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CardName: Wig Out Cost: 2R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature At the beginning of the end step, the player whose turn is next gains control of enchanted creature. Flavour Text: Set/Rarity: Magic 20XX Rare |
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Pass the exploding parcel! This would also be really interesting acceleration in team games - your teammate gets whatever it is, ready to use, with their mana untapped..
Wig Out is loosely based on a card of mine from a previous set that read "Enchanted creature is out of control, and can't be controlled". Most people thought it was funny, and, at first, it felt like the rules could handle it. But then the aura would be enchanted to a creature that would need to make a decision... and the game would stop while we waited for the card to choose what it wanted to do, Floral Spuzzem style. (Though this was still rather rare. Most of those cards infer that the card has a controller, and just don't do anything otherwise. Many of the other cards say "May", and therefore do nothing. I'm having a hard time citing an example off the top of my head, though I'm sure one exists.)
I liked the idea, though, and tried to replicate it as much as I could, and ended up with something much simpler that doesn't look like it's descended from such a wacky card at all. I wish I was pulling art forward. I chose one wacky Salvador Dali painting for this one.
Wow, Multiverse doesn't seem to have any of my attempts to design a card saying "Enchanted creature has no controller". ...Aah, yes, it was most recently in my Starcraft cardset, which predates the Starcraft Duel Decks set by a couple of years. My wording was
> Target creature has no controller UEOT. (Nobody can attack or block with it or activate its abilities. The active player controls its triggered abilities.)
This card reads more like Custody Battle.