Multiplayer: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance
![]() , Sacrifice a creature, : Return target creature from a graveyard to play under your control.3/4
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When Huntsmaster of the Divine Flame dies, exile target creature.
4/4
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scientific Progress —
: Creatures you control are unblockable this turn. Activate this ability only if there are four or more Artifacts and Enchantments on the battlefield.1/1
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As an additional cost to play ~, sacrifice a creature.
You gain life equal to the sacrificed creature's power, then put that many 1/1 White Spirit creature tokens with Flying into play. |
At the end of your turn, if a creature you control died this turn, transform Incendiary Devotee.
These mages must be cleansed from the world. I will dedicate myself to this task.
2/1
Vigilance
3/4
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Skepticism – Whenever a player plays an instant or sorcery spell, target creature gets +2/+2 until end of turn.
There are those who will hunt their fellow spellcasters in order not to arouse suspicion themselves.
2/3
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Target creature gains deathtouch until end of turn. Put target card in a graveyard on top of its owner's library.
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At the end of your turn, if a creature you control dealt damage to an opponent this turn, transform Army Infantry.
2/1
Flying
3/4
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Whenever an Assassin or Wizard you control deals damage to a player, you may return target non-creature permanent to its owner's hand.
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Target player draws 2 cards and loses 2 life.
Skepticism — Target player draws another card and loses another 1 life if a player cast another Instant or Sorcery spell this turn. |
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scientific Progress – At the end of your turn, if there are four or more Artifacts and Enchantments on the battlefield, transform Tainted Biologist.
Jarl's last journal entry – Now that I've accumulated enough constructs to continue my work, I'm going to drink my experimental solution.
2/1
Hexproof.
WHARRGARBL
5/4
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When ~ dies, you gain 5 life.
3/2
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Unblockable
0/1
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Whenever a Soldier or Knight creature you control deals damage, Target-Seeking Barrage deals 1 damage to target creature or player.
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Card14191
(rare)
Huntsmaster of the Divine Flame
(uncommon)
Theoretical Physicist
(uncommon)
Card14065
(uncommon)
Incendiary Devotee
(common)
Leader of the Witchunt
(common)
Card14043
(common)
Army Infantry
(common)
Card14029
(common)
Card14053
(common)
Tainted Biologist
(common)
Card14063
(common)
Card14219
(common)
Target-Seeking Barrage
(common)
Island
(basic)



: Return target creature from a graveyard to play under your control.

Creature – Human Peasant