The Pirate Set: Virtual Booster

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Mechanics
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Treasure
Gold 3 (This enters the battlefield with three gold counters on it. A player with fifteen or more gold counters among permanents they control wins the game.)
{t}, remove a gold counter from Treasure Chest: Search your library for a Treasure card, reveal it, and put it into your hand. Then, shuffle your library.
 U 
Creature – Human Pirate
Looting (Whenever this creature deals combat damage to an opponent, you may draw a card, then discard a card.)
{2}{u}: Tap target creature. Activate this ability only if Tyl's Ransackers is attacking.
2/2
 U 
Sorcery
Exile target creature card from a graveyard. Put a token onto the battlefield that's a copy of that creature, except that it has "whenever this creature becomes a target of a spell or ability, sacrifice it" and it is a blue Illusion in addition to its other colors and types.
 U 
Instant
Put three 1/1 white Soldier creature tokens onto the battlefield. If an opponent controls a Pirate or a Treasure, put four of those tokens onto the battlefield instead.
 C 
Sorcery
Cannon Blast deals 4 damage to target creature. If you control a Pirate, you may discard a card. If you do, draw a card.
 C 
Creature – Human Advisor
When Ivala Appraiser enters the battlefield, you may put two gold counters on a Treasure you control.
1/3
 C 
Creature – Beast
Whenever Domesticated Thrusker deals combat damage to a player, you may untap target creature.
{2}: Domesticated Thrusker gains trample until end of turn.
4/4
 C 
Creature – Advisor Construct
Whenever Gold Transport becomes tapped, you may put a gold counter on each Treasure you control.
3/4
 C 
Creature – Snake
Serpents prowl Ushla's deeper waters, eagerly devouring any ship they come across.
6/5
 C 
Creature – Human Soldier
Stalwart — Creatures you control get +0/+2 as long as Warden of the Walls is untapped.
1/3
 C 
Creature – Human Soldier
Stalwart — Highlands Ranger gets +1/+1 as long as it's untapped.
3/2
 C 
Creature – Human Cleric
Tap an untapped Treasure you control: You gain life equal to the number of gold counters on that Treasure.
"Gold brings wealth. Wealth brings housing, food, and comfort. These in turn bring happiness."
1/3
 C 
Instant
Target creature gets +2/+2 until end of turn. Untap that creature.
 C 
Artifact – Treasure
Gold 2 (This enters the battlefield with two gold counters on it. A player with fifteen or more gold counters among permanents they control wins the game.)
 C 
Creature – Zombie Shaman
Tap an untapped Treasure you control: Each player loses 1 life for each gold counter on that Treasure.
2/1

Treasure Chest (rare)
Tyl's Ransackers (uncommon)
Memory Mold (uncommon)
Navy Raid (uncommon)
Cannon Blast (common)
Ivala Appraiser (common)
Domesticated Thrusker (common)
Gold Transport (common)
Fanged Serpent (common)
Warden of the Walls (common)
Highlands Ranger (common)
Almsgranter (common)
Savage Surge (common)
Coin Box (common)
Curse Caller (common)