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Mechanics | Skeleton |
CardName: Temple Caretaker Cost: 5GG Type: Creature - Beast Pow/Tgh: 6/6 Rules Text: Trample Pray {5}{G}{G} ({5}{G}{G} :You gain 1 life for each creature you control.) Whenever you pray, creatures you control gain +3/+3 until end of turn. Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare |
Code: RG02 History: [-] Add your comments: |
Can enable further pray that turn. Less powerful if pray is always expensive.
...I'm not sure if this works the way you want it to. I am pretty sure that the lands become creatures after the life gain happens. This is part of why Herald of Anafenza could have been so strangely worded.
Also, the lands becoming creatures after activating a seven mana ability ensures that most of them will be tapped.
The idea is that future prays will be enhanced.
But they're only creatures this turn, so the effect basically reads, Pay 7 mana, gain 8 life. If you can get multiple prays off in a turn cool, but that's still basically only enhancing the amount of life you are gaining since you are going to have to tap the lands. They can't attack. This works ok-ish when combined with other cards that Pray for a smaller cost, but its still pretty weak.
More importantly than any of that, the slot for RG05 is listed as a Giant Creature. I don't think this matches that identity.
Rebuilt. Now a giant finisher.
Charlie please be sure to include what changes yu make when you edit cards.
Found the box. Will do in the future.
moved trample and changed type
moved slot