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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Planeswalker – (Name)
+1 Each player draws a card.
+1 Each player discards a card.
-2 Return target creature in a graveyard to the battlefield under your control. It gains haste and "At the end of turn, exile cardname"
-2 You may play target Instant or Sorcery card in a graveyard without paying its mana cost. Exile it instead of putting it in a graveyard.
3
 U 
Creature – Goblin Scientist
scientific Progress — {t}: Creatures you control are unblockable this turn. Activate this ability only if there are four or more Artifacts and Enchantments on the battlefield.
1/1
 U 
Sorcery
As an additional cost to play ~, sacrifice a creature.
You gain life equal to the sacrificed creature's power, then put that many 1/1 White Spirit creature tokens with Flying into play.
 U 
Enchantment
{1}{g}: Put a 1/1 green Bacteria creature token into play.
At first it was an experiment in biological evolution, but they just kept feeding it. I don't even think there's a point to it anymore.
 C 
Creature – Human Assassin
Intimidate
2/2
 C 
Sorcery
Search your library for a basic land card and put it onto the battlefield tapped.
Nature reclaims what the people ignore.
{2}{r}
 
 C 
Instant
~ deals 3 damage to target player.
Skepticism — ~ deals 6 damage to that player instead if a player cast another instant or sorcery spell this turn.
 C 
Creature – Human Scientist
Unblockable
0/1
 C 
Artifact
Whenever a Soldier or Knight creature you control deals damage, Target-Seeking Barrage deals 1 damage to target creature or player.
 C 
Sorcery
You gain 1 life for each creature on the battlefield. Draw a card.
That day the battle against the heretics was won by a timely blessing from our lord God.
 C 
Enchantment
Whenever an Assassin or Wizard you control deals damage to a player, you may return target non-creature permanent to its owner's hand.
 C 
Artifact Creature – Construct
{3}{u}{u}: Put a creature token into play which is a copy of Vonnemin's Creation.
1/3
 C 
Enchantment
Whenever a non-token creature you control dies, put a 1/1 Spirit Creature token with Flying into play.
The faithful in this life are rewarded in the next.
 C 
Instant
If target creature deals damage to an opponent this turn, draw that many cards.
You gain 5 life.
Few consider the blessings of religious leaders to be magic.
Plains
 
 B 
Basic Land – Plains

(Name), Incarnation of (God's name) (mythic)
Theoretical Physicist (uncommon)
Card14065 (uncommon)
Experimental Breeding Colony (uncommon)
Card14048 (common)
Overgrown Derelict (common)
CR03 (common)
Card14219 (common)
Target-Seeking Barrage (common)
Divine Intervention (common)
Card14029 (common)
Vonnemin's Creation (common)
Hallowed Afterlife (common)
Huntmaster's Blessing (common)
Plains (basic)