Multiplayer: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance
![]() , Sacrifice a creature, : Return target creature from a graveyard to play under your control.3/4
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Skepticism — Whenever a player casts an instant or sorcery spell, destroy target enchantment.
1/2
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![]() : Put a 1/1 green Bacteria creature token into play.At first it was an experiment in biological evolution, but they just kept feeding it. I don't even think there's a point to it anymore.
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Enchant Creature.
When Controlling Parasite enters the battlefield, put two +1/+1 counters on target creature. You control enchanted creature as long as it has a +1/+1 counter on it. |
When ~ dies, you gain 5 life.
3/2
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Target creature gains deathtouch until end of turn. Put target card in a graveyard on top of its owner's library.
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Sacrifice ~: Counter target spell unless it's controller pays
.1/2
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Return target creature in a graveyard to the battlefield under your control. Target player loses 1 life.
When the aristocracy need advice, they simply ask their ancestors.
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Druid and Warrior creatures you control get +2/+1 until end of turn.
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Sacrifice Frontline Distraction: Destroy target artifact.
They soften up the opposition in the initial assault, destroying war machines and opening the way for the cavalry.
1/1
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Skepticism — Whenever a player casts an Instant or Sorcery spell, tap target creature.
2/1
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: Add to your mana poolThey took everything from me. They will know the power of my sorcery.
1/1
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![]() , Discard a card: Return target creature to its owner's hand.We haven't quite figured out where it sends things yet, but until we do, box up the prototypes for live battlefield testing.
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Equipped creature gets +1/+1. If equipped creature is a Cleric or Spirit, it has deathtouch
Equip ![]() |
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Card14191
(rare)
Witchhunter Zealot
(uncommon)
Experimental Breeding Colony
(uncommon)
Controlling Parasite
(uncommon)
Card14063
(common)
Card14043
(common)
Card14051
(common)
Grim Exhumation
(common)
Battle Chant
(common)
Frontline Distraction
(common)
Elite Snaretrapper
(common)
Rage-forged Conjourer
(common)
Teleportaion Beam
(common)
Papal Cane
(common)
Mountain
(basic)



: Return target creature from a graveyard to play under your control.




