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CardName: Soil Management Cost: 3G Type: Sorcery Pow/Tgh: / Rules Text: Gain 5 life. Salvage {3} ({3}, Move Soil Management from your graveyard to the bottom of your library: Draw a card.) Flavour Text: Wheat this year, beans the next. The land will provide, but she also has needs. -Esrael, Agricultural Lead Set/Rarity: New Mirrodin Common

Soil Management
{3}{g}
 
 C 
Sorcery
Gain 5 life.
Salvage {3} ({3}, Move Soil Management from your graveyard to the bottom of your library: Draw a card.)
Wheat this year, beans the next. The land will provide, but she also has needs.
-Esrael, Agricultural Lead
Updated on 25 Nov 2012 by jmgariepy

Code: CG02

Active?: true

History: [-]

2012-09-26 05:09:19: jmgariepy created the card Soil Management

Life gain is all over the chart. I figured gain 5 for 4, then later draw a card was acceptable. Should I compare this to Giant's Ire? Err... no... I don't think that helps me figure it out...

Unfortunately, the name Crop Rotation has already been used, which is unfortunate, since it makes sense with this card. The more clinical 'Soil Management' is fine, though (and only took me the length of Wikipedia's article on Crop Rotation to figure out. sigh) since I'm pushing that even the Elves act more like scientists in this set... it offsets them against the tribal races better.

2012-11-25 06:17:54: jmgariepy edited Soil Management

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