Multiplayer: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Draw a card or destroy target creature. Play this ability only if an opponent is at 10 life or less.2/1
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Skepticism — Whenever a player casts an instant or sorcery spell, destroy target enchantment.
1/2
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When Huntsmaster of the Divine Flame dies, exile target creature.
4/4
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Enchant Creature.
When Controlling Parasite enters the battlefield, put two +1/+1 counters on target creature. You control enchanted creature as long as it has a +1/+1 counter on it. |
As an additional cost to play Battle-Rampart Blessing, sacrifice a creature.
Destroy target attacking creature. The first waves to crash upon the walls were incinerated by divine fire.
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If an opponent has 10 or less life, Drake-Mounted Tracker gets +2/+0 and gains flying.
The Drake-Knights are called when the hunted are wounded yet elusive.
1/1
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Counter target spell. Tap target creature.
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When Transcendant Shaman dies, return it to the battlefield transformed.
2/2
Sacrifice Body's Remnants: Destroy target artifact or enchantment.
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Target creature gains deathtouch until end of turn. Put target card in a graveyard on top of its owner's library.
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Enchant tapped creature.
Enchanted creature doesn't untap during its controller's untap step. The forest is where the hermits make their home, and they cover every inch of it with traps for the non-believers.
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~ deals 3 damage to target player.
Skepticism — ~ deals 6 damage to that player instead if a player cast another instant or sorcery spell this turn. |
Whenever a Soldier or Knight creature you control deals damage, Target-Seeking Barrage deals 1 damage to target creature or player.
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![]() ![]() : Put a creature token into play which is a copy of Vonnemin's Creation.1/3
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Destroy target Artifact or Enchantment.
Skepticism — If a player played another Instant or Sorcery spell this turn, destroy another target Artifact or Enchantment. |
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Hand of the Council
(rare)
Witchhunter Zealot
(uncommon)
Huntsmaster of the Divine Flame
(uncommon)
Controlling Parasite
(uncommon)
Battle-Rampart Blessing
(common)
Drake-Mounted Tracker
(common)
Chemichal Neutralization
(common)
Transcendant Shaman
(common)
Card14043
(common)
Outcast's Snare Trap
(common)
CR03
(common)
Target-Seeking Barrage
(common)
Vonnemin's Creation
(common)
Riotous Frenzy
(common)
Swamp
(basic)


: Draw a card or destroy target creature. Play this ability only if an opponent is at 10 life or less.


Enchantment
