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CardName: Hostile Ancestor Cost: 2B Type: Creature - Spirit Pow/Tgh: 3/1 Rules Text: Menace (This creature can’t be blocked except by two or more creatures.) {R}, Sacrifice Hostile Ancestor: Until end of turn, damage can’t be prevented and players can’t gain life. Flavour Text: Set/Rarity: Gate to Ukmor Common |
Code: CB11 History: [-] Add your comments: |
"Damage can't be prevented" is red's baby.
added
to activation cost
it is, and i can fit this into the cycle of off-colour activations
1/3 -> 3/1