The Pirate Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
CardName: Overpower Cost: G Type: Instant Pow/Tgh: / Rules Text: Target spell or permanent you control can't be the target of spells or abilities until end of turn. Draw a card. Flavour Text: Set/Rarity: The Pirate Set Uncommon |
History: [-] Add your comments: |
Hexproof doesn't actually mean anything on a spell, and that's by design.
Spells can have lifelink, so why not hexproof? It works in theory.
Spells can have hexproof too: for example, if you play a Slippery Bogle, it has hexproof on the stack while it's a spell. However, the rules do not give any special privilege to hexproof on a spell, only to hexproof on a permanent or player. So granting that ability to a spell won't do anything useful.
Oh, alright. Thanks. Card errata'd to "Target spell or permanent you control can't be the target of spells or abilities until end of turn."