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CardName: Make Base Cost: U Type: Instant Pow/Tgh: / Rules Text: Target spell or permanent, and all counters on it, are colorless until end of turn. Salvage {3} ({3}, Move Make Base from your graveyard to the bottom of your library: Draw a card.) Flavour Text: "Not a circle, a zero. An empty void from which every idea must form." -Ibok, Neurok Engineer Set/Rarity: New Mirrodin Uncommon

Make Base
{u}
 
 U 
Instant
Target spell or permanent, and all counters on it, are colorless until end of turn.
Salvage {3} ({3}, Move Make Base from your graveyard to the bottom of your library: Draw a card.)
"Not a circle, a zero. An empty void from which every idea must form."
-Ibok, Neurok Engineer
Updated on 04 Jan 2013 by jmgariepy

Code: UU04

Active?: true

History: [-]

2012-02-26 08:30:57: jmgariepy created the card Make Base
2012-02-26 08:31:14: jmgariepy edited Make Base
2012-02-29 05:45:34: jmgariepy edited Make Base
2013-01-01 04:48:02: jmgariepy edited Make Base

Two card cycle with Plaited Hoop. I don't really want to go with a 'color matters' theme, but there are now 5 cards in the uncommon slot that care about color, and these two feel like good bookends.

For those who are haven't seen the thread, I could use your help over at (((Green Power Uncommon))). We have a 3-way tie going on over there.

It would be fun if this and Make Base were "Target permanent and all counters on it."

Hm... okay, let's do that. Seeing that these cards already have Salvage, so they're stuck in Glornica...

2013-01-02 06:06:41: jmgariepy edited Make Base
2013-01-03 06:00:12: jmgariepy edited Make Base

The flavour text is curiously inverted relative to the colours. As in this sounds like blue flavour text, and Plaited Hoop sounds like green flavour text. I note that colourless-lace does have precedent in blue: Moonlace. (Though of course it does have precedent in red too: Ghostfire, Ghostly Flame.)

I found this odd myself, but decided to just let it go. I get the impression that the real problem is that blue should have this ability, and green should have the other ability, but the color pie isn't set up that way right now.

Well... adding colours is more blue than anything else, but it exists in all colours and none, and green is probably the second colour for colour-changing. See Kavu Chameleon or Wild Mongrel, and more recently Swirling Spriggan.

And on the colourless side I already mentioned Moonlace. All other coloured cards mentioning "colorless" in the Modern cardpool are making colourless tokens, apart from Ghostflame Sliver and Blazing-Blade Askari (presumably your precedent for this ability), Moonlace (the precedent for doing it the other way round), Ancient Stirrings (just an Eldrazi tweak of a landsearch spell), and the flavour-driven Xathrid Gorgon.

True, but that's precedent as opposed to flavor. Blue has a very 'make it more like a machine' flavor, while green has a very 'all colors should live in harmony' flavor. The fact that blue changes the color of cards has a lot more to do with Sleight of Mind grandfathering the ability into blue than any real flavor reason. Granted, blue is the color of manipulation... but you could use that argument to give blue any ability. Would you like your creature to get +3/+3 until end of turn? I'm playing blue... let me manipulate that creature's power and toughness...

That rather sounds to me like you're arguing the side for moving this card into blue and the rainbow-making one into green. Which I think was the side I was arguing as well.

2013-01-04 11:12:25: jmgariepy edited Make Base

You know for all my griping, I didn't actually think of that? What a foolish mental block. Okay, moved both cards to where they belong. I kind of liked having the flavor not match the color, but I much prefer having the cards make sense.

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