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Mechanics | Skeleton |
CardName: Elf of the Long Man Cost: {b} Type: Creature - Elf Pow/Tgh: 1/1 Rules Text: Deathtouch Prevent all combat damage that would be dealt to Elf of the Long Man. {1}{g}: Elf of the Long Man must be blocked if able until end of turn. Flavour Text: Set/Rarity: Discworld Uncommon |
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Does this need "This mana doesn't empty from your mana pool as steps and phases end?"
Given Frontier Siege, something of that cost should really add it at the beginning of each main phase at least. Also there isn't much blue involved.
For just one mana, you can get Thran Turbine; doing something like this for 5 needs a much better payoff.