CardName: Identity Oblivion
Cost: {1}{W}{W}{U}{U}
Type: Sorcery
Pow/Tgh: /
Rules Text: Return up to one target artifact, up to one target creature,
and up to one target enchantment to your hand. Exile all
other nonland permanents.
Flavour Text:
Set/Rarity: Supplemental Set Commanders Rare
Identity Oblivion
R
Sorcery
Return up to one target artifact, up to one target creature, and up to one target enchantment to your hand. Exile all other nonland permanents.
See Quickfire Contract.
The connection to Tornipuch would not be clear from the name because I haven't made clear what the plane's mirror is to others.
The plane effectively is two split dimensions that are physically different. There are a number of individuals who effectively would be understood to have the same soul identity on each side. John on the enemy-colored side, is a fox pirate who raids the Uchnirk power stations under Braxfoll, Flamebuckle Captain. On the allied-color side, John is a human librarian and funerary attendant at the Huchdirn Convent. Despite effectively having the same soul, John the fox has no knowledge or understanding of John human- even if they saw each other, John would not understand that he was looking at himself. However, there are also many people who don't share a soul. This concept is that the opponent is the identity on the other reality of Tornipuch and something catastrophic happens that kills that identity and everything around it. That one life of the soul is now gone and cannot continue to grow while the other side of the soul grows (the cards the player returned to their hand).
Upon death, the soul understands it existed on both sides. As the two sides cannot interact (though they can use magics to observe the other side when certain events line up in both realities), it is considered cruel to bind a soul that had existed in both sides of Tornipuch to only one side. While outlawed, there are still those who have souls bound for whatever reason.
See Quickfire Contract. The connection to Tornipuch would not be clear from the name because I haven't made clear what the plane's mirror is to others.
The plane effectively is two split dimensions that are physically different. There are a number of individuals who effectively would be understood to have the same soul identity on each side. John on the enemy-colored side, is a fox pirate who raids the Uchnirk power stations under Braxfoll, Flamebuckle Captain. On the allied-color side, John is a human librarian and funerary attendant at the Huchdirn Convent. Despite effectively having the same soul, John the fox has no knowledge or understanding of John human- even if they saw each other, John would not understand that he was looking at himself. However, there are also many people who don't share a soul. This concept is that the opponent is the identity on the other reality of Tornipuch and something catastrophic happens that kills that identity and everything around it. That one life of the soul is now gone and cannot continue to grow while the other side of the soul grows (the cards the player returned to their hand).
Upon death, the soul understands it existed on both sides. As the two sides cannot interact (though they can use magics to observe the other side when certain events line up in both realities), it is considered cruel to bind a soul that had existed in both sides of Tornipuch to only one side. While outlawed, there are still those who have souls bound for whatever reason.