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CardName: Oozify Cost: 1U Type: Instant Pow/Tgh: Rules Text: Target creature loses all abilities and becomes a 0/1 blue Ooze until end of turn. Curve 2 — (If you cast this spell on a player’s second turn, it gains this effect.) Oozify’s effect lasts indefinitely. Flavour Text: Set/Rarity: Evolution Common

Oozify
{1}{u}
 
 C 
Instant
Target creature loses all abilities and becomes a 0/1 blue Ooze until end of turn.
Curve 2 — (If you cast this spell on a player’s second turn, it gains this effect.) Oozify’s effect lasts indefinitely.
Updated on 18 Feb 2016 by Veredictum

History: [-]

2010-12-09 05:51:53: Veredictum edited Oozify

Same problem as other reactionary Curve cards. Who really cares about doing this to a turn 1/turn 2 creature?

Could be quite effective on a BoP, or a Goblin Guide or a Scute Mob or something...

This is true, but Scute Mob probably isn't being played turn 1, and using removal on a BoP seems kind of questionable. I think Ovinize is still a good card and love using it, but just find the Curve on here won't be used very often at all.

This started as a curve 3 card, but take into account that 2U and curve 3 actually makes this card much more powerful, since it ended up being much more better than what blue usually gets for removal options, at 1U, it gets a lot of good cards from the set, and it limits it not being to OP for blue.

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