[MISC] Mashed Chum: Virtual Booster

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Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Wurm
Trample, Vigilance
At the beginning of your upkeep, sacrifice Mindwrecking Skybreaker unless you have four or more creature cards in your graveyard.
This beast once was poetic and mythical in Ravagg, now it's just hungry.
6/6
 U 
Instant
Creatures you don't control get -1/-1 until end of turn. Draw two cards.
You lose 10 life.
Badelin didn't know that throughout his entire journey for the Prize he never once succeeded, the Loomer had weakened every enemy. He now would not have the strength to fight the Demon, and the enemy had gotten his prize for very little effort of his own.
 U 
Land
Maneuverable Monastery enters the battlefield tapped
{t}: Add {w}, {u} or {r}
Cycling {u}
{4}, Sacrifice Maneuverable Monastery: Counter target creature spell. Maneuverable Monastery deals X damage to any target, where X is that creature's power.
An easily defended base makes for some secure meditation sessions.
 U 
Creature – Squirrel Knight
Whenever a creature enters the battlefield, you may pay {2}. When you do, Razor Guard of the Wilted Acorn deals 1 damage to that creature.
They do far less standing-in-place then you would expect.
3/2
 C 
Creature – Lizard
Trample
{5}{g}: Support 2
Ravagg has next to no civility left, and just a bit more tameness. So these guys are an advantage in fights.
3/4
 C 
Creature – Ogre Wizard Warrior
Flash
When Alobyrolg's Torcher enters the battlefield it deals 2 damage to any target.
Alobyrolg always loved to eat burn victims. His ears liked the screams.
2/1
 C 
Creature – Rhino Warrior
Trample, Daunt
All it has to win with is it's own intensity, as is natural and fair.
4/4
 C 
Creature – Human Pirate
Vigilance
"Not everybody on that great imposing vessel really wants to kill you, spare the youthful ones at least"
-Boron Mightless, Hero to Galagus Rem, Antihero
2/3
 C 
Creature – Cockatrice
As long as you control an artifact, Scrapyard Cockatrice has Deathtouch
Rannekol sometimes chased the Cockatrices playfully, only leaving his position to do so once every hundred years. By the time he celebrated his 5000th birthday alone as usual, they had evolved to fight back.
2/4
 C 
Creature – Beast
When you look at Druid's Familiar while it is in your library, reveal it and put it onto the battlefield with two additional +1/+1 counters on it. It gains Trample.
Feem could call the wild like no other.
2/2
 C 
Artifact Creature – Construct
Flash
When City-Striding Arbiter enters the battlefield, you may tap target creature that attacked this turn.
When an artificer visits a plane in strife, it never goes well. Privacy infringement is an example of not well.
1/3
 C 
Creature – Merfolk
Merfolk of the Verdant Pearls enters the battlefield tapped
{t}: Add {u} or {g}
Believing it to be a gift from Gaeaquata, the merfolk hold these things as dear as Chalisan holds the Basket of Blessed Shells
1/1
 C 
Sorcery
Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield. It gains Defender until end of turn. Put the rest on the bottom in a random order.
A topodec is someone who closely paroles and prohibits many of Ignema's Redeemed for public safety and implying their remaining guilt.
1/1
 C 
Artifact – Equipment
Equip {2}
Equipped creature has Hexproof. You gain 4 life.
A delicacy-supplying addition to any battle armor collection!
Forest
 
 B 
Basic Land – Forest

Mindwrecking Skybreaker (rare)
Infernal Patronage (uncommon)
Maneuverable Monastery (uncommon)
Razor Guard of the Wilted Acorn (uncommon)
Saddleback Lizard (common)
Alobyrolg's Torcher (common)
Rage-Clad Rhino (common)
Dreadnought Deckhand (common)
Scrapyard Cockatrice (common)
Druid's Familiar (common)
City-Striding Arbiter (common)
Merfolk of the Verdant Pearls (common)
Topodec's Prohibition (common)
Elixir Cap (common)
Forest (basic)