Multiplayer: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Skepticism – Whenever a player plays an instant or sorcery spell, target creature gets +2/+2 until end of turn.
There are those who will hunt their fellow spellcasters in order not to arouse suspicion themselves.
2/3
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Equipped creature gets +1/+1 for each instant and sorcery in all graveyards.
Equip — Cast an instant or sorcery spell. Inscribed upon its surface are the teachings of generations.
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Vigilance
Other Cleric and Spirit creatures you control get +1/+1 and have vigilance. Whenever ~ attacks, put a +1/+1 counter on target creature. 2/2
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![]() : Put a 1/1 green Bacteria creature token into play.At first it was an experiment in biological evolution, but they just kept feeding it. I don't even think there's a point to it anymore.
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Skepticism — Whenever a player casts an instant or sorcery spell, destroy target enchantment.
1/2
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Destroy target nonblack creature.
Skepticism — Target player gains life equal to its toughness if a player cast another Instant or Sorcery spell this turn. When the contract is signed, the bond is sealed with mana.
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If you control five or more creatures, Rankshredder Captain gets +3/+3
The giants of the wilderness were apathetic at first to the cause of the excommunicated, but eventually some joined their ranks.
4/4
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When ~ dies, you gain 5 life.
3/2
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Equipped creature gets +1/+1. If equipped creature is a Cleric or Spirit, it has deathtouch
Equip ![]() |
Druid and Warrior creatures you control get +2/+1 until end of turn.
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Skepticism —
, Sacrifice a creature: Draw a card. Play this ability only if a player cast an Instant or Sorcery spell this turnSometimes, in order to preserve the balance of power, certain sacrifices have to be made.
1/2
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Whenever a non-token creature you control dies, put a 1/1 Spirit Creature token with Flying into play.
The faithful in this life are rewarded in the next.
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: Add to your mana poolThey took everything from me. They will know the power of my sorcery.
1/1
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Unblockable
0/1
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Leader of the Witchunt
(common, foil)
Heresey-Runed Staff
(rare)
Card14069
(uncommon)
Experimental Breeding Colony
(uncommon)
Witchhunter Zealot
(uncommon)
Contract Killing
(common)
Rankshredder Captain
(common)
Card14063
(common)
Papal Cane
(common)
Battle Chant
(common)
Plasma Seer
(common)
Hallowed Afterlife
(common)
Rage-forged Conjourer
(common)
Card14219
(common)
Island
(basic)





, Sacrifice a creature: Draw a card. Play this ability only if a player cast an Instant or Sorcery spell this turn