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CardName: Repel Infection Cost: {3}{U/B} Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature dies, this permanent Imitates another target permanent (It gains a name another target permanent has until the end of turn.). Grandeur - Discard a card that shares a name with this permanent: Return target non-land permanent to its owner's hand. Until the end of turn, players can't play cards that share a name it. Flavour Text: Set/Rarity: Names Matter 1 Rare

Repel Infection
{3}{u/b}
 
 R 
Enchantment
Whenever a creature dies, this permanent Imitates another target permanent (It gains a name another target permanent has until the end of turn.).
Grandeur – Discard a card that shares a name with this permanent: Return target non-land permanent to its owner's hand. Until the end of turn, players can't play cards that share a name it.
Updated on 02 Mar 2015 by 10vernothin

Code: RH02

History: [-]

2015-01-19 22:02:29: 10vernothin created the card Repel Infection
2015-01-19 22:03:14: 10vernothin edited Repel Infection
2015-01-20 19:48:16: 10vernothin edited Repel Infection
2015-01-26 04:08:39: 10vernothin edited Repel Infection

I think you should include the word target in the ability itself, not just the reminder text. You could probably get away with "It gains that card's names until end of turn" for the reminder text.

2015-03-02 20:46:46: 10vernothin edited Repel Infection

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