Enemy Wedge Set: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash
When Tabby Familiar enters the battlefield, you may counter target spell. If the spell is countered this way, return it to its owner's hand instead of putting it into its owner's graveyard. 1/1
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Flying, vigilance
Whenever a creature an opponent controls deals damage to you, destroy that creature. Angel of Retribution deals damage to that creatures controller equal to that creatures power. 4/4
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When Orthix Devotee is martyred, put a 4/4 white Angel creature token with flying onto the battlefield. (A creature is martyred when it is sacrificed or dies while attacking or blocking.)
"Canonized by blood and virtue."
2/2
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Choose one – Counter target spell unless its controller pays
; or target land becomes a 4/4 Elemental creature with trample until end of turn; or distribute two +1/+1 counters among up to one or two target creatures. |
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Defender
, Pay 2 life, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token with necrosis onto the battlefield. (Whenever a creature dealt combat damage by a creature with necrosis this turn dies, you may exile that creature. If you do, put a 2/2 black Zombie creature token with necrosis onto the battlefield.)0/4
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Overcharge (When an activated ability of this creature resolves for the second time this turn, this creature becomes overcharged until end of turn.)
![]() : You gain 1 life. If Mother of Energies is overcharged, put a 1/1 red Elemental creature token with haste onto the battlefield.3/5
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Sequential Singe deals 1 damage to target creature or player.
Mastery (Then you may exile this spell card mastered by a creature you control. That creature has " , : Copy the mastered card. You may cast the copy without paying its casting cost.") |
Flash
When Tabby Familiar enters the battlefield, you may counter target spell. If the spell is countered this way, return it to its owner's hand instead of putting it into its owner's graveyard. 1/1
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When Steelheight Engineer enters the battlefield, you may industrialize. (Put an industry counter on a land you control. That land loses all types and has "
: Add to your mana pool.")2/5
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Flying, trample, haste
Cycling ![]() ![]() (![]() ![]() , Discard this card: Draw a card.)
When you cycle Chromatic Drake, target creature gains flying, trample and haste until end of turn. "Wizards look upon nature and believe that it should be shared."
2/4
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Draw a card.
Mastery ![]() (Then you may exile this spell card mastered by a creature you control. That creature has "![]() , : Copy the mastered card. You may cast the copy without paying its casting cost.") |
: Add to your mana pool.
At the beginning of each upkeep, if no spells were cast last turn, transform Dreamglade Mystic. 1/1
Vigilance
: Add ![]() to your mana pool.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Primordial Lycan. 2/2
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: Target creature gets +3/+0 and gains trample until end of turn.3/2
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Overcharge (When an activated ability of this creature resolves for the second time this turn, this creature becomes overcharged until end of turn.)
![]() : Return target creature to its owner's hand. If Skadyr of Mists is overcharged, put that creature on top of its owner's library instead.4/2
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Necrosis (Whenever a creature dealt damage by this creature this turn dies, you may exile that creature. If you do, put a 2/2 black Zombie creature token with necrosis onto the battlefield.)
2/2
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Tabby Familiar
(common, foil)
Angel of Retribution
(rare)
Orthix Devotee
(uncommon)
Nilrem Charm
(uncommon)
Mortipod
(uncommon)
Mother of Energies
(common)
Sequential Singe
(common)
Tabby Familiar
(common)
Steelheight Engineer
(common)
Chromatic Drake
(common)
Hermeneutic Circle
(common)
Dreamglade Mystic
(common)
Steam Augmenter
(common)
Skadyr of Mists
(common)
Swamp
(basic)
Zombie
(token)





, Pay 2 life, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token with necrosis onto the battlefield. (Whenever a creature dealt combat damage by a creature with necrosis this turn dies, you may exile that creature. If you do, put a 2/2 black Zombie creature token with necrosis onto the battlefield.)
