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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact
{2}{u}, Discard a card: Return target creature to its owner's hand.
We haven't quite figured out where it sends things yet, but until we do, box up the prototypes for live battlefield testing.
 
 R 
Creature – Human Soldier Cleric
Skepticism — Whenever a player plays an Instant or Sorcery spell, copy that spell. You may choose new targets for it.
1/2
 U 
Creature – Goblin Scientist
scientific Progress — {t}: Creatures you control are unblockable this turn. Activate this ability only if there are four or more Artifacts and Enchantments on the battlefield.
1/1
 U 
Creature – Vedalkan Artificier Scientist
Other Artificer and Scientist creatures you control get +1/+1 and have hexproof.
Whenever Multidisciplinary Researcher attacks, put a +1/+1 counter on target creature.
2/2
 U 
Creature – Human Druid Warrior
Other Druid and Warrior creatures you control get +1/+1 and have {t}: Add {g} to your mana pool.
Whenever Champion of the Excommunicated attacks, target creature can't block this turn.
His presence gives the outcasts the courage they need to unlock the power he knows they possess.
2/2
 C 
Artifact – Equiptment
Equipped creature gets +1/+1. If equipped creature is an Artificier or a Scientist, that creature is unblockable.
Equip {3}
 C 
Instant
Druid and Warrior creatures you control get +2/+1 until end of turn.
 C 
Creature – Dog
If you control no other creatures, sacrifice Outcast's Mongrel.
If the pup becomes alert, take notice. There may be hunters about. (Hunters could be groups of non-believers who literally hunt the hermits)
2/3
 C 
Creature – Human Knight
Sacrifice ~: ~ deals 2 damage to target creature or player.
2/1
 C 
Creature – Human Scientist
Unblockable
0/1
 C 
Creature – Human Assassin
Intimidate
2/2
 C 
Instant
~ deals damage to target creature equal to the damage it dealt this turn.
 C 
Enchantment
Whenever a non-token creature you control dies, put a 1/1 Spirit Creature token with Flying into play.
The faithful in this life are rewarded in the next.
 C 
Artifact Creature – Construct
{3}{u}{u}: Put a creature token into play which is a copy of Vonnemin's Creation.
1/3
Mountain
 
 B 
Basic Land – Mountain

Teleportaion Beam (common, foil)
Blessed Battle-Master (rare)
Theoretical Physicist (uncommon)
Multidisciplinary Researcher (uncommon)
Champion of the Excommunicated (uncommon)
Steamwork Armor (common)
Battle Chant (common)
Outcast's Mongrel (common)
Card14044 (common)
Card14219 (common)
Card14048 (common)
Card14066 (common)
Hallowed Afterlife (common)
Vonnemin's Creation (common)
Mountain (basic)