. The WB faction cares about having more life than other players
Requested Feedback.
I actually think this cycle is quite well-balanced. You clearly recognize that a full tapland already provides a reasonable service fixing your mana and "double tap" drawback is appropriate for uncommons that are otherwise cheap.
I agree that the life drain feels undeserved on this card, but without life loss this is clearly also not all that black - the issue when dealing with hybrid mana.