Multiplayer: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a non-token creature you control dies, put a creature token into play which is a copy of that creature and put a +1/+1 counter on target creature.
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When Huntsmaster of the Divine Flame dies, exile target creature.
4/4
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Whenever a creature you control dies, if you control no creature tokens, put a 1/1 White Flying Spirit creature token into play.
, , sacrifice a creature: Each opponent loses 1 life.Sometimes what is bad for one part of the body is actually good for the whole.
1/2
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Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.
The wise prepare for unforseen consequences.
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Sacrifice a creature: Exile target card in a graveyard.
The clergy make full use of their divine arsenal even if it require the power of a soul to fuel.
1/1
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Whenever an Assassin or Wizard you control deals damage to a player, you may return target non-creature permanent to its owner's hand.
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Target creature gains deathtouch until end of turn. Put target card in a graveyard on top of its owner's library.
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Intimidate
2/2
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When Quivering Mass enters the battlefield, put three +1/+1 counters on up to three target creatures.
What it doesn't eat it makes stronger.
3/1
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Sacrifice ~: Counter target spell unless it's controller pays
.1/2
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At the end of your turn, if an opponent has 10 or less life, transform Streetbound Waif.
2/1
First strike
4/2
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When Interceding Initiate dies, target player loses 2 life.
In order to cover their tracks, sometimes highly ranked (Faction)s will cover their tracks through a networks of assassin guilds.
2/2
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At the end of your turn, if a creature you control died this turn, transform Incendiary Devotee.
These mages must be cleansed from the world. I will dedicate myself to this task.
2/1
Vigilance
3/4
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Equipped creature gets +1/+1. If equipped creature is an Artificier or a Scientist, that creature is unblockable.
Equip ![]() |
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Reincarnation Experiments
(rare)
Huntsmaster of the Divine Flame
(uncommon)
Deacon of the Slaughter
(uncommon)
Radiological Discovery
(uncommon)
Cleansing Chaplain
(common)
Card14029
(common)
Card14043
(common)
Card14048
(common)
Quivering Mass
(common)
Card14051
(common)
Streetbound Waif
(common)
Interceding Initiate
(common)
Incendiary Devotee
(common)
Steamwork Armor
(common)
Forest
(basic)





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, sacrifice a creature: Each opponent loses 1 life.
Creature – Human Peasant