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CardName: Glorican Microcosm Cost: Type: Land Pow/Tgh: / Rules Text: Glorican Microcosm enters the battlefield with an ion counter of each color on it. Remove an ion counter from Glorican Microcosm, {T}: Add a mana to your mana pool that shares a color with the removed gem. Flavour Text: Set/Rarity: New Mirrodin Rare

Glorican Microcosm
 
 R 
Land
Glorican Microcosm enters the battlefield with an ion counter of each color on it.
Remove an ion counter from Glorican Microcosm, {t}: Add a mana to your mana pool that shares a color with the removed gem.
Updated on 12 Feb 2012 by jmgariepy

Code: RL01

Active?: true

History: [-]

2012-01-13 06:16:25: jmgariepy created the card Glorican Microcosm
2012-01-13 06:16:47: jmgariepy edited Glorican Microcosm

Ugh. I can't figure it out. I like the mechanic, but is this too wordy for a staple common? Maybe I should wait until I get to maximum saturation point before I start picking apart my own design...

2012-02-04 10:28:13: jmgariepy edited Glorican Microcosm
2012-02-12 06:29:25: jmgariepy edited Glorican Microcosm

Originally this was a mana elf, but that didn't match the flavor anymore. Only natives of Glorica can use ion counters, and natives of Glorica are always hybrid or multicolored at this point. This didn't make sense at {g/w}{g/w} and was unweildly at {r}{g}, so a land it becomes.

Interesting comparison with Gemstone Mine. Also with Tendo Ice Bridge. I think this is probably rather good, and should probably be rare.

Question about the relationship of proliferate and these ion counters: when you proliferate, do you put one ion counter of your choice on this, or one ion counter of each color already present?

2012-02-12 23:17:35: jmgariepy edited Glorican Microcosm

@Alex. Hey, if someone's first impression is "Looks like a rare to me." Then, sure, we can try it out as a rare. I might pop it back down if I end up with too many rares, but that's not normally what happens to me.

Unfortunately (fortunately?) Proliferate will only add one counter. That's because you only ever get to add one counter to a permanent no matter how many different type of counters they are. I kind of dodged the bullet on that question... I was concerned that something broken might start happening.

Of course. But what color?

Well, you'd be duplicating a counter, so you'd have to choose a counter that's already on the card. I'd like to imagine that proliferate would give you an extra option, but, really, if you have a red ion counter, you'd get another red ion counter. Luckily, I don't plan on using proliferate in this set, because that's a frustrating interaction.

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