[MISC] Mashed Chum: Virtual Booster
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Lore |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Flying
Whenever Phoenix's Flamedealer attacks, up to two target creatures can't block until the end of your next turn. , Discard two cards: Return Phoenix's Flamedealer from your graveyard to the battlefield tapped Having been blessed by a glorious phoenix lord, he has gained burning wings and an even fierier soul
4/3
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Whenever a creature enters the battlefield, you may pay . When you do, Razor Guard of the Wilted Acorn deals 1 damage to that creature.
They do far less standing-in-place then you would expect.
3/2
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Imprint – Exile a card from your graveyard with converted mana cost 1 or greater.
, : Psychometric Incendiary deals damage equal to the imprinted card's converted mana cost to target creature or planeswalker. An artifact with psychometry is cool, but cooler yet when it explodes.
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: Jumpy Julian gains Flying until end of turn.
: Until end of turn, if Jumpy Julian would be dealt damage, that damage is deal to you instead. None of the other mercs liked Julian, he never had their backs, he was always too busy trying to play leapfrog.
3/1
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Trample, Daunt
All it has to win with is it's own intensity, as is natural and fair.
4/4
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Merfolk of the Verdant Pearls enters the battlefield tapped
: Add or Believing it to be a gift from Gaeaquata, the merfolk hold these things as dear as Chalisan holds the Basket of Blessed Shells
1/1
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Vigilance
"Not everybody on that great imposing vessel really wants to kill you, spare the youthful ones at least"
-Boron Mightless, Hero to Galagus Rem, Antihero 2/3
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When you look at Druid's Familiar while it is in your library, reveal it and put it onto the battlefield with two additional +1/+1 counters on it. It gains Trample.
Feem could call the wild like no other.
2/2
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Trample
: Support 2 Ravagg has next to no civility left, and just a bit more tameness. So these guys are an advantage in fights.
3/4
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As long as you control an artifact, Scrapyard Cockatrice has Deathtouch
Rannekol sometimes chased the Cockatrices playfully, only leaving his position to do so once every hundred years. By the time he celebrated his 5000th birthday alone as usual, they had evolved to fight back.
2/4
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Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield. It gains Defender until end of turn. Put the rest on the bottom in a random order.
A topodec is someone who closely paroles and prohibits many of Ignema's Redeemed for public safety and implying their remaining guilt.
1/1
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Equip
Equipped creature has Hexproof. You gain 4 life. A delicacy-supplying addition to any battle armor collection!
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Flash
When Alobyrolg's Torcher enters the battlefield it deals 2 damage to any target. Alobyrolg always loved to eat burn victims. His ears liked the screams.
2/1
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Flash
When City-Striding Arbiter enters the battlefield, you may tap target creature that attacked this turn. When an artificer visits a plane in strife, it never goes well. Privacy infringement is an example of not well.
1/3
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Phoenix's Flamedealer
(rare)
Razor Guard of the Wilted Acorn
(uncommon)
Psychometric Incendiary
(uncommon)
Jumpy Julian
(uncommon)
Rage-Clad Rhino
(common)
Merfolk of the Verdant Pearls
(common)
Dreadnought Deckhand
(common)
Druid's Familiar
(common)
Saddleback Lizard
(common)
Scrapyard Cockatrice
(common)
Topodec's Prohibition
(common)
Elixir Cap
(common)
Alobyrolg's Torcher
(common)
City-Striding Arbiter
(common)
Mountain
(basic)