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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Vedalkan Assassin Wizard
{t}: Draw a card or destroy target creature. Play this ability only if an opponent is at 10 life or less.
2/1
 U 
Creature – Human Artificier
{3}{u}: Target creature is unblockable until end of turn
"You gotta set the right frequency, else they don't come back, or sometimes they do come back babbling about dragons that ask them riddles or wizards or spells."
– Bob, Teir 1 Technician
1/4
 U 
Sorcery
Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.
The wise prepare for unforseen consequences.
 U 
Enchantment – Aura
Enchant Creature.
When Controlling Parasite enters the battlefield, put two +1/+1 counters on target creature.
You control enchanted creature as long as it has a +1/+1 counter on it.
 C 
Creature – Human Cleric
Sacrifice a creature: Exile target card in a graveyard.
The clergy make full use of their divine arsenal even if it require the power of a soul to fuel.
1/1
 C 
Enchantment
Whenever an Assassin or Wizard you control deals damage to a player, you may return target non-creature permanent to its owner's hand.
 C 
Creature – Human
At the end of your turn, if an opponent has 10 or less life, transform Streetbound Waif.
2/1
Back Alley Ripper
 
 C 
Creature – Human Assassin
First strike
4/2
 C 
Instant
Target creature gains deathtouch until end of turn. Put target card in a graveyard on top of its owner's library.
 C 
Sorcery
Search your library for a basic land card and put it onto the battlefield tapped.
Nature reclaims what the people ignore.
 C 
Artifact Creature – Construct
Flying
Whenever you play an Artifact or Enchantment spell, you may put a +1/+1 counter on target creature.
1/1
 C 
Creature – Human Assassin
Intimidate
2/2
 C 
Instant
Destroy target Artifact or Enchantment.
Skepticism — If a player played another Instant or Sorcery spell this turn, destroy another target Artifact or Enchantment.
 C 
Creature – Human Shaman
When Transcendant Shaman dies, return it to the battlefield transformed.
2/2
Body's Remnants
 
 C 
Colour indicator G Enchantment
Sacrifice Body's Remnants: Destroy target artifact or enchantment.
 C 
Artifact – Equiptment
Equipped creature gets +1/+1. If equipped creature is a Cleric or Spirit, it has deathtouch
Equip {3}
Swamp
 
 B 
Basic Land – Swamp

Hand of the Council (rare)
Teleportal Technician (uncommon)
Radiological Discovery (uncommon)
Controlling Parasite (uncommon)
Cleansing Chaplain (common)
Card14029 (common)
Streetbound Waif (common)
Card14043 (common)
Overgrown Derelict (common)
Card13982 (common)
Card14048 (common)
Riotous Frenzy (common)
Transcendant Shaman (common)
Papal Cane (common)
Swamp (basic)