Multiplayer: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a non-token creature you control dies, put a 1/1 Spirit Creature token with Flying into play.
The faithful in this life are rewarded in the next.
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Skepticism — Whenever a player plays an Instant or Sorcery spell, copy that spell. You may choose new targets for it.
1/2
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Skepticism — Whenever a player casts an instant or sorcery spell, destroy target enchantment.
1/2
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![]() ,Sacrifice a creature: Creatures you control get +1/+1 until end of turn, then put a 1/1 White Flying Spirit creature token into play. (That token doesn't get +1/+1 until end of turn.) |
When Huntsmaster of the Divine Flame dies, exile target creature.
4/4
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When Quivering Mass enters the battlefield, put three +1/+1 counters on up to three target creatures.
What it doesn't eat it makes stronger.
3/1
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When Transcendant Shaman dies, return it to the battlefield transformed.
2/2
Sacrifice Body's Remnants: Destroy target artifact or enchantment.
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Flying
Whenever you play an Artifact or Enchantment spell, you may put a +1/+1 counter on target creature. 1/1
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When Interceding Initiate dies, target player loses 2 life.
In order to cover their tracks, sometimes highly ranked (Faction)s will cover their tracks through a networks of assassin guilds.
2/2
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Destroy target Artifact or Enchantment.
Skepticism — If a player played another Instant or Sorcery spell this turn, destroy another target Artifact or Enchantment. |
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Two target creatures fight (Each deals damage equal to it's power to the other).
Heretics and practitioners of the dark arts are excommunicated, imprisoned, or even sentenced to death in the arena.
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Skepticism — Whenever a player casts an Instant or Sorcery spell, tap target creature.
2/1
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Intimidate
2/2
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Whenever a Scientist or Artificier you control enters the battlefield, put a 1/1 Green Bacteria Mutant creature token onto the battlefield.
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Hallowed Afterlife
(common, foil)
Blessed Battle-Master
(rare)
Witchhunter Zealot
(uncommon)
Sacrificial Altar
(uncommon)
Huntsmaster of the Divine Flame
(uncommon)
Quivering Mass
(common)
Transcendant Shaman
(common)
Card13982
(common)
Interceding Initiate
(common)
Riotous Frenzy
(common)
Heretic's Punishment
(common)
Elite Snaretrapper
(common)
Card14048
(common)
Cryogenic Regrowth Chamber
(common)
Island
(basic)







Enchantment
