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CardName: Ward Generator Cost: 6 Type: Artifact Pow/Tgh: / Rules Text: {1}: Another target permanent you control gains protection from a color that shares a color with the mana spent on this activation cost. (Colorless mana grants no protection.) Flavour Text: Set/Rarity: New Mirrodin Rare

Ward Generator
{6}
 
 R 
Artifact
{1}: Another target permanent you control gains protection from a color that shares a color with the mana spent on this activation cost. (Colorless mana grants no protection.)
Updated on 16 Jul 2014 by jmgariepy

Code: RA05

Active?: true

History:

2014-07-16 02:17:00: jmgariepy created the card Ward Generator

Needed to fill in some artifacts slots, and figured I'd get a super-Johnny card in, but I ended up with this one instead. I'm more surprised that I can't think of anyone who's done this yet... I mean, I know someone must have come up with it before me. It's just a minor tweak on Protective Sphere...

Anywho, I wasn't sure if the Generator should protect itself... seemed kind of mean to give the card no outs. Otherwise, I suppose the card would cost {7} if I wanted it to protect itself too? I don't know... I'm just kind of guessing at the numbers here.

2014-07-16 07:33:51: jmgariepy edited Ward Generator

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How much damage does this card deal? Lightning Bolt
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