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CardName: Darkest Dawn Cost: 2bb Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature dies, put a doom counter on Darkest Dawn. At the beginning of your end step, create an X/X black zombie creature token, where X is the number of charge counters on Darkest Dawn. Flavour Text: Set/Rarity: Quarantine Custom Set Rare

Darkest Dawn
{2}{b}{b}
 
 R 
Enchantment
Whenever a creature dies, put a doom counter on Darkest Dawn.
At the beginning of your end step, create an X/X black zombie creature token, where X is the number of charge counters on Darkest Dawn.
Updated on 12 Jun 2020 by Lev

Code: RB01

History: [-]

2020-04-17 19:53:14: Lev created the card Darkest Dawn

Does it make sense to only trigger on nontoken creatures, so the zombies don't feed other zombies?

Probably. Then again, this only makes one creature, so it can't really swarm super well. It can make big guys though, especially if you have a sacrifice outlet.

For this effect, I'd say this is balanced how it is.

Minor nitpick: Charge counters are used often on artifacts. Since this is an enchantment, maybe another counter type would do better to distinguish it from an artifact.

Eh, even if it eats its own dogfood; it's only +1/+1 each turn. So that's probably not a huge problem. It also lets it bootstrap itself.

More of a problem, I'd think, would be the tracking. "This counter is a 1/1 zombie, and this blueish one is a 3/3, the kitten is... stop eating my tokens kitten!" Uh, I got sidetracked, but you get the idea.

2020-06-12 22:39:39: Lev edited Darkest Dawn:

charge > doom counter

2020-06-12 22:40:13: Lev edited Darkest Dawn:

card code

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