Evolution: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Green spells you cast cost 1 less to cast.
G: Emerald Guardian becomes a 3/3 green Golem artifact creature with trample until end of turn. |
Curve 4 — (If you cast this spell on a player’s fourth turn, it gains this effect.) Watcher Golem enters the battlefield with a +1/+1 counter on it.
4/2
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Put target creature card from your graveyard onto the battlefield tapped.
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When Goblin Anarchist is put into a graveyard from the battlefield, return target sorcery card from your graveyard to your hand.
Curve 3 — (If you cast this spell on a player’s third turn, it gains this effect.) When Goblin Anarchist enters the battlefield, it gains haste until end of turn. 2/2
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When Dust Trooper is put into a graveyard from the battlefield, target permanent doesn’t untap during its controller’s untap step unless that player pays 1.
2/1
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Reveal the top 5 cards of your library, an opponent chooses creature or land, put all revealed cards of that type into your hand, and the rest into your graveyard.
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Mist Phantom is unblockable.
Curve 4 — (If you cast this spell on a player’s fourth turn, it gains this effect.) Mist Phantom enters the battlefield with a +1/+1 counter on it. 2/3
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When Festering Guts leaves the battlefield or is turned face up, target creature gets -1/-1 until end of turn.
Lurk 1BB (You may play this face down as a land card with “T: Add 1 to your mana pool.” Turn it face up anytime for its Lurk cost.) 1/1
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The next time target player would draw a card this turn, that player discards a card instead.
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Cloakhide Anurid can’t be the target of spells or abilities your opponents control.
4/4
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Blazing Refraction deals 2 damage to target player.
At the beginning of your upkeep, if an opponent has more life than you, you may return Blazing Refraction from your graveyard to your hand. |
Destroy target artifact or enchantment.
Curve 2 — (If you cast this spell on a player’s second turn, it gains this effect.) Put X 1/1 green Squirrel creature tokens onto the battlefield, where X is its converted mana cost. |
Target player draws two cards.
Curve 4 — (If you cast this spell on a player’s fourth turn, it gains this effect.) Counter up to one target spell. |
Put a 1/1 white Soldier creature token onto the battlefield.
At the beginning of your upkeep, if an opponent controls more creatures than you, you may return Troop Refraction from your graveyard to your hand. |
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Emerald Guardian
(rare)
Watcher Golem
(uncommon)
Strings of the Dead
(uncommon)
Goblin Anarchist
(uncommon)
Dust Trooper
(common)
Bait and Switch
(common)
Mist Phantom
(common)
Festering Guts
(common)
Punish Curiosity
(common)
Cloakhide Anurid
(common)
Blazing Refraction
(common)
Sprawling Reclamation
(common)
Read the Stars
(common)
Troop Refraction
(common)
Island
(basic)





