Multiplayer: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() ![]() : Put a creature token into play which is a copy of Vonnemin's Creation.1/3
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Vigilance
![]() , Sacrifice a creature, : Return target creature from a graveyard to play under your control.3/4
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Vigilance
Other Cleric and Spirit creatures you control get +1/+1 and have vigilance. Whenever ~ attacks, put a +1/+1 counter on target creature. 2/2
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Whenever a creature you control dies, if you control no creature tokens, put a 1/1 White Flying Spirit creature token into play.
, , sacrifice a creature: Each opponent loses 1 life.Sometimes what is bad for one part of the body is actually good for the whole.
1/2
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scientific Progress —
: Creatures you control are unblockable this turn. Activate this ability only if there are four or more Artifacts and Enchantments on the battlefield.1/1
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Whenever a creature enter the battlefield you gain 1 life.
Our God protects us. The faithful are blessed.
1/1
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At the end of your turn, if a creature you control dealt damage to an opponent this turn, transform Army Infantry.
2/1
Flying
3/4
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Skepticism – Whenever a player plays an instant or sorcery spell, target creature gets +2/+2 until end of turn.
There are those who will hunt their fellow spellcasters in order not to arouse suspicion themselves.
2/3
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![]() ![]() : Put a creature token into play which is a copy of Vonnemin's Creation.1/3
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: Add to your mana poolThey took everything from me. They will know the power of my sorcery.
1/1
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Counter target spell. Tap target creature.
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Equipped creature gets +1/+1. If equipped creature is an Artificier or a Scientist, that creature is unblockable.
Equip ![]() |
Sacrifice a creature: Exile target card in a graveyard.
The clergy make full use of their divine arsenal even if it require the power of a soul to fuel.
1/1
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Flame Rift deals 4 damage to each player.
Blessings from our God take many forms, but in battle they're usually practical.
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Vonnemin's Creation
(common, foil)
Card14191
(rare)
Card14069
(uncommon)
Deacon of the Slaughter
(uncommon)
Theoretical Physicist
(uncommon)
Vicarious Elder
(common)
Army Infantry
(common)
Leader of the Witchunt
(common)
Vonnemin's Creation
(common)
Rage-forged Conjourer
(common)
Chemichal Neutralization
(common)
Steamwork Armor
(common)
Cleansing Chaplain
(common)
Flame Rift
(common)
Mountain
(basic)




: Return target creature from a graveyard to play under your control.