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Skeleton

CardName: Goblin Worldpatcher Cost: 4R Type: Creature - Goblin Wizard Pow/Tgh: 2/1 Rules Text: Whenever a permanent is destroyed, shuffle it into it's owner's library. That player then exiles the top card of their library. If it is a permanent card, its owner puts that card onto the battlefield. Flavour Text: Set/Rarity: Mashup: the Gathering Alpha Rare

Goblin Worldpatcher
{4}{r}
 
 R 
Creature – Goblin Wizard
Whenever a permanent is destroyed, shuffle it into it's owner's library. That player then exiles the top card of their library. If it is a permanent card, its owner puts that card onto the battlefield.
2/1
Updated on 04 Aug 2012 by jmgariepy

Code: RR04

Active?: true

History: [-]

2012-08-03 04:34:11: jmgariepy created the card Goblin Worldpatcher
2012-08-03 04:35:34: jmgariepy edited Goblin Worldpatcher

Why not "If it's a permanent card, ..."?

I got a little wiggle room, and I have some themes to work out, so I'm back to making random mashups. Random Generator gave me Goblin Masons and Warp World. Bugger. Warp World is a tough act to follow. It pretty much does everything it needs to do in the way it needs to do it.

At first, I thought about doing a Warp world effect, but only for Walls, or defenders. But that sounds a little counter-intuitive for red... let's make a deck of walls, so I can Warp World for walls? And what if my opponent has some walls? Meh.

So, instead, I just used the death trigger, and only took 'whenever a creature dies' from the Masons. And the P/T and type. Maybe this is fun? Maybe the all wall warp world would be better. I don't know. It sits in the workbench for right now. Any opinions?

2012-08-03 04:41:24: jmgariepy edited Goblin Worldpatcher

Dude's comment references the fact that the card said "Whenever a creature dies". It now reads, "Whenever a permanent is destroyed". That probably makes good Melvin sense, and accidently solves the "I'm just going to sacrifice permanents as a cost until I get something I want" problem, so thank you Dude.

The "If it that card is a" clause could be shortened using permanent, too.

2012-08-03 06:38:53: jmgariepy edited Goblin Worldpatcher

I wasn't sure if we were allowed to say "permanent card". Warp World doesn't... but that card is older than Planewalkers so the Oracle wording can't say permanent. If 'permanent card' wasn't okay, I kind of wish we could just say 'non-instant, non-sorcery'. Constantly pretending that future-card-type-X could potentially be a non-permanent is annoying.

"Permanent card" is fine: see Nature's Spiral. Warp World has its own reasons for its wording (principally it needs to put Auras in after everything else, so it needed to list the then permanent types individually).

This card is pretty mad. It has ended up pretty Johnny, but it's irritating that it doesn't work for sacrifices (although for good reason).

All I can think of to do with it for the moment is either pair it with things like Boom // Bust that do destroy your own stuff, or Donate an Aven Mindcensor to give yourself odd pseudo-immunity to destruction. Erm.
...Wait, the Mindcensor doesn't actually muck with shuffling. Okay, that doesn't work then.

2012-08-04 04:35:34: jmgariepy moved the card Goblin Worldpatcher from Mashup: the Gathering Workbench into Mashup: the Gathering Alpha
2012-08-04 04:36:10: jmgariepy edited Goblin Worldpatcher

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