Enemy Wedge Set: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
As an additional cost to cast Lineage Erasure, sacrifice a creature.
Exile target nonland permanent. Search its controller's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.
"All that is profane shall wither into nothingness."
 U 
Creature – Zombie Plant
Defender
{t}, Pay 2 life, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token with necrosis onto the battlefield. (Whenever a creature dealt combat damage by a creature with necrosis this turn dies, you may exile that creature. If you do, put a 2/2 black Zombie creature token with necrosis onto the battlefield.)
0/4
 U 
Instant
Target creature gets +5/+5 and loses all abilities until end of turn.
Mastery {g}{g} (Then you may exile this spell card mastered by a creature you control. That creature has "{g}{g}, {t}: Copy the mastered card. You may cast the copy without paying its casting cost.")
"Nothing is more dangerous than brain and brawn. Fortunately, when brute strength is required, I have just the right charm."
 U 
Land
Verdent Fen enters the battlefield tapped.
{t}: Add {b}, {g} or {w} to your mana pool.
"Here, death grows richly."
 C 
Instant
Tap or untap target creature.
Mastery {1}{u} (Then you may exile this spell card mastered by a creature you control. That creature has "{1}{u}, {t}: Copy the mastered card. You may cast the copy without paying its casting cost.")
"For the competent wizard, there is no such thing as an immovable object."
 C 
Creature – Drake
Flying, trample, haste
Cycling {u}{r}{g} ({u}{r}{g}, Discard this card: Draw a card.)
When you cycle Chromatic Drake, target creature gains flying, trample and haste until end of turn.
"Wizards look upon nature and believe that it should be shared."
2/4
 C 
Creature – Elemental Warrior
Overcharge (When an activated ability of this creature resolves for the second time this turn, this creature becomes overcharged until end of turn.)
{2}{u}: Return target creature to its owner's hand. If Skadyr of Mists is overcharged, put that creature on top of its owner's library instead.
4/2
 C 
Creature – Elemental Cleric
Overcharge (When an activated ability of this creature resolves for the second time this turn, this creature becomes overcharged until end of turn.)
{1}{w}: You gain 1 life. If Mother of Energies is overcharged, put a 1/1 red Elemental creature token with haste onto the battlefield.
3/5
 C 
Creature – Elf Werewolf Druid
{t}: Add {g} to your mana pool.
At the beginning of each upkeep, if no spells were cast last turn, transform Dreamglade Mystic.
1/1
Primordial Lycan
 
 C 
Creature – Werewolf
Vigilance
{t}: Add {g}{g} to your mana pool.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Primordial Lycan.
2/2
 C 
Sorcery
Draw a card.
Mastery {2}{u} (Then you may exile this spell card mastered by a creature you control. That creature has "{2}{u}, {t}: Copy the mastered card. You may cast the copy without paying its casting cost.")
 C 
Creature – Spider
Nonbasic landwalk
Cycling {2}{g}{u}{b} ({2}{g}{u}{b}, Discard this card: Draw a card.)
When you cycle Archnese's Pet put it onto the battlefield transformed instead of into your graveyard.
"The Spider Queen has many eyes in many places..."
2/1
Dreamweaver
 
 C 
Creature – Spider
Reach
Whenever Dreamweaver blocks or becomes blocked by a creature, you may look at the top three cards of that player's library. Put any number of them on the bottom of that player's library and the rest on top in any order.
"...but only the Dreamweaver's take part in spinning their liege's subtle plots."
4/2
 C 
Creature – Giant Artificer
When Steelheight Engineer enters the battlefield, you may industrialize. (Put an industry counter on a land you control. That land loses all types and has "{t}: Add {2} to your mana pool.")
2/5
 C 
Creature – Dwarf Soldier
{4}: Target creature gets +3/+0 and gains trample until end of turn.
3/2
 C 
Instant
Sequential Singe deals 1 damage to target creature or player.
Mastery {r} (Then you may exile this spell card mastered by a creature you control. That creature has "{r}, {t}: Copy the mastered card. You may cast the copy without paying its casting cost.")
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature – Zombie
Necrosis (Whenever a creature dealt damage by this creature this turn dies, you may exile that creature. If you do, put a 2/2 black Zombie creature token with necrosis onto the battlefield.)
2/2

Lineage Erasure (rare)
Mortipod (uncommon)
Engorgify (uncommon)
Verdent Fen (uncommon)
Intago's Locomotor (common)
Chromatic Drake (common)
Skadyr of Mists (common)
Mother of Energies (common)
Dreamglade Mystic (common)
Hermeneutic Circle (common)
Archnese's Pet (common)
Steelheight Engineer (common)
Steam Augmenter (common)
Sequential Singe (common)
Swamp (basic)
Zombie (token)