Multiplayer: Mechanics

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Mechanics | Skeleton

Scientific Progress: These effects are available if there are four or more artifacts and enchantments on the battlefield. Used on 2 cards: Theoretical Physicist, Tainted Biologist

Shows the preference of some factions for scientific progress rather than spells.

Scientific Progress 2: Triggers whenever an Artifact or Enchantment spell is played. Used on 0 cards:

Perhaps this is better than the other version

Transform: This card flips to the other side when a specified condition is filled, which varies between cards. Used on 0 cards:

Fresh off the boat from Innistrad.

Skepticism: Whenever a player casts an instant or sorcery spell this triggers. Highlight potential cooperation between players if possible. Put most of them on spells so stalemates don't drag out. Used on 11 cards: Card14053, Witchhunter Zealot, Contract Killing, Blessed Battle-Master, Mana Detector, Plasma Seer, Leader of the Witchunt, Riotous Frenzy, CR03, Elite Snaretrapper, Trinket Slinger

Helps play up the feeling that magic is unwanted by most of the population.




In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – {2}{r}{r}. (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".