[MISC] Mashed Chum: Virtual Booster

[MISC] Mashed Chum: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Chimera
Flash, Flying, Vigilance, Deathtouch
He protects his people, although they created his godforsaken, alchemical, mistake of a self... so maybe he should flay them...
4/5
 U 
Creature – Spirit Warrior
First Strike
Whenever Soul-Stealing Ghoulblade deals lethal combat damage to a creature during combat on your turn, remove it from combat and put a +1/+1 counter on it.
Ghoulblades are dangerous because their bound weapons are infused with the power of a wizard whom they were once close with. It doesn't get safer when they can begin an arsenal.
3/3
 U 
Instant
Prevent all damage that would be dealt to target creature this turn. Aggressive Reflection deals half that much damage, rounded up to any target.
He leaped in front of his war brother, force-shield in hand, and smashed the energy beam right back at the Genroxi's cannon.
 U 
Enchantment
At the beginning of your upkeep, the player with the lowest life total sacrifices a land.
When the annulling soulcallers and the city-striding arbiters didn't work, the government cancelled magic.
 C 
Creature – Ogre Wizard Warrior
Flash
When Alobyrolg's Torcher enters the battlefield it deals 2 damage to any target.
Alobyrolg always loved to eat burn victims. His ears liked the screams.
2/1
 C 
Creature – Cockatrice
As long as you control an artifact, Scrapyard Cockatrice has Deathtouch
Rannekol sometimes chased the Cockatrices playfully, only leaving his position to do so once every hundred years. By the time he celebrated his 5000th birthday alone as usual, they had evolved to fight back.
2/4
 C 
Creature – Human Pirate
Vigilance
"Not everybody on that great imposing vessel really wants to kill you, spare the youthful ones at least"
-Boron Mightless, Hero to Galagus Rem, Antihero
2/3
 C 
Creature – Lizard
Trample
{5}{g}: Support 2
Ravagg has next to no civility left, and just a bit more tameness. So these guys are an advantage in fights.
3/4
 C 
Artifact – Equipment
Equip {2}
Equipped creature has Hexproof. You gain 4 life.
A delicacy-supplying addition to any battle armor collection!
 C 
Artifact Creature – Construct
Flash
When City-Striding Arbiter enters the battlefield, you may tap target creature that attacked this turn.
When an artificer visits a plane in strife, it never goes well. Privacy infringement is an example of not well.
1/3
 C 
Creature – Beast
When you look at Druid's Familiar while it is in your library, reveal it and put it onto the battlefield with two additional +1/+1 counters on it. It gains Trample.
Feem could call the wild like no other.
2/2
 C 
Creature – Merfolk
Merfolk of the Verdant Pearls enters the battlefield tapped
{t}: Add {u} or {g}
Believing it to be a gift from Gaeaquata, the merfolk hold these things as dear as Chalisan holds the Basket of Blessed Shells
1/1
 C 
Creature – Rhino Warrior
Trample, Daunt
All it has to win with is it's own intensity, as is natural and fair.
4/4
 C 
Sorcery
Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield. It gains Defender until end of turn. Put the rest on the bottom in a random order.
A topodec is someone who closely paroles and prohibits many of Ignema's Redeemed for public safety and implying their remaining guilt.
1/1
Swamp
 
 B 
Basic Land – Swamp

Chimera of Harmony (rare)
Soul-Stealing Ghoulblade (uncommon)
Aggressive Reflection (uncommon)
Blackout (uncommon)
Alobyrolg's Torcher (common)
Scrapyard Cockatrice (common)
Dreadnought Deckhand (common)
Saddleback Lizard (common)
Elixir Cap (common)
City-Striding Arbiter (common)
Druid's Familiar (common)
Merfolk of the Verdant Pearls (common)
Rage-Clad Rhino (common)
Topodec's Prohibition (common)
Swamp (basic)