Risen Empires: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Code: History: Add your comments: |
Risen Empires: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Code: History: Add your comments: |
Icatian Scout
Well, this makes combat horrible; so red flag for nwo. To make this more common - force you to decide as combat starts?
Yeah, that's wordier, but simpler to actually play. Also if it has to actually risk itself, it'll lead to fewer groundstally days (which this set has way too many of).
And... maybe this is how we play up the pseudo conflict within white. Leitbur grants itself things; Icatia grants those same things to others? (c.f. Order of Leitbur )
Except; uh; there's one single Leitbur card right now. I'd have to invent a lot. Meh.