Multiplayer: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() : Creatures target player controls get +1/+1 until end of turn.When the land's power isn't tapped, strange and unpredictable beings begin to emerge from the depths of the uninhabited wilderness
2/3
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scientific Progress —
: Creatures you control are unblockable this turn. Activate this ability only if there are four or more Artifacts and Enchantments on the battlefield.1/1
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![]() : Target creature is unblockable until end of turn"You gotta set the right frequency, else they don't come back, or sometimes they do come back babbling about dragons that ask them riddles or wizards or spells."
– Bob, Teir 1 Technician 1/4
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Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.
The wise prepare for unforseen consequences.
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![]() ![]() : Put a creature token into play which is a copy of Vonnemin's Creation.1/3
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As an additional cost to play Battle-Rampart Blessing, sacrifice a creature.
Destroy target attacking creature. The first waves to crash upon the walls were incinerated by divine fire.
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Sacrifice ~: Counter target spell unless it's controller pays
.1/2
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Search your library for a basic land card and put it onto the battlefield tapped.
Nature reclaims what the people ignore.
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Sacrifice ~: ~ deals 2 damage to target creature or player.
2/1
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At the end of your turn, if a creature you control died this turn, transform Incendiary Devotee.
These mages must be cleansed from the world. I will dedicate myself to this task.
2/1
Vigilance
3/4
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Whenever a Cleric or [] you control dies, target player loses 1 life.
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At the end of your turn, if you control five or more creatures, transform Devoted Recluse.
Those who still believe in the power that the land holds may call upon it.
2/1
Trample
5/4
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Whenever a Soldier or Knight creature you control deals damage, Target-Seeking Barrage deals 1 damage to target creature or player.
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If an opponent has 10 or less life, Drake-Mounted Tracker gets +2/+0 and gains flying.
The Drake-Knights are called when the hunted are wounded yet elusive.
1/1
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Scourge of the Wild
(rare)
Theoretical Physicist
(uncommon)
Teleportal Technician
(uncommon)
Radiological Discovery
(uncommon)
Vonnemin's Creation
(common)
Battle-Rampart Blessing
(common)
Card14051
(common)
Overgrown Derelict
(common)
Card14044
(common)
Incendiary Devotee
(common)
Card14027
(common)
Devoted Recluse
(common)
Target-Seeking Barrage
(common)
Drake-Mounted Tracker
(common)
Forest
(basic)


: Creatures you control are unblockable this turn. Activate this ability only if there are four or more Artifacts and Enchantments on the battlefield.

Creature – Human Peasant
Creature – Wurm