Enemy Wedge Set: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Wizard
{2}: Target creature gains your choice of flying, vigilance, haste, or first strike until end of turn.
"Everything can improve."
2/4
 U 
Instant
Target creature gets +5/+5 and loses all abilities until end of turn.
Mastery {g}{g} (Then you may exile this spell card mastered by a creature you control. That creature has "{g}{g}, {t}: Copy the mastered card. You may cast the copy without paying its casting cost.")
"Nothing is more dangerous than brain and brawn. Fortunately, when brute strength is required, I have just the right charm."
 U 
Land
Haunted Woods enters the battlefield tapped.
{t}: Add {g}, {u} or {b} to your mana pool.
"Here, nightmares dance."
 U 
Sorcery
Toil – For each tapped creature you control, draw a card and you gain 2 life.
"And now the workers shall work for themselves."
 C 
Instant
Tap or untap target creature.
Mastery {1}{u} (Then you may exile this spell card mastered by a creature you control. That creature has "{1}{u}, {t}: Copy the mastered card. You may cast the copy without paying its casting cost.")
"For the competent wizard, there is no such thing as an immovable object."
 C 
Creature – Giant Artificer
When Steelheight Engineer enters the battlefield, you may industrialize. (Put an industry counter on a land you control. That land loses all types and has "{t}: Add {2} to your mana pool.")
2/5
 C 
Creature – Elemental Warrior
Overcharge (When an activated ability of this creature resolves for the second time this turn, this creature becomes overcharged until end of turn.)
{2}{u}: Return target creature to its owner's hand. If Skadyr of Mists is overcharged, put that creature on top of its owner's library instead.
4/2
 C 
Sorcery
Draw a card.
Mastery {2}{u} (Then you may exile this spell card mastered by a creature you control. That creature has "{2}{u}, {t}: Copy the mastered card. You may cast the copy without paying its casting cost.")
 C 
Creature – Cat
Flash
When Tabby Familiar enters the battlefield, you may counter target spell. If the spell is countered this way, return it to its owner's hand instead of putting it into its owner's graveyard.
1/1
 C 
Creature – Spider
Nonbasic landwalk
Cycling {2}{g}{u}{b} ({2}{g}{u}{b}, Discard this card: Draw a card.)
When you cycle Archnese's Pet put it onto the battlefield transformed instead of into your graveyard.
"The Spider Queen has many eyes in many places..."
2/1
Dreamweaver
 
 C 
Creature – Spider
Reach
Whenever Dreamweaver blocks or becomes blocked by a creature, you may look at the top three cards of that player's library. Put any number of them on the bottom of that player's library and the rest on top in any order.
"...but only the Dreamweaver's take part in spinning their liege's subtle plots."
4/2
 C 
Creature – Elf Werewolf Druid
{t}: Add {g} to your mana pool.
At the beginning of each upkeep, if no spells were cast last turn, transform Dreamglade Mystic.
1/1
Primordial Lycan
 
 C 
Creature – Werewolf
Vigilance
{t}: Add {g}{g} to your mana pool.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Primordial Lycan.
2/2
 C 
Creature – Dwarf Soldier
{4}: Target creature gets +3/+0 and gains trample until end of turn.
3/2
 C 
Creature – Drake
Flying, trample, haste
Cycling {u}{r}{g} ({u}{r}{g}, Discard this card: Draw a card.)
When you cycle Chromatic Drake, target creature gains flying, trample and haste until end of turn.
"Wizards look upon nature and believe that it should be shared."
2/4
 C 
Creature – Elemental Cleric
Overcharge (When an activated ability of this creature resolves for the second time this turn, this creature becomes overcharged until end of turn.)
{1}{w}: You gain 1 life. If Mother of Energies is overcharged, put a 1/1 red Elemental creature token with haste onto the battlefield.
3/5
Forest
 
 B 
Basic Land – Forest
 T 
Creature – Zombie
Necrosis (Whenever a creature dealt damage by this creature this turn dies, you may exile that creature. If you do, put a 2/2 black Zombie creature token with necrosis onto the battlefield.)
2/2

Rutanian Upgrader (rare)
Engorgify (uncommon)
Haunted Woods (uncommon)
Worker's Union (uncommon)
Intago's Locomotor (common)
Steelheight Engineer (common)
Skadyr of Mists (common)
Hermeneutic Circle (common)
Tabby Familiar (common)
Archnese's Pet (common)
Dreamglade Mystic (common)
Steam Augmenter (common)
Chromatic Drake (common)
Mother of Energies (common)
Forest (basic)
Zombie (token)