Evolution: Virtual Booster
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Mechanics | General Information | Idea and Principles |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
While Channel Lightning is in your graveyard; players can’t gain life; and, at the beginning of your upkeep it deals 1 damage to target creature or player.
Whenever a card leaves your hand, if Channel Lightning is in your graveyard; exile it. |
Creatures you control get +2/+2 and gain trample until end of turn.
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Trample
Lurk 4GG (You may play this face down as a land card with “T: Add 1 to your mana pool.” Turn it face up anytime for its Lurk cost.) 5/5
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When Eyeblast Cyclops enters the battlefield or is turned face up, it deals 3 damage to target creature or player.
Lurk 3RR (You may play this face down as a land card with “T: Add 1 to your mana pool.” Turn it face up anytime for its Lurk cost.) 3/2
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Enchant Island
When enchanted Island is tapped for mana, target creature gains flying until end of turn. |
Target creature gains deathtouch until end of turn.
Curve 3 — (If you cast this spell on a player’s third turn, it gains this effect.) All creatures able to block that creature this turn do so. |
When First Responder enters the battlefield or is turned face up, you gain 2 life.
Lurk 2WW (You may play this face down as a land card with “T: Add 1 to your mana pool.” Turn it face up anytime for its Lurk cost.) 2/2
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Return up to two target creatures to their owners hands unless its controller pays 2.
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Mist Phantom is unblockable.
Curve 4 — (If you cast this spell on a player’s fourth turn, it gains this effect.) Mist Phantom enters the battlefield with a +1/+1 counter on it. 2/3
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First Strike
Curve 3 — (If you cast this spell on a player’s third turn, it gains this effect.) When Mountain Bandit enters the battlefield, target creature you control gains first strike as long as Mountain Bandit remains on the battlefield. 2/2
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Lurk 1RR (You may play this face down as a land card with “T: Add 1 to your mana pool.” Turn it face up anytime for its Lurk cost.)
When Lurking Ragers is turned face up, put two 1/1 red Goblin creature tokens onto the battlefield. 1/1
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Destroy target nonblack creature.
Curve 2 — (If you cast this spell on a player’s second turn, it gains this effect.) You gain life equal to that creature’s power plus it’s toughness. |
Untap all lands you control.
Endless Forest enters the battlefield tapped.
T: Add G to your mana pool. |
Curve 4 — (If you cast this spell on a player’s fourth turn, it gains this effect.) When Mindless Ghoul enters the battlefield, return target creature card from your graveyard to your hand.
3/3
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Channel Lightning
(rare)
Overbrawn
(uncommon)
Pouncing Elephants
(uncommon)
Eyeblast Cyclops
(uncommon)
Aura of Flight
(common)
Poisonous Lure
(common)
First Responder
(common)
Price of Ingenuity
(common)
Mist Phantom
(common)
Mountain Bandit
(common)
Lurking Ragers
(common)
Demon's Glare
(common)
Seed // Endless Forest
(common)
Mindless Ghoul
(common)
Forest
(basic)