Multiplayer: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enduring Heresey is indestructible.
: Add one mana of any color to your mana pool.We've tried everything. Smashing, smelting, we even tried to use seized heretical objects to destroy it. Bury it in the dungeon, where no one can find it.
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Vigilance
![]() , Sacrifice a creature, : Return target creature from a graveyard to play under your control.3/4
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![]() : Target creature is unblockable until end of turn"You gotta set the right frequency, else they don't come back, or sometimes they do come back babbling about dragons that ask them riddles or wizards or spells."
– Bob, Teir 1 Technician 1/4
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Skepticism — Whenever a player casts an instant or sorcery spell, destroy target enchantment.
1/2
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Other Druid and Warrior creatures you control get +1/+1 and have
: Add to your mana pool.
Whenever Champion of the Excommunicated attacks, target creature can't block this turn. His presence gives the outcasts the courage they need to unlock the power he knows they possess.
2/2
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Search your library for a basic land card and put it onto the battlefield tapped.
Nature reclaims what the people ignore.
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Whenever a non-token creature you control dies, put a 1/1 Spirit Creature token with Flying into play.
The faithful in this life are rewarded in the next.
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Equipped creature gets +2/+0 and has trample.
Equip ![]() You see what we recovered during the hunt? The heretical savages plan an assault, and their strength grows with each passing moment.
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Skepticism —
, Sacrifice a creature: Draw a card. Play this ability only if a player cast an Instant or Sorcery spell this turnSometimes, in order to preserve the balance of power, certain sacrifices have to be made.
1/2
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Intimidate
2/2
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: Add to your mana poolThey took everything from me. They will know the power of my sorcery.
1/1
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Equipped creature gets +1/+0 and is unblockable.
Equip ![]() The tactics lab makes practical innovations in chemistry for use on the battlefield.
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As an additional cost to play Battle-Rampart Blessing, sacrifice a creature.
Destroy target attacking creature. The first waves to crash upon the walls were incinerated by divine fire.
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Target creature gains deathtouch until end of turn. Put target card in a graveyard on top of its owner's library.
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Enduring Heresey
(common, foil)
Card14191
(rare)
Teleportal Technician
(uncommon)
Witchhunter Zealot
(uncommon)
Champion of the Excommunicated
(uncommon)
Overgrown Derelict
(common)
Hallowed Afterlife
(common)
Wallcrusher's Emblem
(common)
Plasma Seer
(common)
Card14048
(common)
Rage-forged Conjourer
(common)
Shielding Solution
(common)
Battle-Rampart Blessing
(common)
Card14043
(common)
Swamp
(basic)
: Add one mana of any color to your mana pool.




