Evolution: Mechanics
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Mechanics | General Information | Idea and Principles |
Curve 1:
If you cast this spell on a player's first turn, it gains this effect.
Used on 1 cards:
Aurora Wall
Curve 2:
If you cast this spell on a player's second turn, it gains this effect.
Used on 1 cards:
Arms Master
Curve 3:
If you cast this spell on a player's third turn, it gains this effect.
Used on 0 cards:
Curve 4:
If you cast this spell on a player's fourth turn, it gains this effect.
Used on 0 cards:
Curve 5:
If you cast this spell on a player's fifth turn, it gains this effect.
Used on 0 cards:
In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – . (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".