Multiplayer: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
CardName: Outcast's Mongrel Cost: G Type: Creature - Dog Pow/Tgh: 2/3 Rules Text: If you control no other creatures, sacrifice Outcast's Mongrel. Flavour Text: If the pup becomes alert, take notice. There may be hunters about. (Hunters could be groups of non-believers who literally hunt the hermits) Set/Rarity: Multiplayer Common |
Code: CG01 History: [-] Add your comments: |
This card is honestly probably too good to print in a regular draft set, but I think it's ok since the focus is on multiplayer in this set.
Changed picture
Also, however, I guess we just live in a post Tarmogoyf world...
No, I think that's quite fair, actually. Green gets a vanilla 2/3 for
(Elvish Warrior), and this is quite hard to cast on turn 1, so I think it's quite clever. It'd be irritating to have a starting hand of 3 of these though!
Hmm, I did think about having multiples of this early on, which is a serious potential problem given the set is small and its a common... I'm considering changes to it.
PS: Pretty sure this has been printed at 2/2 stats in red before, the name just escapes me right now.
There's Tethered Griffin and Barbarian Outcast, but I can't find one for "other creatures". You may be thinking of Jackal Familiar or Mogg Flunkies.
The only creature with the same ability is also green: Emperor Crocodile.
Thx for the feedback yall.
Decided to keep it as is since I've decided to change the block structure to Large-small-?, so I don't think having multiples will come up that much since I'll be adding like 5-7 more commons for each color.
watermark