Evolution: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Wooded Peaks enters the battlefield tapped.
T: Add R or G to your mana pool. Curve 1 — (If you play this card on a player’s first turn, it gains this effect) When Wooded Peaks enters the battlefield, add RG to your mana pool. |
When Elvish Seer enters the battlefield, draw a card.
Curve 4 — (If you cast this spell on a player’s fourth turn, it gains this effect.) When Elvish Seer enters the battlefield, draw two cards. 3/3
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When Lesser Demon enters the battlefield or is turned face up, sacrifice a creature.
Lurk 3BB (You may play this face down as a land card with “T: Add 1 to your mana pool.” Turn it face up anytime for its Lurk cost.) 4/4
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First Strike.
When Imperial Paladin deals combat damage, the next time it would be dealt damage this turn, prevent it. 2/2
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When a player turns a card face up, you may gain 3 life.
2/3
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Enchant Swamp
When enchanted Swamp is tapped for mana, target creature gains deathtouch until the end of turn. |
Untap target mountain you control, it becomes a 4/1 red Elemental creature until end of turn. It’s still a land.
Curve 1 — (If you cast this spell on a player’s first turn, it gains this effect.) It gains haste until end of turn. |
When Spine Hunter enters the battlefield or is turned face up, destroy target creature that was turned face up this turn.
Lurk 1B (You may play this face down as a land card with “T: Add 1 to your mana pool.” Turn it face up anytime for its Lurk cost.) 2/1
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When Ragerock attacks, target creature can’t block this turn.
4/5
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When Shaman of the Root is put into a graveyard from the battlefield, search your library for up to two basic land cards and reveal them, put one of them onto the battlefield, and the other to your hand, then shuffle your library.
2/2
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Return target creature from your graveyard to your hand.
At the beginning of your upkeep, if an opponent has less creatures in his or her graveyard than you, you may return Grave Refraction from your graveyard to your hand. |
Curve 2 (If you cast this spell on a player's second turn, it gains this effect.) Arms Master enters the battlefield with a +1/+1 counter on it.
2/3
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1, T, Sacrifice Catalyst Control: Choose one — Search your library for a basic land card, reveal it and put it into your hand, then shuffle your library; or draw a card.
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Flying
Curve 3 — (If you cast this spell on a player’s third turn, it gains this effect.) When Gust Drake enters the battlefield, target creature you control gains flying as long as Gust Drake remains on the battlefield. 2/2
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Wooded Peaks
(rare)
Elvish Seer
(uncommon)
Lesser Demon
(uncommon)
Imperial Paladin
(uncommon)
King’s Apothecary
(common)
Aura of Death
(common)
Hostile Terrain
(common)
Spine Hunter
(common)
Ragerock
(common)
Shaman of the Root
(common)
Grave Refraction
(common)
Arms Master
(common)
Catalyst Control
(common)
Gust Drake
(common)
Swamp
(basic)






