Multiplayer: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature gets +1/+1 for each instant and sorcery in all graveyards.
Equip — Cast an instant or sorcery spell. Inscribed upon its surface are the teachings of generations.
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Flying
Other Assassin and Wizard creatures you control get +1/+1 and have Deathtouch. Whenever Assassin Guild-Captain attacks, target player loses 1 life. 2/1
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When Huntsmaster of the Divine Flame dies, exile target creature.
4/4
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![]() ,Sacrifice a creature: Creatures you control get +1/+1 until end of turn, then put a 1/1 White Flying Spirit creature token into play. (That token doesn't get +1/+1 until end of turn.) |
: Add to your mana poolThey took everything from me. They will know the power of my sorcery.
1/1
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Whenever a Scientist or Artificier you control enters the battlefield, put a 1/1 Green Bacteria Mutant creature token onto the battlefield.
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Sacrifice Scientist experimenting on itself: Put a +1/+1 counter on target creature.
2/1
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Sacrifice ~: Counter target spell unless it's controller pays
.1/2
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Flame Rift deals 4 damage to each player.
Blessings from our God take many forms, but in battle they're usually practical.
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scientific Progress – At the end of your turn, if there are four or more Artifacts and Enchantments on the battlefield, transform Tainted Biologist.
Jarl's last journal entry – Now that I've accumulated enough constructs to continue my work, I'm going to drink my experimental solution.
2/1
Hexproof.
WHARRGARBL
5/4
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If an opponent has 10 or less life, Drake-Mounted Tracker gets +2/+0 and gains flying.
The Drake-Knights are called when the hunted are wounded yet elusive.
1/1
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Destroy target Artifact or Enchantment.
Skepticism — If a player played another Instant or Sorcery spell this turn, destroy another target Artifact or Enchantment. |
~ deals damage to target creature equal to the damage it dealt this turn.
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Target creature gains deathtouch until end of turn. Put target card in a graveyard on top of its owner's library.
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Heresey-Runed Staff
(rare)
Assassin Guild-Captain
(uncommon)
Huntsmaster of the Divine Flame
(uncommon)
Sacrificial Altar
(uncommon)
Rage-forged Conjourer
(common)
Cryogenic Regrowth Chamber
(common)
Scientist experimenting on itself
(common)
Card14051
(common)
Flame Rift
(common)
Tainted Biologist
(common)
Drake-Mounted Tracker
(common)
Riotous Frenzy
(common)
Card14066
(common)
Card14043
(common)
Swamp
(basic)





: Add
to your mana pool