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Skeleton

CardName: Tubes of Kroog Cost: 2 Type: Artifact Creature - Plant Pow/Tgh: 0/3 Rules Text: Defender {2}: Prevent the next 1 damage that would be dealt to Tubes of Kroog. Flavour Text: Among the first defenses Urza devised were the Tubes of Kroog. Once their place was secured, the tubes telescoped, blotting out every hope of sunlight. Set/Rarity: Mashup: the Gathering Alpha Common

Tubes of Kroog
{2}
 
 C 
Artifact Creature – Plant
Defender
{2}: Prevent the next 1 damage that would be dealt to Tubes of Kroog.
Among the first defenses Urza devised were the Tubes of Kroog. Once their place was secured, the tubes telescoped, blotting out every hope of sunlight.
0/3
Updated on 07 Jun 2013 by jmgariepy

Code: CA10

Active?: true

History: [-]

2013-06-07 03:29:02: jmgariepy created the card Tubes of Kroog
2013-06-07 03:29:18: jmgariepy moved the card Tubes of Kroog from Mashup: the Gathering Alpha into Mashup: the Gathering Workbench
2013-06-07 03:30:47: jmgariepy edited Tubes of Kroog
2013-06-07 03:31:02: jmgariepy moved the card Tubes of Kroog from Mashup: the Gathering Workbench into Mashup: the Gathering Alpha
2013-06-07 03:33:06: jmgariepy edited Tubes of Kroog

Random Generator gave me Amulet of Kroog and Wall of Vines. I know the Amulet is a Mono-artifact, but I figured it would be cute to do something the way it looks, instead of the way it is.

Originally, this card prevented the damage to you (for {5}) but that kind of bugged me (it was too cheap for common, I think, but {6} would look unsightly. Really, the card needed to be a 3/3 or something to make sense, but one of the base cards is Wall of Vines). Now that the creature prevents damage to itself, though, I moved it back. It doesn't bug me as much. It could be cooler... but it's common, so it's probably fine.

I really wanted to force "Target player gains 1 life." on this card, since Gladhanding Genie would love it... but the Amulet doesn't gain life, and I'd really have to force something to tone down "{2}: Target player gains 1 life." Again... common issues.

2013-06-07 03:41:27: jmgariepy edited Tubes of Kroog

Now featuring two over-long smooshed together flavor texts. I tells ya... nothing makes a card feel old more than those paragraphs of long, winding flavor texts unnatached to the rest of the game.

2013-06-07 03:45:47: jmgariepy edited Tubes of Kroog

I feel like you could have kept amulet's original text here, bumped it to uncommon and it would have been a very good card there.

I thought about that. Mostly, I chose against it, since it reminded me too much of another old card: Shield of the Ages. Personally, I can't wait until a mash-up comes up that leads directly to a reprint... but Wall of Vines won't let that happen today. In the end, I decided that I wanted this to look like a Wall of Vines with an Amulet of Kroog, instead of a Wall of Vines holding a Shield of Ages... even though I'm probably the only person who would notice the difference...

It's like a funkily worded reverse Dragon Engine It really does feel like a card from that era. Well done :)

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