Evolution: Mechanics

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Mechanics | General Information | Idea and Principles

Curve 1: If you cast this spell on a player's first turn, it gains this effect. Used on 1 cards: Aurora Wall
Curve 2: If you cast this spell on a player's second turn, it gains this effect. Used on 1 cards: Arms Master
Curve 3: If you cast this spell on a player's third turn, it gains this effect. Used on 0 cards:
Curve 4: If you cast this spell on a player's fourth turn, it gains this effect. Used on 0 cards:
Curve 5: If you cast this spell on a player's fifth turn, it gains this effect. Used on 0 cards:



In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – {2}{r}{r}. (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".