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CardName: Leoric, the Just Cost: 4WW Type: Planeswalker - Leoric Pow/Tgh: 5 Rules Text: {+1}: Until your next turn, opponents can’t cast more than one spell each turn. {-3}: Destroy all creatures. They can’t be regenerated. {-8}: You get an emblem with “Spells your opponents cast cost 3 more to cast”. Flavour Text: Set/Rarity: Evolution Mythic |
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Interesting planeswalker design, although I fear that it comes down maybe a bit too late to be relevant with its ultimate (especially with the + ability only being +1). I like how you've consistently had a very powerful card pool with this set, so I don't think it would be out of the ordinary to bump this down to cost 3WW, starting with 4 loyalty.
Thinking about it some more, I don't know if the ultimate is very powerful at all, especially compared to ultimates such as Elspeth's (either Elspeth). Maybe you could make the final ability Moat? This planeswalker seems to invoke the cards from Stax type decks. The minus ability could even be a ghostly prison type effect until the next turn. Just some ideas.
Yes, i had trouble making the ultimate, this started as spells your opponents cast cost 2 more to cast, and got upgraded to 3, what i try to look here is that if you use the ultimate, it would be extremely hard for your opponent to cast 2 spells in the same turn, even if the planeswalker dies, you still get a version of his first abilty for the rest of the game, well kinda.