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CardName: Riverwinding Cost: G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature When Riverwinding enters the battlefield, target player gains 2 life. Enchanted creature gains islandwalk. Flavour Text: "Know what would surprise them? You, rising out of the river, launching an attack from the back of zebra!" -Hashut, Zebra Salesman Set/Rarity: Mashup: the Gathering Alpha Common |
Code: CG12 Active?: true History: [-] Add your comments: |
I needed more lifegain in common, for reasons discussed on Junkyō Komon. So green common lifegain spell was chosen and I randomly generated Flight. Flying zebra flight.
Flight turns into Reach, plus some lifegain is the first thing that jumped to my mind... but reach gets overused when mashing up... it's an obvious analogue to flying. That, and I'd probably have to reward 3 or 4 life in the exchange for that card to be usable... and Gladhanding Genie wants something smaller. Islandwalk does a good switch out, though.
It almost seems strange putting islandwalk on a green enchant creature, though I don't know why. Green's had that for years. I don't know... strange...
Love the flavourtext.
And yeah; green is blue's enemy -- and you sometimes forget that blue is green's enemy too.
So I like this. granting island walk is far too metagamey usually'; but hey, gain 2 life never hurts.
I keep giggling at this flavor text too. :D