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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Scientist
Unblockable
0/1
 
 R 
Creature – Vedalkan Assassin Wizard
{t}: Draw a card or destroy target creature. Play this ability only if an opponent is at 10 life or less.
2/1
 U 
Creature – Vedalkan Artificier Scientist
Other Artificer and Scientist creatures you control get +1/+1 and have hexproof.
Whenever Multidisciplinary Researcher attacks, put a +1/+1 counter on target creature.
2/2
 U 
Creature – Goblin Scientist
scientific Progress — {t}: Creatures you control are unblockable this turn. Activate this ability only if there are four or more Artifacts and Enchantments on the battlefield.
1/1
 U 
Creature – Human Cleric Soldier
When Huntsmaster of the Divine Flame dies, exile target creature.
4/4
 C 
Instant
Counter target spell. Tap target creature.
 C 
Creature – Dog
If you control no other creatures, sacrifice Outcast's Mongrel.
If the pup becomes alert, take notice. There may be hunters about. (Hunters could be groups of non-believers who literally hunt the hermits)
2/3
 C 
Artifact
Whenever a Scientist or Artificier you control enters the battlefield, put a 1/1 Green Bacteria Mutant creature token onto the battlefield.
 C 
Creature – Human Cleric
When ~ dies, you gain 5 life.
3/2
 C 
Artifact Creature – Construct
{3}{u}{u}: Put a creature token into play which is a copy of Vonnemin's Creation.
1/3
 C 
Creature – Human Cleric
When Sickly Pastor dies, put two 1/1 White Flying Spirit creature tokens into play.
Do not worry, my flock. Our Lord's Blessing will be with you long after my own death.
0/1
 C 
Creature – Goblin Artificier
Skepticism – Whenever a player casts an instant or sorcery spell, Trinket Slinger deals 1 damage to target player.
Well, he's not the ideal worker, but he makes up for the things he breaks by scaring away any potentially troubling spellcasters.
1/3
 C 
Enchantment
Whenever an Assassin or Wizard you control deals damage to a player, you may return target non-creature permanent to its owner's hand.
 C 
Sorcery
Return target creature in a graveyard to the battlefield under your control. Target player loses 1 life.
When the aristocracy need advice, they simply ask their ancestors.
Forest
 
 B 
Basic Land – Forest

Card14219 (common, foil)
Hand of the Council (rare)
Multidisciplinary Researcher (uncommon)
Theoretical Physicist (uncommon)
Huntsmaster of the Divine Flame (uncommon)
Chemichal Neutralization (common)
Outcast's Mongrel (common)
Cryogenic Regrowth Chamber (common)
Card14063 (common)
Vonnemin's Creation (common)
Sickly Pastor (common)
Trinket Slinger (common)
Card14029 (common)
Grim Exhumation (common)
Forest (basic)