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CardName: Feathertown Encampment Cost: {w} Type: Enchantment Pow/Tgh: / Rules Text: {t}:Encamp a Plains (Put the Encampment counter on a a Plains Basic Land and it becomes encamped.) {t}:Decamp (Remove the counter from the encamped Land.) The encamped Land has Location (This does not count as a Land card except for the purposes of land count. you still only may play one Land per turn.) and {t}: attacking creatures you control have +2/+0 and Lifelink until end of turn. Flavour Text: Set/Rarity: Colors war Common :Encamp a Plains (Put the Encampment counter on a a Plains Basic Land and it becomes encamped.)
:Decamp (Remove the counter from the encamped Land.)
The encamped Land has Location (This does not count as a Land card except for the purposes of land count. you still only may play one Land per turn.) and : attacking creatures you control have +2/+0 and Lifelink until end of turn. |
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:Encamp a Plains (Put the Encampment counter on a a Plains Basic Land and it becomes encamped.)
Kann noch nicht genau einschätzen ob das gut oder schlecht ist schauen wir mal
Das ist unnötig kompliziert mach die Karte einfach zu einer Aura