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CardName: Druid's Familiar Cost: 2g Type: Creature - Beast Pow/Tgh: 2/2 Rules Text: When you look at Druid's Familiar while it is in your library, reveal it and put it onto the battlefield with two additional +1/+1 counters on it. It gains Trample. Flavour Text: Feem could call the wild like no other. Set/Rarity: [MISC] Mashed Chum Common

Druid's Familiar
{2}{g}
 
 C 
Creature – Beast
When you look at Druid's Familiar while it is in your library, reveal it and put it onto the battlefield with two additional +1/+1 counters on it. It gains Trample.
Feem could call the wild like no other.
2/2
Updated on 17 Jan 2019 by Froggychum

History: [-]

2019-01-10 22:40:15: Froggychum created and commented on the card Druid's Familiar

­Ridgeline Rager + Lair Delve

a firebreather and a neotutor.

Okay. I got a cool green idea.

2019-01-10 22:41:05: Froggychum edited Druid's Familiar

I like the idea of "Revel me into play" but it might need a bit of thought for its possible ability to make other cards way too good. Lots of cards assume that "reveal n cards" then "Do something to those n cards" is posisble; not really coping with "Huh, there's less than that now". Neat mash, if we can be reassured on that point.

sorry, so the problem(s?) you see is(are?) that this could break certain cards powerwise & functionality?

I kind of not sure what i want the exact ability to be anyway, and i wouldnt know how to write it properly.

whatever it is now, idk really, here are the two options i thought of:

-if it has been revealed ever, when it is played it gets the cntrs -if it is revealed you may play it with cntrs

i think the latter could break functionality and be op but also the other has a rememberance issue

i dont know which one it does right now, i wrote it and read it as he former, but it could also mean the latter..

its kind of problematic, but too good an idea to never be done, at least on a couple cards (ala Cosi's Trickster, one of my fav cards, just cause)

The game also can't track cards in hidden zones. If you reveal it and put it back in your library or hand, it loses the buff immediately

oh yeah i forgot about that... It makes sense that they wouldn't but why they couldn't idk

Hm... Okay well i'm gonna go with the clean but strong option then.

2019-01-11 23:21:38: Froggychum edited Druid's Familiar
2019-01-17 16:37:39: Froggychum edited Druid's Familiar

changed so it works easier... might also make more sense..

It also happily likes to be in a simic, selesnya or bant deck with Wurm's card King's Researcher

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How much damage does this card deal? Searing Wind
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