[MISC] Mashed Chum: Virtual Booster

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Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Goblin Warrior Druid
Whenever you put a land into play, discard one, or cycle one, Adept of Flame and Forest gets +1/+1 until end of turn and you gain 1 life.
One of the many groups represented in the Acolyte's Alliance, they worship fire as well as the last remaining trees.
2/3
 U 
Sorcery
Create a 1/1 blue and black Rogue creature token with "Whenever this token deals combat damage to a player, they reveal their hand and you choose a card from among them. They discard that card."
 U 
Artifact
{t}, Tap an untapped Wizard you control: Add two mana of any one color, spend this mana only to cast instant or sorcery spells
The simple ingredients and instructions come together to make a vibrant asset.
 U 
Sorcery
Create a number of 2/2 black, red and green Rebel creature tokens with Trample, equal to half the number of lands your opponent controls, rounded down.
The Evil King was stopped by the People, however history would remember them as the Vibrant Acorn.
 C 
Creature – Human Pirate
Vigilance
"Not everybody on that great imposing vessel really wants to kill you, spare the youthful ones at least"
-Boron Mightless, Hero to Galagus Rem, Antihero
2/3
 C 
Sorcery
Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield. It gains Defender until end of turn. Put the rest on the bottom in a random order.
A topodec is someone who closely paroles and prohibits many of Ignema's Redeemed for public safety and implying their remaining guilt.
1/1
 C 
Artifact – Equipment
Equip {2}
Equipped creature has Hexproof. You gain 4 life.
A delicacy-supplying addition to any battle armor collection!
 C 
Creature – Cockatrice
As long as you control an artifact, Scrapyard Cockatrice has Deathtouch
Rannekol sometimes chased the Cockatrices playfully, only leaving his position to do so once every hundred years. By the time he celebrated his 5000th birthday alone as usual, they had evolved to fight back.
2/4
 C 
Creature – Beast
When you look at Druid's Familiar while it is in your library, reveal it and put it onto the battlefield with two additional +1/+1 counters on it. It gains Trample.
Feem could call the wild like no other.
2/2
 C 
Creature – Merfolk
Merfolk of the Verdant Pearls enters the battlefield tapped
{t}: Add {u} or {g}
Believing it to be a gift from Gaeaquata, the merfolk hold these things as dear as Chalisan holds the Basket of Blessed Shells
1/1
 C 
Creature – Lizard
Trample
{5}{g}: Support 2
Ravagg has next to no civility left, and just a bit more tameness. So these guys are an advantage in fights.
3/4
 C 
Creature – Rhino Warrior
Trample, Daunt
All it has to win with is it's own intensity, as is natural and fair.
4/4
 C 
Artifact Creature – Construct
Flash
When City-Striding Arbiter enters the battlefield, you may tap target creature that attacked this turn.
When an artificer visits a plane in strife, it never goes well. Privacy infringement is an example of not well.
1/3
 C 
Creature – Ogre Wizard Warrior
Flash
When Alobyrolg's Torcher enters the battlefield it deals 2 damage to any target.
Alobyrolg always loved to eat burn victims. His ears liked the screams.
2/1
Forest
 
 B 
Basic Land – Forest

Adept of Flame and Forest (rare)
Hymn to Coercion (uncommon)
Arcanist's Drum (uncommon)
Retake the Hearth (uncommon)
Dreadnought Deckhand (common)
Topodec's Prohibition (common)
Elixir Cap (common)
Scrapyard Cockatrice (common)
Druid's Familiar (common)
Merfolk of the Verdant Pearls (common)
Saddleback Lizard (common)
Rage-Clad Rhino (common)
City-Striding Arbiter (common)
Alobyrolg's Torcher (common)
Forest (basic)