Multiplayer: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Skepticism — Whenever a player plays an Instant or Sorcery spell, copy that spell. You may choose new targets for it.
1/2
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Flying
Other Assassin and Wizard creatures you control get +1/+1 and have Deathtouch. Whenever Assassin Guild-Captain attacks, target player loses 1 life. 2/1
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Vigilance
Other Cleric and Spirit creatures you control get +1/+1 and have vigilance. Whenever ~ attacks, put a +1/+1 counter on target creature. 2/2
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Whenever a creature you control dies, if you control no creature tokens, put a 1/1 White Flying Spirit creature token into play.
, , sacrifice a creature: Each opponent loses 1 life.Sometimes what is bad for one part of the body is actually good for the whole.
1/2
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If you control no other creatures, sacrifice Outcast's Mongrel.
If the pup becomes alert, take notice. There may be hunters about. (Hunters could be groups of non-believers who literally hunt the hermits)
2/3
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Intimidate
2/2
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Equipped creature gets +1/+1. If equipped creature is a Cleric or Spirit, it has deathtouch
Equip ![]() |
Skepticism —
, Sacrifice a creature: Draw a card. Play this ability only if a player cast an Instant or Sorcery spell this turnSometimes, in order to preserve the balance of power, certain sacrifices have to be made.
1/2
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Druid and Warrior creatures you control get +2/+1 until end of turn.
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Two target creatures fight (Each deals damage equal to it's power to the other).
Heretics and practitioners of the dark arts are excommunicated, imprisoned, or even sentenced to death in the arena.
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Flying
Battle-Grafted Researcher cannot block creatures with flying. After grafting the prototype wings onto his body, Cyrano found that he could no longer work on delicate experiments, or anything else which wasn't about a hundred feet in the air.
2/1
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Skepticism — Whenever a player casts an Instant or Sorcery spell, tap target creature.
2/1
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At the end of your turn, if a creature you control dealt damage to an opponent this turn, transform Army Infantry.
2/1
Flying
3/4
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Flying
Geistblessed Hunter can't block When Geistblessed Hunter dies, put two 1/1 White Spirit creature tokens with Flying onto the battlefield. 2/1
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Blessed Battle-Master
(rare)
Assassin Guild-Captain
(uncommon)
Card14069
(uncommon)
Deacon of the Slaughter
(uncommon)
Outcast's Mongrel
(common)
Card14048
(common)
Papal Cane
(common)
Plasma Seer
(common)
Battle Chant
(common)
Heretic's Punishment
(common)
Battle-Grafted Researcher
(common)
Elite Snaretrapper
(common)
Army Infantry
(common)
Geistblessed Hunter
(common)
Forest
(basic)





, sacrifice a creature: Each opponent loses 1 life.

