Duel Decks Starcraft: Remastered: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
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Duel Decks Starcraft: Remastered: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | FAQ |
History: [-] Add your comments: |
Ok, that was dumb, I never actually put this creature in here. Original Thor had a spelled out version of annihilator 1. Realized that wasn't white. New Thor has this. Effective and fun, still doesn't feel white.
Any suggestions? :)
Honestly? Make it exile instead of destroy, and you're probably fine. "Exile while this is in play" would be even whiter; and maybe represent suppression fire even better? Dunno. It's be out-right less good. Mind you, just plain old 6/6 vigilance is pretty strong. Maybe just keep that and juice the casting cost slightly.
Thanks! I thought of doing that as well, but I've reserved the word "exile" for Protoss cards, so I can't just upsize the Banisher Priest for this. I was trying to make the Battlecruiser and Thor a mirror to a Dragon and a Titan respectively, but I can't seem to find the correct ability for the latter that both feels like the unit, plays well, and synergizes with the rest of the deck.
disenchant titan. W needs more answers to enchantments and artifacts other than EMP and nuke.
removed vigilance
fixed mana symbols
uninspired, not flavorful
[Misguided rage] titan
This seems quite disgusting once it gets going and you steamroll your opponent. Currently the cheapest card with annihilator has a CMC of 8. This puts both Deus of Calamity and Akki Underminer into shame as well.
From playtesting, this is fine in this set - annihilator is useless against Zerg 1/1 counters, and Protoss has many ways to counter or disable it. I agree it's pushed for a real set though.