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CardName: Castle Ghosts Cost: 1WW Type: Creature - Spirit Soldier Pow/Tgh: 2/1 Rules Text: Flying At the beginning of each end step, if Castle Ghosts is in your graveyard you may put it onto the battlefield. Lurk 3WW (You may play this face down as a land card with “T: Add 1 to your mana pool.” Turn it face up anytime for its Lurk cost.) Flavour Text: Set/Rarity: Evolution Rare

Castle Ghosts
{1}{w}{w}
 
 R 
Creature – Spirit Soldier
Flying
At the beginning of each end step, if Castle Ghosts is in your graveyard you may put it onto the battlefield.
Lurk 3WW (You may play this face down as a land card with “T: Add 1 to your mana pool.” Turn it face up anytime for its Lurk cost.)
2/1
Updated on 18 Feb 2016 by Veredictum

History: [-]

2010-12-09 04:39:29: Veredictum edited Castle Ghosts

This is meant to be the most powerful card in the set, though testing has showed that the best deck in the format (EVO block constructed) is mono red so i pushed this guy way much more than usual to give a little more power to mono white and blue white.

2010-12-09 19:51:36: Veredictum commented on Castle Ghosts
2010-12-09 19:51:36: Veredictum commented on Castle Ghosts

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What is this card's power? Runeclaw Bear
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