Multiplayer: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a non-token creature you control dies, put a creature token into play which is a copy of that creature and put a +1/+1 counter on target creature.
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Other Artificer and Scientist creatures you control get +1/+1 and have hexproof.
Whenever Multidisciplinary Researcher attacks, put a +1/+1 counter on target creature. 2/2
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![]() ,Sacrifice a creature: Creatures you control get +1/+1 until end of turn, then put a 1/1 White Flying Spirit creature token into play. (That token doesn't get +1/+1 until end of turn.) |
Skepticism — Whenever a player casts an instant or sorcery spell, destroy target enchantment.
1/2
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Counter target spell. Tap target creature.
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Whenever an Assassin or Wizard you control deals damage to a player, you may return target non-creature permanent to its owner's hand.
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Skepticism — Whenever a player casts an Instant or Sorcery spell, tap target creature.
2/1
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Equipped creature gets +2/+0 and has trample.
Equip ![]() You see what we recovered during the hunt? The heretical savages plan an assault, and their strength grows with each passing moment.
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Deathtouch
1/1
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: Add to your mana poolThey took everything from me. They will know the power of my sorcery.
1/1
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If target creature deals damage to an opponent this turn, draw that many cards.
You gain 5 life. Few consider the blessings of religious leaders to be magic.
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As an additional cost to play Battle-Rampart Blessing, sacrifice a creature.
Destroy target attacking creature. The first waves to crash upon the walls were incinerated by divine fire.
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Flame Rift deals 4 damage to each player.
Blessings from our God take many forms, but in battle they're usually practical.
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Destroy target nonblack creature.
Skepticism — Target player gains life equal to its toughness if a player cast another Instant or Sorcery spell this turn. When the contract is signed, the bond is sealed with mana.
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Reincarnation Experiments
(rare)
Multidisciplinary Researcher
(uncommon)
Sacrificial Altar
(uncommon)
Witchhunter Zealot
(uncommon)
Chemichal Neutralization
(common)
Card14029
(common)
Elite Snaretrapper
(common)
Wallcrusher's Emblem
(common)
(Faction) Initiate
(common)
Rage-forged Conjourer
(common)
Huntmaster's Blessing
(common)
Battle-Rampart Blessing
(common)
Flame Rift
(common)
Contract Killing
(common)
Swamp
(basic)





: Add
to your mana pool