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CardName: The Great School of Elonichthys Cost: {1}{G}{W} Type: Legendary Aquatic Creature - Fish Pow/Tgh: 2/2 Rules Text: When The Great School of Elonichthys enters the battlefield, create X aquatic 0/1 colorless Water tokens with "This creature can't attack or block." where X is the number of times you've cast The Great School of Elonichthys from the command zone. Tap an untapped Water token: Creature tokens you control gain your choice of first strike, hexproof, vigilance, lifelink, or trample until end of turn. Flavour Text: Set/Rarity: Supplemental Set Commanders Mythic When The Great School of Elonichthys enters the battlefield, create X aquatic 0/1 colorless Water tokens with "This creature can't attack or block." where X is the number of times you've cast The Great School of Elonichthys from the command zone.
Tap an untapped Water token: Creature tokens you control gain your choice of first strike, hexproof, vigilance, lifelink, or trample until end of turn. 2/2
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See Peyshaid, of the Sleeping Sea.
I'm so happy all my 0/1 Water tokens now have trample and vigilance and first strike and lifelink...
I would imagine that if most players played this as a commander that they'd have some type of Glorious Anthem effects going on in your deck.