Multiplayer: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As an additional cost to play ~, sacrifice a creature.
You gain life equal to the sacrificed creature's power, then put that many 1/1 White Spirit creature tokens with Flying into play. |
![]() : Creatures target player controls get +1/+1 until end of turn.When the land's power isn't tapped, strange and unpredictable beings begin to emerge from the depths of the uninhabited wilderness
2/3
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![]() : Target creature is unblockable until end of turn"You gotta set the right frequency, else they don't come back, or sometimes they do come back babbling about dragons that ask them riddles or wizards or spells."
– Bob, Teir 1 Technician 1/4
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Whenever a creature you control dies, if you control no creature tokens, put a 1/1 White Flying Spirit creature token into play.
, , sacrifice a creature: Each opponent loses 1 life.Sometimes what is bad for one part of the body is actually good for the whole.
1/2
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Vigilance
Other Cleric and Spirit creatures you control get +1/+1 and have vigilance. Whenever ~ attacks, put a +1/+1 counter on target creature. 2/2
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When Refuse Scrounger enters the battlefield, return target Instant or Sorcery card in a graveyard to its owner's hand.
You'd be amazed at what some people throw away.
2/1
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Whenever a creature enter the battlefield you gain 1 life.
Our God protects us. The faithful are blessed.
1/1
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If an opponent has 10 or less life, Drake-Mounted Tracker gets +2/+0 and gains flying.
The Drake-Knights are called when the hunted are wounded yet elusive.
1/1
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If you control five or more creatures, Rankshredder Captain gets +3/+3
The giants of the wilderness were apathetic at first to the cause of the excommunicated, but eventually some joined their ranks.
4/4
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Target player draws 2 cards and loses 2 life.
Skepticism — Target player draws another card and loses another 1 life if a player cast another Instant or Sorcery spell this turn. |
: Add to your mana poolThey took everything from me. They will know the power of my sorcery.
1/1
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Counter target spell. Tap target creature.
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Whenever a Scientist or Artificier you control enters the battlefield, put a 1/1 Green Bacteria Mutant creature token onto the battlefield.
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As an additional cost to play Battle-Rampart Blessing, sacrifice a creature.
Destroy target attacking creature. The first waves to crash upon the walls were incinerated by divine fire.
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Card14065
(uncommon, foil)
Scourge of the Wild
(rare)
Teleportal Technician
(uncommon)
Deacon of the Slaughter
(uncommon)
Card14069
(uncommon)
Refuse Scrounger
(common)
Vicarious Elder
(common)
Drake-Mounted Tracker
(common)
Rankshredder Captain
(common)
Card14053
(common)
Rage-forged Conjourer
(common)
Chemichal Neutralization
(common)
Cryogenic Regrowth Chamber
(common)
Battle-Rampart Blessing
(common)
Forest
(basic)





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, sacrifice a creature: Each opponent loses 1 life.