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Mechanics | Urthona | Skeleton

CardName: Isle of the Unreal Cost: Type: Land Pow/Tgh: / Rules Text: Isle of the Unreal enters the battlefield tapped. {T}: Add {U} to your mana pool. {T}: Target land becomes the basic land type of your choice until end of turn. Flavour Text: Set/Rarity: Urthona Uncommon

Isle of the Unreal
 
 U 
Land
Isle of the Unreal enters the battlefield tapped.
{t}: Add {u} to your mana pool.
{t}: Target land becomes the basic land type of your choice until end of turn.
Updated on 10 Oct 2013 by Darkheart

Code: UL03

History: [-]

2013-06-22 09:51:36: Darkheart created the card Isle of the Unreal
2013-06-26 06:58:49: Darkheart edited Isle of the Unreal

had to make this one different to the rest of the cycle -thus kinda breaking it.
It can help you fix mana issues or enable Islandwalk (as you can target an untapped land).

Reminds me of Unstable Frontier. Except rather better, as this effectively doesn't cost you a mana to wash something. With this and any one other land, I get whatever mana that land would normally produce, then one mana of any colour.

In other words, this is like a Rupture Spire without the pay-{1} cost.

2013-06-26 13:12:32: Darkheart edited Isle of the Unreal

OK it doesn't fit the cycle very well any more but is more inline flavour & mechanics wise with the Blue Planeswalker and illusions/mirages/phantasmals in general.

Yeah, this seems more sensible. It's either an Island or a Mana Cylix, and a natural tweak on Unstable Frontier.

2013-10-10 01:43:39: Darkheart edited Isle of the Unreal

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