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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Warrior
When Skeptical Gaurd-Captain dies, return it to the battlefield transformed.
Mothers across (planename) tell their children folktales of Dyardigal, the legendary Earth-scorching dragon, but every faithful soul knows they're just tales.
4/3
Dyardigal Incarnate
 
 R 
Creature – Dragon
When Dyardigal Incarnate enters the battlefield, it deals 2 damage to each creature.
Flying
{r}: Dyardigal Incarnate gets +1/+0 until end of turn.
As the Gaurd-Captain met his end, he realised that not every fairytale is so void of meaning.
7/6
 U 
Creature – Human Cleric Soldier
When Huntsmaster of the Divine Flame dies, exile target creature.
4/4
 U 
Enchantment – Aura
Enchant Creature.
When Controlling Parasite enters the battlefield, put two +1/+1 counters on target creature.
You control enchanted creature as long as it has a +1/+1 counter on it.
 U 
Sorcery
As an additional cost to play ~, sacrifice a creature.
You gain life equal to the sacrificed creature's power, then put that many 1/1 White Spirit creature tokens with Flying into play.
 C 
Creature – Human Cleric
Lifelink
Whenever a creature you control dies, you gain 2 life.
2/3
{2}{r}
 
 C 
Instant
~ deals 3 damage to target player.
Skepticism — ~ deals 6 damage to that player instead if a player cast another instant or sorcery spell this turn.
 C 
Creature – Human Scientist
Unblockable
0/1
 C 
Instant
Druid and Warrior creatures you control get +2/+1 until end of turn.
 C 
Artifact – Equiptment
Equipped creature gets +1/+0 and is unblockable.
Equip {2}
The tactics lab makes practical innovations in chemistry for use on the battlefield.
 C 
Instant
If target creature deals damage to an opponent this turn, draw that many cards.
You gain 5 life.
Few consider the blessings of religious leaders to be magic.
 C 
Creature – Human Assassin Knight
If an opponent has 10 or less life, Drake-Mounted Tracker gets +2/+0 and gains flying.
The Drake-Knights are called when the hunted are wounded yet elusive.
1/1
 C 
Creature – Human Druid Warrior
{t}: Add {r} to your mana pool
They took everything from me. They will know the power of my sorcery.
1/1
 C 
Creature – Human Soldier Cleric
Skepticism — Whenever a player casts an Instant or Sorcery spell, tap target creature.
2/1
 C 
Artifact
Whenever a Scientist or Artificier you control enters the battlefield, put a 1/1 Green Bacteria Mutant creature token onto the battlefield.
Plains
 
 B 
Basic Land – Plains

Skeptical Gaurd-Captain (rare)
Huntsmaster of the Divine Flame (uncommon)
Controlling Parasite (uncommon)
Card14065 (uncommon)
Battlefield Allopath (common)
CR03 (common)
Card14219 (common)
Battle Chant (common)
Shielding Solution (common)
Huntmaster's Blessing (common)
Drake-Mounted Tracker (common)
Rage-forged Conjourer (common)
Elite Snaretrapper (common)
Cryogenic Regrowth Chamber (common)
Plains (basic)