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Mechanics | Inverse magic | Dangers of Dindou

CardName: Hot // Shot Cost: 2r // Rb/gw/u Type: Sorcery // Sorcery Pow/Tgh: / // / Rules Text: Hot deals 1 damage to each damageable. // Until end of turn, target creature you control gains flying and demise and double its power. (Next end step sacrifice it.) Flavour Text: Set/Rarity: Dindou Uncommon

Hot
{2}{r}
 
 U 
Sorcery
Hot deals 1 damage to each damageable.
Shot
{r}{b/g}{w/u}
 
 U 
Sorcery
Until end of turn, target creature you control gains flying and demise and double its power. (Next end step sacrifice it.)
Updated on 12 Apr 2022 by amuseum

Code:

History: [-]

2019-01-26 20:20:54: amuseum created the card Hot // Shot
2019-01-26 20:24:02: amuseum edited Hot // Shot
2022-04-12 12:22:13: amuseum edited Hot // Shot:

damageable , demise

2022-04-12 12:24:14: amuseum edited Hot // Shot:

double power not +X

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