New Mirrodin: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton

CardName: Rootwater Oracle Cost: UU/BU/BB Type: Creature - Merfolk Shaman Pow/Tgh: 3/3 Rules Text: When Rootwater Oracle enters the battlefield, look at the top six cards of target players library, then shuffle those cards and put them on top or on the bottom of that player's library. Flavour Text: Set/Rarity: New Mirrodin Uncommon

Rootwater Oracle
{u}{u/b}{u/b}{b}
 
 U 
Creature – Merfolk Shaman
When Rootwater Oracle enters the battlefield, look at the top six cards of target players library, then shuffle those cards and put them on top or on the bottom of that player's library.
3/3
Updated on 15 Mar 2013 by jmgariepy

Code: UU09

Active?: true

History: [-]

2012-04-21 07:36:10: jmgariepy created the card Rootwater Oracle
2012-04-21 07:36:21: jmgariepy edited Rootwater Oracle

Originally this card said:

"Opponents play with the top card of their library revealed. ­
Sacrifice ~: Put the top card of target player's library on the bottom of that player's library."

But that seemed unwelcome on a card that cost {u}{u/b}{b} or more. Still might use it on a smaller creature, though.

Hm. Architects of Will meets Sea Gate Oracle. Looks good (for the decidedly tricky cost).

2012-05-05 05:17:12: jmgariepy edited Rootwater Oracle
2013-03-15 01:41:20: jmgariepy edited Rootwater Oracle

The second iteration of this card used to scry 1/fateseal 1 each player when it etb. Since a rare in this set is doing scry 1 whenever it's activated, I changed the ability some. Now they work a little better in tandem with each other, plus this card is another card that can help you slam through your deck to pull up cards you Salvaged to the bottom. Also bumped power by one, since the ability isn't as powerful... I think.

Put them back/top/bottom in any order is more regular for blue and blue/black creatures. The shuffle and then put on top/bottom is much more random and feels more like it is what red would do. Any blue player would prefer picking the order as that is more "control" oriented which is how the average blue player likes it.
Otherwise an Interesting card.

A lot of players don't like Sage Owl. They look at the top 4 cards, put the best card on top, draw it, then look forward to 3 boring draws. I figured I'd give players a glimpse at what's coming, but still leave a sense of surprise.

Is that Blue/Black? I don't know... you make a good point that the mechanic is probably Blue/Red, or maybe straight red... but there aren't any Blue/Red cards in this set, and I like the ability. Personally, I think the mentality that 'Red is the color of randomness' is good, but 'Red is the only color that can do something at random' is destructive. What if I like a sense of randomness, but don't like red? I figure there's got to be a lot of people that suffer from that problem every time a new red coin flip card pops up...

I agree with your points a bit of mystery is good, it just felt odd. I guess you could play the randomness off as black - it has a history of forcing discard at random so I could see that corrupting blue.

Add your comments:


(formatting help)
Enter mana symbols like this: {2}{U}{U/R}{PR}, {T} becomes {2}{u}{u/r}{pr}, {t}
You can use Markdown such as _italic_, **bold**, ## headings ##
Link to [[[Official Magic card]]] or (((Card in Multiverse)))
Include [[image of official card]] or ((image or mockup of card in Multiverse))
Make hyperlinks like this: [text to show](destination url)
How much damage does this card deal? Lightning Bolt
(Signed-in users don't get captchas and can edit their comments)