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CardName: Template: Quest Cost: X Type: Enchantment - Quest Pow/Tgh: / Rules Text: **Level Up**--This gets a level counter when trigger happens. **Level 1+**. **Level 4+**. Flavour Text: Set/Rarity: Therrodinkar None

Template: Quest
{x}
 
Enchantment – Quest
Level Up--This gets a level counter when trigger happens.

Level 1+.

Level 4+.
Updated on 10 Jun 2022 by amuseum

History: [-]

2020-05-27 08:14:35: amuseum created and commented on the card Template: Quest

Quest is enchantment subtype and uses vertical frame.

Level counters are gained after specified trigger.

Quests have additional abilities. First ability is active with at least one level counter. Second ability becomes active after specified level counters. At this point, both abilities are active.

2020-05-27 13:58:13: amuseum edited Template: Quest
2020-09-05 19:19:46: amuseum edited Template: Quest:

Renamed with Template first

2022-06-09 06:17:53: amuseum edited Template: Quest

Why is the order of trigger condition and effect inverted?

because that how mechanics templating works. the mechanic's static part is frontloaded, then dynamic part outside of and after mechanic syntax (or brackets on this site). more consistent and well-patterned across all Quests.

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