CardName: Equipment Healer
Cost: 2w
Type: Creature - Human Cleric
Pow/Tgh: 3/1
Rules Text: suit Up (Whenever this creature attacks or blocks, you may
attach an Equipment you control to it.)
Whenever Equipment Healer becomes equipped, it gains
lifelink until end of turn.
Flavour Text:
Set/Rarity: Comic Book Set Common
Equipment Healer
C
Creature – Human Cleric
suit Up (Whenever this creature attacks or blocks, you may attach an Equipment you control to it.) Whenever Equipment Healer becomes equipped, it gains lifelink until end of turn.
This is more of a test for equip triggers that don't break when they go infinite. The reason this creature shouldn't just get lifelink IMO is because I think passive lifelink is just backbreaking on this thing if it ever attacks equipped more than once.
I see how this is support to work but I'd rather it fit in with everything else with "As long as ~ is equipped it has lifelink"
This is more of a test for equip triggers that don't break when they go infinite. The reason this creature shouldn't just get lifelink IMO is because I think passive lifelink is just backbreaking on this thing if it ever attacks equipped more than once.