Multiplayer: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Skepticism — Whenever a player plays an Instant or Sorcery spell, copy that spell. You may choose new targets for it.
1/2
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As an additional cost to play ~, sacrifice a creature.
You gain life equal to the sacrificed creature's power, then put that many 1/1 White Spirit creature tokens with Flying into play. |
Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.
The wise prepare for unforseen consequences.
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![]() : Target creature is unblockable until end of turn"You gotta set the right frequency, else they don't come back, or sometimes they do come back babbling about dragons that ask them riddles or wizards or spells."
– Bob, Teir 1 Technician 1/4
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Destroy target Artifact or Enchantment.
Skepticism — If a player played another Instant or Sorcery spell this turn, destroy another target Artifact or Enchantment. |
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Whenever a Scientist or Artificier you control enters the battlefield, put a 1/1 Green Bacteria Mutant creature token onto the battlefield.
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Whenever a creature enter the battlefield you gain 1 life.
Our God protects us. The faithful are blessed.
1/1
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As an additional cost to play Battle-Rampart Blessing, sacrifice a creature.
Destroy target attacking creature. The first waves to crash upon the walls were incinerated by divine fire.
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Target creature gains deathtouch until end of turn. Put target card in a graveyard on top of its owner's library.
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: Add to your mana poolThey took everything from me. They will know the power of my sorcery.
1/1
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Deathtouch
1/1
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At the end of your turn, if a creature you control dealt damage to an opponent this turn, transform Army Infantry.
2/1
Flying
3/4
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Sacrifice Scientist experimenting on itself: Put a +1/+1 counter on target creature.
2/1
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If an opponent has 10 or less life, Drake-Mounted Tracker gets +2/+0 and gains flying.
The Drake-Knights are called when the hunted are wounded yet elusive.
1/1
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Blessed Battle-Master
(rare)
Card14065
(uncommon)
Radiological Discovery
(uncommon)
Teleportal Technician
(uncommon)
Riotous Frenzy
(common)
Cryogenic Regrowth Chamber
(common)
Vicarious Elder
(common)
Battle-Rampart Blessing
(common)
Card14043
(common)
Rage-forged Conjourer
(common)
(Faction) Initiate
(common)
Army Infantry
(common)
Scientist experimenting on itself
(common)
Drake-Mounted Tracker
(common)
Forest
(basic)






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