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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Vedalkan Assassin Wizard
{t}: Draw a card or destroy target creature. Play this ability only if an opponent is at 10 life or less.
2/1
 U 
Creature – Elf Cleric
Whenever a creature you control dies, if you control no creature tokens, put a 1/1 White Flying Spirit creature token into play.
{b},{t}, sacrifice a creature: Each opponent loses 1 life.
Sometimes what is bad for one part of the body is actually good for the whole.
1/2
 U 
Creature – Human Cleric Soldier
When Huntsmaster of the Divine Flame dies, exile target creature.
4/4
 U 
Creature – Wizard Assassin
Flying
Other Assassin and Wizard creatures you control get +1/+1 and have Deathtouch.
Whenever Assassin Guild-Captain attacks, target player loses 1 life.
2/1
 C 
Creature – Human Soldier Cleric
Skepticism — Whenever a player casts an Instant or Sorcery spell, tap target creature.
2/1
 C 
Enchantment
Whenever an Assassin or Wizard you control deals damage to a player, you may return target non-creature permanent to its owner's hand.
 C 
Instant
As an additional cost to play Battle-Rampart Blessing, sacrifice a creature.
Destroy target attacking creature.
The first waves to crash upon the walls were incinerated by divine fire.
 C 
Creature – Human
At the end of your turn, if an opponent has 10 or less life, transform Streetbound Waif.
2/1
Back Alley Ripper
 
 C 
Creature – Human Assassin
First strike
4/2
 C 
Sorcery
Search your library for a basic land card and put it onto the battlefield tapped.
Nature reclaims what the people ignore.
 C 
Artifact – Equiptment
Equipped creature gets +1/+0 and is unblockable.
Equip {2}
The tactics lab makes practical innovations in chemistry for use on the battlefield.
 C 
Artifact – Equiptment
Equipped creature gets +2/+0 and has trample.
Equip {4}
You see what we recovered during the hunt? The heretical savages plan an assault, and their strength grows with each passing moment.
 C 
Creature – Goblin Artificier
Skepticism – Whenever a player casts an instant or sorcery spell, Trinket Slinger deals 1 damage to target player.
Well, he's not the ideal worker, but he makes up for the things he breaks by scaring away any potentially troubling spellcasters.
1/3
 C 
Creature
Sacrifice ~: Counter target spell unless it's controller pays {2}.
1/2
 C 
Creature – Human Assassin Knight
If an opponent has 10 or less life, Drake-Mounted Tracker gets +2/+0 and gains flying.
The Drake-Knights are called when the hunted are wounded yet elusive.
1/1
Mountain
 
 B 
Basic Land – Mountain

Hand of the Council (rare)
Deacon of the Slaughter (uncommon)
Huntsmaster of the Divine Flame (uncommon)
Assassin Guild-Captain (uncommon)
Elite Snaretrapper (common)
Card14029 (common)
Battle-Rampart Blessing (common)
Streetbound Waif (common)
Overgrown Derelict (common)
Shielding Solution (common)
Wallcrusher's Emblem (common)
Trinket Slinger (common)
Card14051 (common)
Drake-Mounted Tracker (common)
Mountain (basic)