Multiplayer: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance
![]() , Sacrifice a creature, : Return target creature from a graveyard to play under your control.3/4
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Enchant Creature.
When Controlling Parasite enters the battlefield, put two +1/+1 counters on target creature. You control enchanted creature as long as it has a +1/+1 counter on it. |
![]() : Put a 1/1 green Bacteria creature token into play.At first it was an experiment in biological evolution, but they just kept feeding it. I don't even think there's a point to it anymore.
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Vigilance
Other Cleric and Spirit creatures you control get +1/+1 and have vigilance. Whenever ~ attacks, put a +1/+1 counter on target creature. 2/2
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Target player draws 2 cards and loses 2 life.
Skepticism — Target player draws another card and loses another 1 life if a player cast another Instant or Sorcery spell this turn. |
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Equipped creature gets +1/+1. If equipped creature is an Artificier or a Scientist, that creature is unblockable.
Equip ![]() |
Target creature gains deathtouch until end of turn. Put target card in a graveyard on top of its owner's library.
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When Transcendant Shaman dies, return it to the battlefield transformed.
2/2
Sacrifice Body's Remnants: Destroy target artifact or enchantment.
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Search your library for a basic land card and put it onto the battlefield tapped.
Nature reclaims what the people ignore.
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![]() ![]() : Put a creature token into play which is a copy of Vonnemin's Creation.1/3
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Sacrifice ~: Counter target spell unless it's controller pays
.1/2
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Whenever a creature enter the battlefield you gain 1 life.
Our God protects us. The faithful are blessed.
1/1
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At the end of your turn, if an opponent has 10 or less life, transform Streetbound Waif.
2/1
First strike
4/2
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Lifelink
Whenever a creature you control dies, you gain 2 life. 2/3
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Card14191
(rare)
Controlling Parasite
(uncommon)
Experimental Breeding Colony
(uncommon)
Card14069
(uncommon)
Card14053
(common)
Steamwork Armor
(common)
Card14043
(common)
Transcendant Shaman
(common)
Overgrown Derelict
(common)
Vonnemin's Creation
(common)
Card14051
(common)
Vicarious Elder
(common)
Streetbound Waif
(common)
Battlefield Allopath
(common)
Swamp
(basic)



: Return target creature from a graveyard to play under your control.



Enchantment