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Mechanics

CardName: Water Shackles Cost: 2wuu Type: Enchantment Pow/Tgh: / Rules Text: Flash When Water Shackles enters the battlefield, exile target nonland permanent an opponent controls until Water Shackles leaves the battlefield. {4}{w}{u}: Exile Water Shackles, then return it to the battlefield under its owner's control. Flavour Text: Set/Rarity: Yet another card dump (Circeus's) Rare

Water Shackles
{2}{w}{u}{u}
 
 R 
Enchantment
Flash
When Water Shackles enters the battlefield, exile target nonland permanent an opponent controls until Water Shackles leaves the battlefield.
{4}{w}{u}: Exile Water Shackles, then return it to the battlefield under its owner's control.
Created on 13 Aug 2014 by Circeus

History:

2014-08-13 03:12:08: Circeus created the card Water Shackles

Started out a a flash Banishing Light, and then inspiration for the flicker came in...

Hee. Ends up something like a Prison Term or Stasis Cell take on Detention Sphere.

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What is this card's power? Runeclaw Bear
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