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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Cleric
Vigilance
{1}{w}, Sacrifice a creature, {t}: Return target creature from a graveyard to play under your control.
3/4
 U 
Enchantment – Aura
Enchant Creature.
When Controlling Parasite enters the battlefield, put two +1/+1 counters on target creature.
You control enchanted creature as long as it has a +1/+1 counter on it.
 U 
Creature – Human Cleric Soldier
When Huntsmaster of the Divine Flame dies, exile target creature.
4/4
 U 
Enchantment
{1}{g}: Put a 1/1 green Bacteria creature token into play.
At first it was an experiment in biological evolution, but they just kept feeding it. I don't even think there's a point to it anymore.
 C 
Sorcery
Search your library for a basic land card and put it onto the battlefield tapped.
Nature reclaims what the people ignore.
 C 
Creature – Human Assassin
When Interceding Initiate dies, target player loses 2 life.
In order to cover their tracks, sometimes highly ranked (Faction)s will cover their tracks through a networks of assassin guilds.
2/2
{2}{r}
 
 C 
Instant
~ deals 3 damage to target player.
Skepticism — ~ deals 6 damage to that player instead if a player cast another instant or sorcery spell this turn.
 C 
Instant
If target creature deals damage to an opponent this turn, draw that many cards.
You gain 5 life.
Few consider the blessings of religious leaders to be magic.
 C 
Creature – Human Cleric
Flying
Geistblessed Hunter can't block
When Geistblessed Hunter dies, put two 1/1 White Spirit creature tokens with Flying onto the battlefield.
2/1
 C 
Creature – Human Assassin
Intimidate
2/2
 C 
Artifact
Whenever a Soldier or Knight creature you control deals damage, Target-Seeking Barrage deals 1 damage to target creature or player.
 C 
Enchantment
Whenever an Assassin or Wizard you control deals damage to a player, you may return target non-creature permanent to its owner's hand.
 C 
Creature – Human Cleric
When ~ dies, you gain 5 life.
3/2
 C 
Artifact Creature – Construct
Flying
Whenever you play an Artifact or Enchantment spell, you may put a +1/+1 counter on target creature.
1/1
Swamp
 
 B 
Basic Land – Swamp

Card14191 (rare)
Controlling Parasite (uncommon)
Huntsmaster of the Divine Flame (uncommon)
Experimental Breeding Colony (uncommon)
Overgrown Derelict (common)
Interceding Initiate (common)
CR03 (common)
Huntmaster's Blessing (common)
Geistblessed Hunter (common)
Card14048 (common)
Target-Seeking Barrage (common)
Card14029 (common)
Card14063 (common)
Card13982 (common)
Swamp (basic)