Multiplayer: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Skepticism — Whenever a player casts an Instant or Sorcery spell, tap target creature.
2/1
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Vigilance
![]() , Sacrifice a creature, : Return target creature from a graveyard to play under your control.3/4
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Skepticism — Whenever a player casts an instant or sorcery spell, destroy target enchantment.
1/2
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![]() ,Sacrifice a creature: Creatures you control get +1/+1 until end of turn, then put a 1/1 White Flying Spirit creature token into play. (That token doesn't get +1/+1 until end of turn.) |
Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.
The wise prepare for unforseen consequences.
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Target player draws 2 cards and loses 2 life.
Skepticism — Target player draws another card and loses another 1 life if a player cast another Instant or Sorcery spell this turn. |
You gain 1 life for each creature on the battlefield. Draw a card.
That day the battle against the heretics was won by a timely blessing from our lord God.
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Flying
Battle-Grafted Researcher cannot block creatures with flying. After grafting the prototype wings onto his body, Cyrano found that he could no longer work on delicate experiments, or anything else which wasn't about a hundred feet in the air.
2/1
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Enduring Heresey is indestructible.
: Add one mana of any color to your mana pool.We've tried everything. Smashing, smelting, we even tried to use seized heretical objects to destroy it. Bury it in the dungeon, where no one can find it.
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Return 2 target Instant or Sorcery cards from your graveyard to your hand.
When druids gather, their power multiplies.
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Sacrifice ~: Counter target spell unless it's controller pays
.1/2
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Two target creatures fight (Each deals damage equal to it's power to the other).
Heretics and practitioners of the dark arts are excommunicated, imprisoned, or even sentenced to death in the arena.
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At the end of your turn, if an opponent has 10 or less life, transform Streetbound Waif.
2/1
First strike
4/2
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Enchant tapped creature.
Enchanted creature doesn't untap during its controller's untap step. The forest is where the hermits make their home, and they cover every inch of it with traps for the non-believers.
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Elite Snaretrapper
(common, foil)
Card14191
(rare)
Witchhunter Zealot
(uncommon)
Sacrificial Altar
(uncommon)
Radiological Discovery
(uncommon)
Card14053
(common)
Divine Intervention
(common)
Battle-Grafted Researcher
(common)
Enduring Heresey
(common)
Reanimation Ceremony
(common)
Card14051
(common)
Heretic's Punishment
(common)
Streetbound Waif
(common)
Outcast's Snare Trap
(common)
Forest
(basic)


: Return target creature from a graveyard to play under your control.

