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CardName: Furiosity Cost: R Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creautre you control enters the battlefield, it gains haste until end of turn, unless an opponent pays {2}. Flavour Text: "Nog has learned that Nog's worst enemy is Nogself." -Nog, Goblin Berzerker Set/Rarity: Mashup: the Gathering Alpha Rare

Furiosity
{r}
 
 R 
Enchantment
Whenever a creautre you control enters the battlefield, it gains haste until end of turn, unless an opponent pays {2}.
"Nog has learned that Nog's worst enemy is Nogself."
-Nog, Goblin Berzerker
Updated on 14 May 2014 by jmgariepy

Code: RR09

Active?: true

History: [-]

2012-11-02 08:04:20: jmgariepy created the card Furiosity

Random Generator gave me Power Sink and Fervor. Oh that feels much better after yesterday's mashup which just didn't feel right no matter what I did. I can see that the Gargoyle is going to move to the workbench. I like this one, though.

Hmmm. Like the idea; but don't see a good way to word it. Timing is confusing; I think.

It's relatively clear that if a creature loses haste in response to your tapping it to activate an ability; it's too late, it's already activated (though that'll cause upset already) - but can you even respond to declaring attackers?

I guess the usual use is going to be "That hits the table, so I dehaste it" which kinda works...

Dunno. I like the idea (it's all hasty, unless you pay for it not to be) but I don't see a nice clean implementation - maybe make the whole thing "When a creature ETBs it gains haste unless an opponent pays {1}"? Restricts when they can pay, I guess? It's all yucky timing templatey stuff.

2012-11-03 05:03:51: jmgariepy edited Furiosity

Actually, yeah, Vitenka, I like your suggestion. I don't think there's really any timing issues with the previous version which weren't the same timing issues that tapping a creature before attacking didn't have.... but this way does seem much cleaner.

2014-05-14 00:59:42: jmgariepy edited Furiosity

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