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Phyrexian Descent 2: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
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Oooh! Nasty! Probably only slaps one poison counter onto you; but almost certainly does so. And equipped, becomes utterly beastly.
I likey.
overcosted , deathtouch redundant
While it may be slightly over costed I don't see how deathtouch is redundant? I WILL kill any creature it deals damage too and will have plenty of boosts in an artifact heavy block.
Why is it redundant?
It's semi redundant - infect already makes this "I want to not have to block you" but one power makes it "But if I have to, I will, and you'll die". Deathtouch is the same, but moreso. So there is some overlap.
I still like it. It feels like one of the better cards from 'The Dark', to me.
most of the time i'd let a 4cc 1 power through. it's scarier on defense. but i'll just slow down my attacks a bit to save my bigger guys. regardless i'm trading with a 4cc so it's not that bad. if you attack with this, my other guys can race better.
if you play infect, i expect you have pump spells. so i'm cautious about blocking regardless of deathtouch. with deathtouch, i'll try to outrace you and not even think of blocking.
In an artifact heavy set pump spells while great are not the focus of boosting creatures equipment will be and it will only take a few equipment to make this a real monster.
True, but the same could be said about a Plague Stinger that cost four mana. Combinations inside the set doesn't all of the sudden make a card good... just a secret bomb in limited.
There's an odd question that pops up: Should designers set out to create secret bombs in limited, or should they make a cards like Winged Death cost and intend for it to be a strong card everywhere, and, either a super bomb in block, or just choose not be print it because the effect is too powerful. I couldn't tell you, to be honest. I can see both arguments... they both seem reasonable.
Hm Very good point I think that I'll make this a little bigger given the other cards out there.