Multiplayer: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flame Rift deals 4 damage to each player.
Blessings from our God take many forms, but in battle they're usually practical.
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+1 Each player draws a card.
+1 Each player discards a card. -2 Return target creature in a graveyard to the battlefield under your control. It gains haste and "At the end of turn, exile cardname" -2 You may play target Instant or Sorcery card in a graveyard without paying its mana cost. Exile it instead of putting it in a graveyard. 3
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![]() : Target creature is unblockable until end of turn"You gotta set the right frequency, else they don't come back, or sometimes they do come back babbling about dragons that ask them riddles or wizards or spells."
– Bob, Teir 1 Technician 1/4
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![]() : Put a 1/1 green Bacteria creature token into play.At first it was an experiment in biological evolution, but they just kept feeding it. I don't even think there's a point to it anymore.
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Vigilance
Other Cleric and Spirit creatures you control get +1/+1 and have vigilance. Whenever ~ attacks, put a +1/+1 counter on target creature. 2/2
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Sacrifice a creature: Exile target card in a graveyard.
The clergy make full use of their divine arsenal even if it require the power of a soul to fuel.
1/1
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When Quivering Mass enters the battlefield, put three +1/+1 counters on up to three target creatures.
What it doesn't eat it makes stronger.
3/1
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At the end of your turn, if a creature you control died this turn, transform Incendiary Devotee.
These mages must be cleansed from the world. I will dedicate myself to this task.
2/1
Vigilance
3/4
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Equipped creature gets +2/+0 and has trample.
Equip ![]() You see what we recovered during the hunt? The heretical savages plan an assault, and their strength grows with each passing moment.
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Return target creature in a graveyard to the battlefield under your control. Target player loses 1 life.
When the aristocracy need advice, they simply ask their ancestors.
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![]() ![]() : Put a creature token into play which is a copy of Vonnemin's Creation.1/3
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Sacrifice Scientist experimenting on itself: Put a +1/+1 counter on target creature.
2/1
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Sacrifice ~: Counter target spell unless it's controller pays
.1/2
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Two target creatures fight (Each deals damage equal to it's power to the other).
Heretics and practitioners of the dark arts are excommunicated, imprisoned, or even sentenced to death in the arena.
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Flame Rift
(common, foil)
(Name), Incarnation of (God's name)
(mythic)
Teleportal Technician
(uncommon)
Experimental Breeding Colony
(uncommon)
Card14069
(uncommon)
Cleansing Chaplain
(common)
Quivering Mass
(common)
Incendiary Devotee
(common)
Wallcrusher's Emblem
(common)
Grim Exhumation
(common)
Vonnemin's Creation
(common)
Scientist experimenting on itself
(common)
Card14051
(common)
Heretic's Punishment
(common)
Forest
(basic)







Creature – Human Peasant