Multiplayer: Virtual Booster
| Multiplayer: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
When Viral Bond enter the battlefield put a +1/+1 counter on target creature.
![]() ![]() : Gain control of target creature with a +1/+1 counter on it. |
Other Druid and Warrior creatures you control get +1/+1 and have
: Add to your mana pool.
Whenever Champion of the Excommunicated attacks, target creature can't block this turn. His presence gives the outcasts the courage they need to unlock the power he knows they possess.
2/2
|
scientific Progress —
: Creatures you control are unblockable this turn. Activate this ability only if there are four or more Artifacts and Enchantments on the battlefield.1/1
|
When Huntsmaster of the Divine Flame dies, exile target creature.
4/4
|
Unblockable
0/1
|
|
Enchant tapped creature.
Enchanted creature doesn't untap during its controller's untap step. The forest is where the hermits make their home, and they cover every inch of it with traps for the non-believers.
|
Equipped creature gets +1/+0 and is unblockable.
Equip ![]() The tactics lab makes practical innovations in chemistry for use on the battlefield.
|
Target creature gains deathtouch until end of turn. Put target card in a graveyard on top of its owner's library.
|
When Transcendant Shaman dies, return it to the battlefield transformed.
2/2
Sacrifice Body's Remnants: Destroy target artifact or enchantment.
|
At the end of your turn, if a creature you control died this turn, transform Incendiary Devotee.
These mages must be cleansed from the world. I will dedicate myself to this task.
2/1
Vigilance
3/4
|
|
Enduring Heresey is indestructible.
: Add one mana of any color to your mana pool.We've tried everything. Smashing, smelting, we even tried to use seized heretical objects to destroy it. Bury it in the dungeon, where no one can find it.
|
Sacrifice ~: ~ deals 2 damage to target creature or player.
2/1
|
When ~ dies, you gain 5 life.
3/2
|
When Interceding Initiate dies, target player loses 2 life.
In order to cover their tracks, sometimes highly ranked (Faction)s will cover their tracks through a networks of assassin guilds.
2/2
|
|
Viral Bond
(rare)
Champion of the Excommunicated
(uncommon)
Theoretical Physicist
(uncommon)
Huntsmaster of the Divine Flame
(uncommon)
Card14219
(common)
Outcast's Snare Trap
(common)
Shielding Solution
(common)
Card14043
(common)
Transcendant Shaman
(common)
Incendiary Devotee
(common)
Enduring Heresey
(common)
Card14044
(common)
Card14063
(common)
Interceding Initiate
(common)
Swamp
(basic)


: Gain control of target creature with a +1/+1 counter on it.


Enchantment
Creature – Human Peasant
