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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever a non-token creature you control dies, put a creature token into play which is a copy of that creature and put a +1/+1 counter on target creature.
 U 
Creature – Human Cleric Soldier
When Huntsmaster of the Divine Flame dies, exile target creature.
4/4
 U 
Enchantment
{1}{g}: Put a 1/1 green Bacteria creature token into play.
At first it was an experiment in biological evolution, but they just kept feeding it. I don't even think there's a point to it anymore.
 U 
Creature – Elf Cleric
Whenever a creature you control dies, if you control no creature tokens, put a 1/1 White Flying Spirit creature token into play.
{b},{t}, sacrifice a creature: Each opponent loses 1 life.
Sometimes what is bad for one part of the body is actually good for the whole.
1/2
 C 
Creature – Human Druid
When Refuse Scrounger enters the battlefield, return target Instant or Sorcery card in a graveyard to its owner's hand.
You'd be amazed at what some people throw away.
2/1
 C 
Creature – Human Druid Shapeshifter
At the end of your turn, if you control five or more creatures, transform Devoted Recluse.
Those who still believe in the power that the land holds may call upon it.
2/1
Fynyigar Crusher
 
 C 
Colour indicator G Creature – Wurm
Trample
5/4
 C 
Creature – Human Cleric
When Sickly Pastor dies, put two 1/1 White Flying Spirit creature tokens into play.
Do not worry, my flock. Our Lord's Blessing will be with you long after my own death.
0/1
 C 
Instant
~ deals damage to target creature equal to the damage it dealt this turn.
 C 
Creature
Sacrifice ~: Counter target spell unless it's controller pays {2}.
1/2
 C 
Sorcery
Return target creature in a graveyard to the battlefield under your control. Target player loses 1 life.
When the aristocracy need advice, they simply ask their ancestors.
 C 
Creature – Human Cleric
Skepticism – Whenever a player plays an instant or sorcery spell, target creature gets +2/+2 until end of turn.
There are those who will hunt their fellow spellcasters in order not to arouse suspicion themselves.
2/3
 C 
Artifact
{2}{u}, Discard a card: Return target creature to its owner's hand.
We haven't quite figured out where it sends things yet, but until we do, box up the prototypes for live battlefield testing.
 C 
Artifact
Whenever a Scientist or Artificier you control enters the battlefield, put a 1/1 Green Bacteria Mutant creature token onto the battlefield.
 C 
Creature – Human
At the end of your turn, if an opponent has 10 or less life, transform Streetbound Waif.
2/1
Back Alley Ripper
 
 C 
Creature – Human Assassin
First strike
4/2
Forest
 
 B 
Basic Land – Forest

Reincarnation Experiments (rare)
Huntsmaster of the Divine Flame (uncommon)
Experimental Breeding Colony (uncommon)
Deacon of the Slaughter (uncommon)
Refuse Scrounger (common)
Devoted Recluse (common)
Sickly Pastor (common)
Card14066 (common)
Card14051 (common)
Grim Exhumation (common)
Leader of the Witchunt (common)
Teleportaion Beam (common)
Cryogenic Regrowth Chamber (common)
Streetbound Waif (common)
Forest (basic)