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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Planeswalker – Juarel
+1 On the next turn of target creature's owner, that creature attacks another target player if able.
+1 Target player untaps all creatures they control.
-2 Sacrifice a creature. Draw cards equal to the sacrificed creature's power.
-2 The next time a creature enters the battlefield, put a token into play which is a copy of that creature.
3
 U 
Enchantment – Aura
Enchant Creature.
When Controlling Parasite enters the battlefield, put two +1/+1 counters on target creature.
You control enchanted creature as long as it has a +1/+1 counter on it.
 U 
Creature – Elf Warrior Spirit
Vigilance
Other Cleric and Spirit creatures you control get +1/+1 and have vigilance.
Whenever ~ attacks, put a +1/+1 counter on target creature.
2/2
 U 
Creature – Human Druid Warrior
Other Druid and Warrior creatures you control get +1/+1 and have {t}: Add {g} to your mana pool.
Whenever Champion of the Excommunicated attacks, target creature can't block this turn.
His presence gives the outcasts the courage they need to unlock the power he knows they possess.
2/2
 C 
Instant
Counter target spell. Tap target creature.
 C 
Enchantment
Whenever an Assassin or Wizard you control deals damage to a player, you may return target non-creature permanent to its owner's hand.
 C 
Creature – Human Cleric
When ~ dies, you gain 5 life.
3/2
 C 
Creature – Goblin Cleric
Whenever a creature enter the battlefield you gain 1 life.
Our God protects us. The faithful are blessed.
1/1
 C 
Sorcery
Return target creature in a graveyard to the battlefield under your control. Target player loses 1 life.
When the aristocracy need advice, they simply ask their ancestors.
 C 
Sorcery
Return 2 target Instant or Sorcery cards from your graveyard to your hand.
When druids gather, their power multiplies.
 C 
Artifact Creature – Construct
{3}{u}{u}: Put a creature token into play which is a copy of Vonnemin's Creation.
1/3
 C 
Sorcery
Flame Rift deals 4 damage to each player.
Blessings from our God take many forms, but in battle they're usually practical.
 C 
Artifact – Equiptment
Equipped creature gets +2/+0 and has trample.
Equip {4}
You see what we recovered during the hunt? The heretical savages plan an assault, and their strength grows with each passing moment.
 C 
Creature – Goblin Artificier
Skepticism – Whenever a player casts an instant or sorcery spell, Trinket Slinger deals 1 damage to target player.
Well, he's not the ideal worker, but he makes up for the things he breaks by scaring away any potentially troubling spellcasters.
1/3
Mountain
 
 B 
Basic Land – Mountain

Juarel, Servant of Mana (mythic)
Controlling Parasite (uncommon)
Card14069 (uncommon)
Champion of the Excommunicated (uncommon)
Chemichal Neutralization (common)
Card14029 (common)
Card14063 (common)
Vicarious Elder (common)
Grim Exhumation (common)
Reanimation Ceremony (common)
Vonnemin's Creation (common)
Flame Rift (common)
Wallcrusher's Emblem (common)
Trinket Slinger (common)
Mountain (basic)