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Mechanics | Skeleton

CardName: Bane of the Darkwood Cost: 5ubg Type: Legendary Creature - Treefolk, Horror Pow/Tgh: 3/4 Rules Text: Delve Vigilance, Reach, Ward - {2} At the beginning of your first main phase, exile up to one target card from your graveyard and copy it. You may cast the copy. Whenever one or more cards leave your greaveyard, amass Insects 1 (Put X +1/+1 counters on an Army you control. It’s also an Orc. If you don’t control an Army, create a 0/0 black and green Insect Army creature token first.) Flavour Text: Set/Rarity: Color war (edited) Rare

Bane of the Darkwood
{5}{u}{b}{g}
 
 R 
Legendary Creature – Treefolk, Horror
Delve
Vigilance, Reach, Ward – {2}
At the beginning of your first main phase, exile up to one target card from your graveyard and copy it. You may cast the copy.
Whenever one or more cards leave your greaveyard, amass Insects 1 (Put X +1/+1 counters on an Army you control. It’s also an Orc. If you don’t control an Army, create a 0/0 black and green Insect Army creature token first.)
3/4
Updated on 27 Dec 2024 by PillowyAnt

Code: RZ01

Active?: true

History:

2024-12-04 19:39:03: PillowyAnt edited Bane of the Darkwood
2024-12-27 22:16:21: PillowyAnt edited Bane of the Darkwood:

Non heroic hero group -> das hier

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How much damage does this card deal? Searing Wind
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