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CardName: Rune Footed Indrik Cost: 3URG Type: Creature - Beast Pow/Tgh: 6/6 Rules Text: Trample If Rune Footed Indrik would deal enough damage to its blockers to destroy them, you may draw cards equal to the rest of its damage. Flavour Text: "It leaves wisdom in its destructive wake." Set/Rarity: Enemy Wedge Set Rare

Rune Footed Indrik
{3}{u}{r}{g}
 
 R 
Creature – Beast
Trample
If Rune Footed Indrik would deal enough damage to its blockers to destroy them, you may draw cards equal to the rest of its damage.
"It leaves wisdom in its destructive wake."
6/6
Updated on 25 Oct 2014 by crimsonreaper

History:

2014-10-25 07:31:01: crimsonreaper created the card Rune Footed Indrik
2014-10-25 08:47:02: crimsonreaper edited Rune Footed Indrik

I think I like this, but I'm unsure of the intent from the current wording. Here are two possible wording suggestions:
"Whenever ~ deals combat damage to a player, if ~ was blocked this turn, you may draw that many cards.".
"Whenever ~ deals lethal damage to each creature blocking it, you may draw cards equal to the rest of the damage ~ feels this combat."

I'm not really happy with either, though. Personally, I would just change it to Cold-Eyed Selkie's ability verbatim, though of course that would lead to an increase in power.

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