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CardName: Carrier Cost: 5UU Type: Artifact Creature - Protoss Ship Pow/Tgh: 5/5 Rules Text: Flying When Carrier enters the battlefield, create four 1/1 blue Interceptor artifact creature tokens with flying. Flavour Text: Set/Rarity: Duel Decks Starcraft: Remastered Rare

Carrier
{5}{u}{u}
 
 R 
Artifact Creature – Protoss Ship
Flying
When Carrier enters the battlefield, create four 1/1 blue Interceptor artifact creature tokens with flying.
5/5
Updated on 29 Nov 2021 by jameschanlee

History: [-]

Meant to synergize with all the bouncing effects you have. Wordier than previous version, Carrier, for testing.

2012-10-19 04:55:25: jameschanlee edited Carrier:

0/0 -> /

2014-08-12 21:59:19: jameschanlee edited Carrier

Ok, so I removed all references to actual, physical 1/1 Interceptors, and abstracted them to the cards in your hand. Again, meant to synergize with the fact that Protoss plays like a control deck and all the bounce effects it has.

Unlike (((Mothership))), blinking this isn't game-breaking, so I kept the Mulldrifter ability.

2014-08-18 10:53:05: jameschanlee edited Carrier:

draw two cards -> draw two cards then discard a card. balance reasons

2014-08-18 13:07:30: jameschanlee edited Carrier:

when ETB draw two discard one -> Whenever attacks draw

Interesting thing, there's a strong clear distinction between Protoss creatures that are meant to hold the fort, and Protoss creatures which are all meant to go on the offensive. See Dark Templar, Archon, (((Mothership)))

2014-08-20 10:59:55: jameschanlee edited Carrier
2016-04-19 08:18:54: jameschanlee edited Carrier

Previously:

Carrier {4}{u}{u}
Creature - Protoss Ship [r]
Flying
~ gets +1/+0 for each card in your hand.
Whenever ~ attacks, draw a card.
0/3


  • Too expensive? Too strong? Who cares! (actually I do, still need to test it)
  • Inspired by freakin' Onyxia, of all things. Not Prossh, Skyraider of Kher.
  • Finally found a design that actually LOOKs like a carrier, isn't a rehash of Hangarback Walker or Pentavus, and most importantly, synergizes with Protoss self-bounce and exile!
2016-04-19 23:02:09: jameschanlee edited Carrier:

6UU -> 5UU

2017-06-13 00:27:57: jameschanlee edited Carrier:

fixed wording using new "create" template

2017-06-25 22:16:00: jameschanlee edited Carrier:

simplify. before: When ~ enters the battlefield, if you control less than five creatures, create 1/1 blue Protoss Ship artifact creature tokens with flying equal to the difference.

2018-10-30 09:42:12: jameschanlee edited Carrier
2018-11-09 02:30:49: jameschanlee edited Carrier
2018-11-13 01:02:56: jameschanlee edited Carrier:

Protoss ship token -> interceptor token

on 26 Nov 2018 by Visitor:

Carrier {3}{u}{u} Flying ETB- 4 interceptors ­{t} create an interceptor

0/4

on 26 Nov 2018 by Visitor:

^ forgot, when carrier leaves the battlefield destroy all interceptors. - might be confusing when there's more than 1 carrier on the field at the same time.

Honestly, it seems fine without it. Magic is full of stuff that encourages people to try and create clever combos. Letting flickering bring you four additional ships feels clever ratheer than cheaty.

come on man 5/5 and 4 1/1's maybe 1/5 or 2/5 with the 5 1/1's

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