Therrodinkar
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Spell effect.
Create a Gift token (A colorless enchantment artifact with "Sorcerous,
,
, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter")
or
Create a Globe token (A colorless enchantment artifact with "
, Sacrifice this permanent: Scry 2").
Create a Gift token (A colorless enchantment artifact with "Sorcerous,


or
Create a Globe token (A colorless enchantment artifact with "


Until your next turn, creatures can't attack you or permanents you control.
Mana link — If a land or enchantment entered under your control since your last upkeep, opponents can't cast spells until end of turn.
Create a Gift token (A colorless enchantment artifact with "Sorcerous,
,
, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
Mana link — If a land or enchantment entered under your control since your last upkeep, opponents can't cast spells until end of turn.
Create a Gift token (A colorless enchantment artifact with "Sorcerous,


Flying
When Archon Vitamancer enters, create a Vitamancy Aura token with enchant land and attach it to target land. (Enchanted land has "Whenever this land becomes tapped, you may gain 1 life.")
When Archon Vitamancer enters, create a Vitamancy Aura token with enchant land and attach it to target land. (Enchanted land has "Whenever this land becomes tapped, you may gain 1 life.")
4/4
Gain 3 life.
Create a Globe token (A colorless enchantment artifact with "
, Sacrifice this permanent: Scry 2").
Create a Globe token (A colorless enchantment artifact with "

Devout — Devout Essence isn't a creature while your Devotion to white is less than 3.
Mana link — Whenever a friendly land or enchantment enters, you and your teammates each gain 1 life.
Mana link — Whenever a friendly land or enchantment enters, you and your teammates each gain 1 life.
2/2
Each creature you control with a level counter on it gets +2/+2.
When Heroic Epic enters, create two Gift token (A colorless enchantment artifact with "Sorcerous,
,
, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
When Heroic Epic enters, create two Gift token (A colorless enchantment artifact with "Sorcerous,


Search your library for an Aura, Equipment, or Fortification card with converted mana cost X or less and put it onto the field, where X is your devotion to white. Then shuffle your library.
Create a Gift token (A colorless enchantment artifact with "Sorcerous,
,
, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
Create a Gift token (A colorless enchantment artifact with "Sorcerous,


If Leydancer White is in your opening hand or command zone, you may begin the game with it on the field.
When Leydancer White enters, you gain 5 life.
When Leydancer White enters, you gain 5 life.
1/4
Resident (When this Fortification enters, create a 1/1 colorless Terraformer land creature token with "
: Produce
", then attach this to it.)
Fortified land gets +0/+2 and has vigilance and "
,
: You gain 2 life".
Fortify
(
: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)


Fortified land gets +0/+2 and has vigilance and "


Fortify


Soldier's First Task deals 3 damage to target attacking or blocking creature.
Create a Gift token (A colorless enchantment artifact with "Sorcerous,
,
, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
Create a Gift token (A colorless enchantment artifact with "Sorcerous,


Level up
(
: This gets a level counter.)
Level 1+. 2/4. Defender
Level 3+. 3/5. Indestructible


Level 1+. 2/4. Defender
Level 3+. 3/5. Indestructible
2/1
Devout — Devout Illusion isn't a creature while your Devotion to blue is less than 3.
Mana link — Whenever a friendly land or enchantment enters, target player mills three cards.
Mana link — Whenever a friendly land or enchantment enters, target player mills three cards.
2/2
If Leydancer Blue is in your opening hand or command zone, you may begin the game with it on the field.
When enters, you draw a card.
When enters, you draw a card.
2/2
Counter target spell unless its controller pays
, where X is your devotion to blue.
Create a Globe token (A colorless enchantment artifact with "
, Sacrifice this permanent: Scry 2").

Create a Globe token (A colorless enchantment artifact with "

Resident (When this Fortification enters, create a 1/1 colorless Terraformer land creature token with "
: Produce
", then attach this to it.)
Fortified land has "
: Produce 
. Spend this mana only to cast artifact spells or activate abilities of artifacts" and "
,
, Sacrifice this land: Draw a card".
Fortify
(
: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)


Fortified land has "





Fortify


Tap or untap target creature.
Create a Gift token (A colorless enchantment artifact with "Sorcerous,
,
, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
Create a Gift token (A colorless enchantment artifact with "Sorcerous,


All creatures target player controls attack this turn if able.
Mana link — If a land or enchantment entered since your last upkeep, those creatures get -3/-0 until end of turn.
Create a Gift token (A colorless enchantment artifact with "Sorcerous,
,
, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
Mana link — If a land or enchantment entered since your last upkeep, those creatures get -3/-0 until end of turn.
Create a Gift token (A colorless enchantment artifact with "Sorcerous,


Level up
(
: This gets a level counter.)
Level 1+. 1/2.
: Tap target creature.
Level 2+. 2/2.
: Untap target creature.


Level 1+. 1/2.

Level 2+. 2/2.

1/1
Draw a card.
Create a Globe token (A colorless enchantment artifact with "
, Sacrifice this permanent: Scry 2").
Create a Globe token (A colorless enchantment artifact with "

Target creature gets -1/-1 until end of turn.
Create a Gift token (A colorless enchantment artifact with "Sorcerous,
,
, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
Create a Gift token (A colorless enchantment artifact with "Sorcerous,


Level up
(
: This gets a level counter.)
Level 1+. 4/1. When B Leveler Common dies, you lose 2 life.
Level 3+. 6/1. When B Leveler Common dies, return it to the field tapped.


Level 1+. 4/1. When B Leveler Common dies, you lose 2 life.
Level 3+. 6/1. When B Leveler Common dies, return it to the field tapped.
2/1
Devout — Devout Horror isn't a creature while your Devotion to black is less than 3.
Mana link — Whenever a friendly land or enchantment enters, target player loses 1 life.
Mana link — Whenever a friendly land or enchantment enters, target player loses 1 life.
2/3
Destroy target creature.
Mana link — If a land or enchantment entered under your control since your last upkeep, exile that creature instead.
Create a Gift token (A colorless enchantment artifact with "Sorcerous,
,
, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
Mana link — If a land or enchantment entered under your control since your last upkeep, exile that creature instead.
Create a Gift token (A colorless enchantment artifact with "Sorcerous,


If Leydancer Black is in your opening hand or command zone, you may begin the game with it on the field.
When Leydancer Black enters, target player discards a card.
When Leydancer Black enters, target player discards a card.
2/1
Resident (When this Fortification enters, create a 1/1 colorless Terraformer land creature token with "
: Produce
", then attach this to it.)
Fortified land gets +1/+0 for each land card in your graveyard and has "
,
: Target player mills two cards".
Fortify
(
: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)


Fortified land gets +1/+0 for each land card in your graveyard and has "


Fortify


Vampire Feeding deals X damage to any target and you gain X life, where X is your devotion to black.
Create a Globe token (A colorless enchantment artifact with "
, Sacrifice this permanent: Scry 2").
Create a Globe token (A colorless enchantment artifact with "

When Vampire Psychomancer enters, create a Psychomancy Aura token with enchant land and attach it to target land. (Enchanted land has "

,
: Target player discards a card. Activate as sorcery.")




3/3
Target player discards a card.
Create a Globe token (A colorless enchantment artifact with "
, Sacrifice this permanent: Scry 2").
Create a Globe token (A colorless enchantment artifact with "

Devout — Devout Elemental isn't a creature while your Devotion to red is less than 3.
Mana link — Whenever a friendly land or enchantment enters, [imagine 1].
Mana link — Whenever a friendly land or enchantment enters, [imagine 1].
3/2
Exile the top X cards of your library, where X is your devotion to red. Until end of turn, you may play cards exiled this way.
Create a Globe token (A colorless enchantment artifact with "
, Sacrifice this permanent: Scry 2").
Create a Globe token (A colorless enchantment artifact with "

If Leydancer Red is in your opening hand or command zone, you may begin the game with it on the field.
: Leydancer Red deals 1 damage to target player.

1/1
All creatures defending player controls block target attacking creature this turn if able.
Mana link — If a land or enchantment entered under your control since your last upkeep, that attacking creature gets +3/+0 until end of turn.
Create a Gift token (A colorless enchantment artifact with "Sorcerous,
,
, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
Mana link — If a land or enchantment entered under your control since your last upkeep, that attacking creature gets +3/+0 until end of turn.
Create a Gift token (A colorless enchantment artifact with "Sorcerous,


Level up
(
: This gets a level counter.)
Level 1+. 2/1. When R Leveler Common dies, it deals 1 damage to target player.
Level 3+. 3/1. When R Leveler Common dies, it deals 4 damage to target creature.


Level 1+. 2/1. When R Leveler Common dies, it deals 1 damage to target player.
Level 3+. 3/1. When R Leveler Common dies, it deals 4 damage to target creature.
1/1
Resident (When this Fortification enters, create a 1/1 colorless Terraformer land creature token with "
: Produce
", then attach this to it.)
Fortified land has "
,
: This land deals 1 damage to any target."
Fortify
(
: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)


Fortified land has "


Fortify


Shaman's First Spell deals 2 damage to any target.
Create a Globe token (A colorless enchantment artifact with "
, Sacrifice this permanent: Scry 2").
Create a Globe token (A colorless enchantment artifact with "

Target creature gains haste and first strike until end of turn.
Create a Gift token (A colorless enchantment artifact with "Sorcerous,
,
, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
Create a Gift token (A colorless enchantment artifact with "Sorcerous,


Archer's First Task deals 4 damage to target creature with flying.
Create a Gift token (A colorless enchantment artifact with "Sorcerous,
,
, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
Create a Gift token (A colorless enchantment artifact with "Sorcerous,


Destroy target noncreature permanent.
Mana link — If a land or enchantment entered under your control since your last upkeep, exile that permanent instead.
Create a Globe token (A colorless enchantment artifact with "
, Sacrifice this permanent: Scry 2").
Mana link — If a land or enchantment entered under your control since your last upkeep, exile that permanent instead.
Create a Globe token (A colorless enchantment artifact with "

Devout — Devout Nymph isn't a creature while your Devotion to green is less than 3.
Mana link — Whenever a friendly land or enchantment enters, up to one target creature gets +1/+1 until end of turn.
Mana link — Whenever a friendly land or enchantment enters, up to one target creature gets +1/+1 until end of turn.
3/3
Produce three mana in any combination of colors.
Create a Globe token (A colorless enchantment artifact with "
, Sacrifice this permanent: Scry 2").
Create a Globe token (A colorless enchantment artifact with "

When Dryad Spring-Bringer enters, create a Manamancy Aura token with enchant land and attach it to target land. (Enchanted land has "
: Produce one mana of any color.")

1/2
Create a 0/0 green Beast creature token with X +1/+1 counters on it, where X is your devotion to green.
Create a Gift token (A colorless enchantment artifact with "Sorcerous,
,
, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
Create a Gift token (A colorless enchantment artifact with "Sorcerous,


Level up
(
: This gets a level counter.)
Level 1+. 1/4.
: Produce
.
Level 4+. 1/6.
: Produce 
.


Level 1+. 1/4.


Level 4+. 1/6.



1/2
If Leydancer Green is in your opening hand or command zone, you may begin the game with it on the field.
: Produce
.


2/2
Resident (When this Fortification enters, create a 1/1 colorless Terraformer land creature token with "
: Produce
", then attach this to it.)
Fortified land has haste and "This creature gets +1/+1 for each permanent attached to it".
Fortify
(
: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)


Fortified land has haste and "This creature gets +1/+1 for each permanent attached to it".
Fortify


Whenever Tapping Jellyfish taps or untaps, you may gain 1 life.
When Tapping Jellyfish enters, create a Tapomancy Aura token with enchant land and attach it to target land. (Enchanted land has "
,
: Tap or untap target creature.")
When Tapping Jellyfish enters, create a Tapomancy Aura token with enchant land and attach it to target land. (Enchanted land has "



2/2
At the beginning of each player’s draw step, that player draws an additional card.
When Nymph Lobotomancer enters, create a Lobotomancy Aura token with enchant land and attach it to target land. (Enchanted land has "

,
: Target player mills three cards.")
When Nymph Lobotomancer enters, create a Lobotomancy Aura token with enchant land and attach it to target land. (Enchanted land has "




2/2
When Hellion Seismonster enters, create a Seismomancy Aura token with enchant land and attach it to target land. (Enchanted land has "

,
, Sacrifice a land: Destroy target nonbasic land.")




3/3
Trample
When Centaur Stomper enters, create a Stompomancy Aura token with enchant land and attach it to target land. (Enchanted land has "

,
: Target creature gets +X/+0 and gains trample until end of turn.")
When Centaur Stomper enters, create a Stompomancy Aura token with enchant land and attach it to target land. (Enchanted land has "




3/3
Other creatures you control get +1/+1.
When Nymph Cultivator enters, create a Genomancy Aura token with enchant land and attach it to target land. (Enchanted land has "
,
: Create a 1/1 green Saproling creature token.")
When Nymph Cultivator enters, create a Genomancy Aura token with enchant land and attach it to target land. (Enchanted land has "


6/4
When Vampire Sarcomancer enters, create a Sarcomancy Aura token with enchant land and attach it to target land. (Enchanted land has "
, Sacrifice a creature: You gain life equal to the sacrificed creature’s toughness.")
When Vampire Sarcomancer enters, create a 1/3 black Zombie creature token.

When Vampire Sarcomancer enters, create a 1/3 black Zombie creature token.
3/5
Haste
Zombie Necrolich can't block.
When Zombie Necrolich enters, create a Necromancy Aura token with enchant land and attach it to target land. (Enchanted land has "

,
: Return target creature card from your graveyard to the field.)"
Zombie Necrolich can't block.
When Zombie Necrolich enters, create a Necromancy Aura token with enchant land and attach it to target land. (Enchanted land has "




3/1
Flash
When Siren Sealord enters, create a Piratamancy Aura token with enchant land and attach it to target land. (Enchanted land has "
,
: Draw a card, then discard a card.")
When Siren Sealord enters, create a Piratamancy Aura token with enchant land and attach it to target land. (Enchanted land has "



1/3
Vigilance
When Minotaur Mazerunner enters, create a Mazeomancy Aura token with enchant land and attach it to target land. (Enchanted land has "
,
: Remove target attacking or blocking creature from combat.")
When Minotaur Mazerunner enters, create a Mazeomancy Aura token with enchant land and attach it to target land. (Enchanted land has "


2/3
Indestructible
WUB God isn't a creature while your Devotion to white, blue, and black is less than nine.
Whenever a creature enters under your control, you draw a card and gain 1 life.
Whenever a creature an opponent control dies, its controller discards a card and loses 1 life.
WUB God isn't a creature while your Devotion to white, blue, and black is less than nine.
Whenever a creature enters under your control, you draw a card and gain 1 life.
Whenever a creature an opponent control dies, its controller discards a card and loses 1 life.
5/7
+2 Each player mills two cards. You draw a card.
-1 You may sacrifice a land or exile a land card from a graveyard. If you do, Gravvel, Bringer of Upheaval deals 3 damage to any target.
-12 Destroy all other permanents. Each player discards all cards and draws seven cards.
-1 You may sacrifice a land or exile a land card from a graveyard. If you do, Gravvel, Bringer of Upheaval deals 3 damage to any target.
-12 Destroy all other permanents. Each player discards all cards and draws seven cards.
4
Indestructible
UBR God isn't a creature while your Devotion to blue, black, and red is less than nine.
: Target creature gains haste until end of turn.

: Target creature gains flying until end of turn.

: Target creature gains lifelink until end of turn.
: Target creature gets +1/-1 or -1/+1 until end of turn.
UBR God isn't a creature while your Devotion to blue, black, and red is less than nine.






4/7
Indestructible
BRG God isn't a creature while your Devotion to black, red, and green is less than nine.



: Double or half target creature's power and toughness, rounded down, until end of turn.
BRG God isn't a creature while your Devotion to black, red, and green is less than nine.




5/5
Indestructible
RGW God isn't a creature while your Devotion to red, green, and white is less than nine.
You may cast creature spells as though they had flash.
At the beginning of combat, draw two cards and create a Gift token.
At end of combat, if you didn't cast a spell during this combat phase, discard two cards and gain 2 life.
RGW God isn't a creature while your Devotion to red, green, and white is less than nine.
You may cast creature spells as though they had flash.
At the beginning of combat, draw two cards and create a Gift token.
At end of combat, if you didn't cast a spell during this combat phase, discard two cards and gain 2 life.
6/6
Indestructible
GWU God isn't a creature while your Devotion to green, white, and blue is less than nine.
When a permanent enters under your control, you gain life equal to its converted mana cost plus 1.
When you gain life, look at the top X cards of your library, where X is the amount of life gained. Reveal up to one permanent card among them and put it into your hand. Put the rest on the bottom of your library in a random order.
GWU God isn't a creature while your Devotion to green, white, and blue is less than nine.
When a permanent enters under your control, you gain life equal to its converted mana cost plus 1.
When you gain life, look at the top X cards of your library, where X is the amount of life gained. Reveal up to one permanent card among them and put it into your hand. Put the rest on the bottom of your library in a random order.
8/5
Indestructible
RWB God isn't a creature while your Devotion to red, white, and black is less than nine.
Attacking creatures you control get +X/+0 and attacking creatures your opponents control get -X/-0, where X is the number of Honor counters on RWB God.
At the beginning of the end step, if a creature died this turn, put an Honor counter on RWB God.
RWB God isn't a creature while your Devotion to red, white, and black is less than nine.
Attacking creatures you control get +X/+0 and attacking creatures your opponents control get -X/-0, where X is the number of Honor counters on RWB God.
At the beginning of the end step, if a creature died this turn, put an Honor counter on RWB God.
7/4
Indestructible
GUR God isn't a creature while your Devotion to green, blue, and red is less than nine.



: GUR God deals damage to any target equal to your devotion to red. You gain life equal to your devotion to green. Scry equal to your devotion to blue.
GUR God isn't a creature while your Devotion to green, blue, and red is less than nine.




6/6
Indestructible
WBG God isn't a creature while your Devotion to white, black, and green is less than nine.

, Exile an enchantment or artifact card from a graveyard: Create a Globe token.

, Exile a creature card from a graveyard: Create a Gift token.

, Exile a land card from a graveyard: Create a Terraformer token.
WBG God isn't a creature while your Devotion to white, black, and green is less than nine.






6/6
Indestructible
Eleutaxis, God of Balance isn't a creature while your Devotion to blue, red, and white is less than nine.
At the beginning of your upkeep, choose Freedom or Order.
• Freedom — Until end of turn, creatures you control gain haste, flying, and vigilance. Create a Gift token.
• Order — Until your next turn, creatures can’t attack you or permanents you control unless their controller pays
for each of those creatures. Create a Globe token.
Eleutaxis, God of Balance isn't a creature while your Devotion to blue, red, and white is less than nine.
At the beginning of your upkeep, choose Freedom or Order.
• Freedom — Until end of turn, creatures you control gain haste, flying, and vigilance. Create a Gift token.
• Order — Until your next turn, creatures can’t attack you or permanents you control unless their controller pays

6/9
Indestructible
BGU God isn't a creature while your Devotion to black, green, and blue is less than nine.



: Until end of turn, target creature has base power and toughness X/X, where X is your Devotion to black, green, and blue.
BGU God isn't a creature while your Devotion to black, green, and blue is less than nine.




8/8
Resident (When this Fortification enters, create a 1/1 colorless Terraformer land creature token with "
: Produce
", then attach this to it.)
Fortified land gets +5/+5 and has haste, indestructible, hexproof, lifelink, vigilance, and "
: Produce three mana in any combination of colors".
Fortify
(
: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)


Fortified land gets +5/+5 and has haste, indestructible, hexproof, lifelink, vigilance, and "

Fortify


~ enters tapped unless you pay its mana cost.
(
: Produce
or
.)
(



Level up
(
: This gets a level counter.)
Level 1+. 2/2. Flying
Level 3+. 4/4.


Level 1+. 2/2. Flying
Level 3+. 4/4.
1/1
~ enters tapped unless you pay its mana cost.
(
: Produce
or
.)
(



Level up
(
: This gets a level counter.)
Level 1+. 3/2. Retreat (When this creature is blocked by creatures with total power greater than or equal to its toughness, you may remove this creature from combat.)
Level 3+. 5/3.


Level 1+. 3/2. Retreat (When this creature is blocked by creatures with total power greater than or equal to its toughness, you may remove this creature from combat.)
Level 3+. 5/3.
2/1
Level up
(
: This gets a level counter.)
Level 1+. 3/1. Menace
Level 3+. 5/3.


Level 1+. 3/1. Menace
Level 3+. 5/3.
2/1
~ enters tapped unless you pay its mana cost.
(
: Produce
or
.)
(



~ enters tapped unless you pay its mana cost.
(
: Produce
or
.)
(



Level up
(
: This gets a level counter.)
Level 1+. 2/1. Haste
Level 2+. 4/2.


Level 1+. 2/1. Haste
Level 2+. 4/2.
1/1
~ enters tapped unless you pay its mana cost.
(
: Produce
or
.)
(



Level up
(
: This gets a level counter.)
Level 1+. 1/3. Vigilance
Level 3+. 3/5.


Level 1+. 1/3. Vigilance
Level 3+. 3/5.
1/2
~ enters tapped unless you pay its mana cost.
(
: Produce
or
.)
(



~ enters tapped unless you pay its mana cost.
(
: Produce
or
.)
(



~ enters tapped unless you pay its mana cost.
(
: Produce
or
.)
(



~ enters tapped unless you pay its mana cost.
(
: Produce
or
.)
(



~ enters tapped unless you pay its mana cost.
(
: Produce
or
.)
(



Aluminium-Airfoil Chimera enters with a +1/+1 counter and a flying counter.
When Aluminium-Airfoil Chimera dies, you may move all counters from Aluminium-Airfoil Chimera onto target creature.
When Aluminium-Airfoil Chimera dies, you may move all counters from Aluminium-Airfoil Chimera onto target creature.
2/2
Aurafy 
(You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)
Equipped creature gets +1/+1 and has trample.
Equip


Equipped creature gets +1/+1 and has trample.
Equip

Aurafy 

(You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)
Equipped creature gets +3/+0 and has "When this creature dies, return it to its owner's hand."
Equip





Equipped creature gets +3/+0 and has "When this creature dies, return it to its owner's hand."
Equip



Aurafy 
(You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)
Equipped creature has first strike and haste.
Equip


Equipped creature has first strike and haste.
Equip

Aurafy 
(You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)
Equipped creature gets +1/+1 and has escort and "When this creature dies, it deals 1 damage to target player."
Equip



Equipped creature gets +1/+1 and has escort and "When this creature dies, it deals 1 damage to target player."
Equip


Aurafy 
(You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)
Equipped creature gets +1/+0 and has menace.
Equip


Equipped creature gets +1/+0 and has menace.
Equip

Aurafy 

(You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)
Equipped creature gets +0/+3 and has lifelink and "Whenever equipped creature is dealt damage, you may scry 1."
Equip





Equipped creature gets +0/+3 and has lifelink and "Whenever equipped creature is dealt damage, you may scry 1."
Equip



Aurafy 
(You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)
Equipped creature gets +2/+2.
When Aurafy Sickle enters, you mill up to four cards. Put up to one land card milled this way onto the field taped.
,
: Return Aurafy Sickle to its owner's hand. Activate only if Aurafy Sickle is attached to a creature.
Equip




Equipped creature gets +2/+2.
When Aurafy Sickle enters, you mill up to four cards. Put up to one land card milled this way onto the field taped.


Equip



Aurafy 
(You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)
Equipped creature gets +1/+1 and has vigilance.
Equip


Equipped creature gets +1/+1 and has vigilance.
Equip

Aurafy 

(You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)
Equipped creature gets +1/+1 and has vigilance and "

,
: Counter target spell unless its controller pays
, where X equals this creature's power."
Equip




Equipped creature gets +1/+1 and has vigilance and "





Equip


Aurafy — 



(You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)
Sunburst
Equipped creature gets +1/+1 for each charge counter on Aurafy Sunburst.
Equipped creature has indestructible.
Equip





Sunburst
Equipped creature gets +1/+1 for each charge counter on Aurafy Sunburst.
Equipped creature has indestructible.
Equip

Aurafy 
(You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)
Equipped creature gets +1/+0 and has flying.
Equip


Equipped creature gets +1/+0 and has flying.
Equip

Fortified land has indestructible.
Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn.
Fortify
(
: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn.
Fortify


Elastomer-Lung Chimera enters with a +1/+1 counter and a vigilance counter.
When Elastomer-Lung Chimera dies, you may move all counters from Elastomer-Lung Chimera onto target creature.
When Elastomer-Lung Chimera dies, you may move all counters from Elastomer-Lung Chimera onto target creature.
2/2
When Golem Replicator enters, create a Golemancy Aura token with enchant artifact or land and attach it to target artifact or land. (Enchanted permanent has "
: This permanent becomes a 3/4 Golem artifact creature, retaining its other types, until end of turn.")

3/4
If Leyline of the Manascape is in your opening hand, you may begin the game with it on the field.
Each Plains you control has mana cost
.
Each Island you control has mana cost
.
Each Swamp you control has mana cost
.
Each Mountain you control has mana cost
.
Each Forest you control has mana cost
.
Each Plains you control has mana cost

Each Island you control has mana cost

Each Swamp you control has mana cost

Each Mountain you control has mana cost

Each Forest you control has mana cost

Obsidian-Claw Chimera enters with a +1/+1 counter and a first strike counter.
When Obsidian-Claw Chimera dies, you may move all counters from Obsidian-Claw Chimera onto target creature.
When Obsidian-Claw Chimera dies, you may move all counters from Obsidian-Claw Chimera onto target creature.
2/2
Pano-Morph Chimera enters with three +1/+1 counters, a double strike counter, an impervious (Prevent all damage dealt to this unless a single source deals lethal damage to it) counter, and a predation (when this defeats a creature, this gets a +1/+1 counter) counter.
When Pano-Morph Chimera dies, you may move all counters from Pano-Morph Chimera onto target creature.
When Pano-Morph Chimera dies, you may move all counters from Pano-Morph Chimera onto target creature.
0/0
Porcelain-Teeth Chimera enters with a +1/+1 counter and a lifelink counter.
When Porcelain-Teeth Chimera dies, you may move all counters from Porcelain-Teeth Chimera onto target creature.
When Porcelain-Teeth Chimera dies, you may move all counters from Porcelain-Teeth Chimera onto target creature.
2/2
Titanium-Leg Chimera enters with a +1/+1 counter and a trample counter.
When Titanium-Leg Chimera dies, you may move all counters from Titanium-Leg Chimera onto target creature.
When Titanium-Leg Chimera dies, you may move all counters from Titanium-Leg Chimera onto target creature.
2/2
Create a Globe token (A colorless enchantment artifact with "
, Sacrifice this permanent: Scry 2").
Create a Gift token (A colorless enchantment artifact with "Sorcerous,
,
, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").

Create a Gift token (A colorless enchantment artifact with "Sorcerous,


Aerial Arena isn't a creature while your Devotion to white and blue is less than five.
Aerial Arena enters tapped.
Flying
: Produce
or
.
Aerial Arena enters tapped.
Flying



3/4
Autoplots Combine's power and toughness are each equal to the number of land creatures you control.
: Produce
.


*/*
Bloodseeped Cemetery isn't a creature while your Devotion to white and black is less than five.
Bloodseeped Cemetery enters tapped.
Lifelink
: Produce
or
.
Bloodseeped Cemetery enters tapped.
Lifelink



2/3
Borderland Garrison isn't a creature while your Devotion to red and white is less than five.
Borderland Garrison enters tapped.
First strike
: Produce
or
.
Borderland Garrison enters tapped.
First strike



3/2
(Dryad Arbor* isn't a spell, it's affected by summoning sickness, and it has “
: Produce
.”)


1/1
Expeditious Firecamp isn't a creature while your Devotion to red and green is less than five.
Haste
: Produce
or
.
Haste



3/3
Forbidding Precipice isn't a creature while your Devotion to black and red is less than five.
Forbidding Precipice enters tapped.
Menace
: Produce
or
.
Forbidding Precipice enters tapped.
Menace



4/2
(
: Produce
.)
Gifted Forest enters tapped unless you control an artifact or enchantment.
When Gifted Forest enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous,
,
, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").


Gifted Forest enters tapped unless you control an artifact or enchantment.
When Gifted Forest enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous,


(
: Produce
.)
Gifted Island enters tapped unless you control an artifact or enchantment.
When Gifted Island enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous,
,
, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").


Gifted Island enters tapped unless you control an artifact or enchantment.
When Gifted Island enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous,


(
: Produce
.)
Gifted Mountain enters tapped unless you control an artifact or enchantment.
When Gifted Mountain enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous,
,
, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").


Gifted Mountain enters tapped unless you control an artifact or enchantment.
When Gifted Mountain enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous,


(
: Produce
.)
Gifted Plains enters tapped unless you control an artifact or enchantment.
When Gifted Plains enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous,
,
, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").


Gifted Plains enters tapped unless you control an artifact or enchantment.
When Gifted Plains enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous,


(
: Produce
.)
Gifted Swamp enters tapped unless you control an artifact or enchantment.
When Gifted Swamp enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous,
,
, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").


Gifted Swamp enters tapped unless you control an artifact or enchantment.
When Gifted Swamp enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous,


Mirror Falls isn't a creature while your Devotion to blue and red is less than five.
Mirror Falls enters tapped.
[Mimicry]
: Produce
or
.
Mirror Falls enters tapped.
[Mimicry]



2/4
(Mole Mound isn't a spell, it's affected by summoning sickness, and it has “
: Produce
.”)


1/1
Petrifying Forest isn't a creature while your Devotion to black and green is less than five.
Petrifying Forest enters tapped.
Deathtouch
: Produce
or
.
Petrifying Forest enters tapped.
Deathtouch



3/3
Piercing Reefs isn't a creature while your Devotion to green and blue is less than five.
Piercing Reefs enters tapped.
Trample
: Produce
or
.
Piercing Reefs enters tapped.
Trample



5/3
Sunburst (This permanent enters with a +1/+1 or charge counter on it for each color of mana spent to play it.)





: Monstrosity 5 (If this permanent isn't monstrous, it gets five +1/+1 counters and becomes monstrous.)
, Remove a +1/+1 counter from Planar Core: Produce one mana of any color.







0/0
(Porcupine Fields isn't a spell, it's affected by summoning sickness, and it has “
: Produce
.”)


1/1
(Sand Scape isn't a spell and it's affected by summoning sickness.)
: Produce
.


1/1
Shadowy Hideout isn't a creature while your Devotion to blue and black is less than five.
Shadowy Hideout enters tapped.
Retreat (When this creature is blocked by creatures with total power greater than or equal to its toughness, you may remove this creature from combat.)
: Produce
or
.
Shadowy Hideout enters tapped.
Retreat (When this creature is blocked by creatures with total power greater than or equal to its toughness, you may remove this creature from combat.)



4/2
(Sponge Bog isn't a spell, it's affected by summoning sickness, and it has “
: Produce
.”)


1/1
(Turtle Beach isn't a spell, it's affected by summoning sickness, and it has “
: Produce
.”)


1/1
Watchful Treehouse isn't a creature while your Devotion to green and white is less than five.
Watchful Treehouse enters tapped.
Vigilance
: Produce
or
.
Watchful Treehouse enters tapped.
Vigilance



3/3
Sorcerous,
,
, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter.





1/1
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2020-05-27 08:29:26 by amuseum