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CardName: Breaching Fantail Cost: 1{u/w}{w}{u} Type: Creature - Merfolk Soldier Pow/Tgh: 3/4 Rules Text: During your turn, Breaching Fantail has First Strike. During each other player's turn, Breaching Fantail has Flying. Flavour Text: Set/Rarity: Shattered Horizons Common |
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Interesting. I would expect the abilities to be the opposite. Flying is the more offensive capability, and first strike is more defensive. I assume it's this way on purpose?
I waffled on which way they should go for a while. Actually I meant for this guy to be common, since it's just keyword abilities, so I can see a differently named common with the abilities swapped. That plays into a flavor of a tribe of kinda flying fish-y merfolk that leap from the water in groups.
This is part of a bunch of experiments I'm trying with creature 'modality', building multiple 'stances' into a single card without being quite as clunky as the flip or two-side cards.
Interesting idea. Welcome to Multiverse, by the way! (I try to welcome each newcomer, but I'm really bad at remembering, so if there's anyone else reading this who I didn't welcome, then welcome to you too :) )