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CardName: Oracle's Gambit Cost: W Type: Instant Pow/Tgh: / Rules Text: Play Oracle's Gambit only during an opponent’s turn. Blocking creatures get +3/+3 until end of turn. The attacking player gains an additional main phase, then an additional combat phase in which his attacking creatures gain Double Strike until end of turn. Flavour Text: Set/Rarity: Magic 20XX Rare

Oracle's Gambit
{w}
 
 R 
Instant
Play Oracle's Gambit only during an opponent’s turn.
Blocking creatures get +3/+3 until end of turn. The attacking player gains an additional main phase, then an additional combat phase in which his attacking creatures gain Double Strike until end of turn.
Created on 05 Nov 2012 by jmgariepy

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2012-11-05 09:17:39: jmgariepy created the card Oracle's Gambit

This bit of goofiness was designed for a friend of mine (Brian from The Myriad Games Podcast). People used to call him The Oracle for some time because of his repeated ability to know the exact and current Oracle ruling for Magic cards.

So, yes, the card uses coin flipping, and that's clearly red. But it's a chip off of Righteousness and that's more white. I don't know. I like where it is, with the only tweak being that I might want to make the bonus +4/+4.

I'm confused; where's the coin flipping? Also; can this be used to give someone an extra main+combat step after their end step? Because that's insane :)

Apart from that... kinda mad. Best use presumably is after they've already committed to their first attack; at which point with any luck they won't have anything left to worry you with their vastly eviller second attack.

Or if you're using first strikers anyway, maybe.

Interestingly odd, hard to use combat trick to punish and lure in an attacker? I really like it.

(Or.. I guess you could use it early, before they're an attacking player, so that they don't get the extra phase at all? But if you're gonna do that, why not just play Holy Day)

[slaps forehead] There's no actual coin flipping on this card. The image this card still has in my files shows a hand flipping a coin. I just... I kind of got stupid for a second.

But yeah, weird card. Ideally you use it when you're sure you'll win combat with it... but damn, what a price to pay if you're wrong.

Also, it occurred to me how evil this card is in multiplayer (Okay, Steve's two blockers get +3/+3, but Andy gets another attack afterward...)

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