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Mechanics | Skeleton

CardName: Blessed Elephant Cost: 2GG Type: Creature - Elephant Pow/Tgh: 3/3 Rules Text: Whenever Blessed Elephant attacks or blocks, put a +1/+1 counter on it. Pray Remove 5 +1/+1 counters from Blessed Elephant (Remove 5 +1/+1 counters from Blessed Elephant :You gain 1 life for each creature you control.) Flavour Text: Set/Rarity: Faith vs Science DD challenge Uncommon

Blessed Elephant
{2}{g}{g}
 
 U 
Creature – Elephant
Whenever Blessed Elephant attacks or blocks, put a +1/+1 counter on it.
Pray Remove 5 +1/+1 counters from Blessed Elephant (Remove 5 +1/+1 counters from Blessed Elephant :You gain 1 life for each creature you control.)
3/3
Updated on 28 Aug 2015 by Doombringer

Code:

History: [-]

2015-08-04 06:45:27: caliburdeath created the card Blessed Elephant
2015-08-04 07:01:53: caliburdeath edited Blessed Elephant

power level & complexity of this card put it closer to a rare IMO

suggested alternative

2GG

3/3

At the beginning of your end step, if CARDNAME attacked this turn, pray.

guys where are all the pray triggers?

2015-08-27 08:16:50: Doombringer edited Blessed Elephant:

This card is a mess, removing from set skeleton

2015-08-27 08:17:06: Doombringer edited Blessed Elephant

i think the difficulty people are having creating pray enablers suggests that the mechanic needs work

I don't think that is the conclusion at all. The way to enable pray is to find ways to accelerate dudes and mana, not looking for off the wall ways to meet the threshold. This particular card just has a lot of text and doesn't particularly synergize with this decks theme or play nice with the other deck.

No, Doombringer is right. This card was always a mess. Attacking five times with a creature that is 3/3 and growing, then sacrificing 5 power to pray once?

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