[MISC] Mashed Chum: Virtual Booster

[MISC] Mashed Chum: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Human Ally
Whenever Friendly Necromancer or another Ally you control enters the battlefield under your control, you may pay {3}. When you do, return up to two other Ally creature cards from your graveyard to your hand.
"Sure pally, no biggie, just gimme a second to rise some corpses and we'll get your carriage running on time once more!"
-Trebbs Ligg, Friendly Neighbourhood Necromancer
2/3
 
 R 
Creature – Ogre Warrior Nomad
{1}{r}{t}, Sacrifice another creature you control that didn't attack this turn: Creatures you control get +2/+0 until end of turn and cannot block until your next turn
Alobyrolg always told his Warfarers this: "Outta here wit da meek, and in wit da punchin!"
4/2
 U 
Creature – Wall
Whenever Impassable Forcefield blocks a creature, return that creature to it's owners hand.
The Evil Mayor's house was boarded off by a magic barrier.
0/6
 U 
Creature – Spirit Warrior
First Strike
Whenever Soul-Stealing Ghoulblade deals lethal combat damage to a creature during combat on your turn, remove it from combat and put a +1/+1 counter on it.
Ghoulblades are dangerous because their bound weapons are infused with the power of a wizard whom they were once close with. It doesn't get safer when they can begin an arsenal.
3/3
 U 
Creature – Merfolk Wizard
Morph {3}{u}
When Inspired Tideripper is turned face up, draw two cards.
It takes creativity and determination to meld the ever-self-melding ocean.
1/3
 C 
Creature – Lizard
Trample
{5}{g}: Support 2
Ravagg has next to no civility left, and just a bit more tameness. So these guys are an advantage in fights.
3/4
 C 
Creature – Cockatrice
As long as you control an artifact, Scrapyard Cockatrice has Deathtouch
Rannekol sometimes chased the Cockatrices playfully, only leaving his position to do so once every hundred years. By the time he celebrated his 5000th birthday alone as usual, they had evolved to fight back.
2/4
 C 
Creature – Rhino Warrior
Trample, Daunt
All it has to win with is it's own intensity, as is natural and fair.
4/4
 C 
Creature – Ogre Wizard Warrior
Flash
When Alobyrolg's Torcher enters the battlefield it deals 2 damage to any target.
Alobyrolg always loved to eat burn victims. His ears liked the screams.
2/1
 C 
Artifact Creature – Construct
Flash
When City-Striding Arbiter enters the battlefield, you may tap target creature that attacked this turn.
When an artificer visits a plane in strife, it never goes well. Privacy infringement is an example of not well.
1/3
 C 
Artifact – Equipment
Equip {2}
Equipped creature has Hexproof. You gain 4 life.
A delicacy-supplying addition to any battle armor collection!
 C 
Sorcery
Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield. It gains Defender until end of turn. Put the rest on the bottom in a random order.
A topodec is someone who closely paroles and prohibits many of Ignema's Redeemed for public safety and implying their remaining guilt.
1/1
 C 
Creature – Merfolk
Merfolk of the Verdant Pearls enters the battlefield tapped
{t}: Add {u} or {g}
Believing it to be a gift from Gaeaquata, the merfolk hold these things as dear as Chalisan holds the Basket of Blessed Shells
1/1
 C 
Creature – Human Pirate
Vigilance
"Not everybody on that great imposing vessel really wants to kill you, spare the youthful ones at least"
-Boron Mightless, Hero to Galagus Rem, Antihero
2/3
Forest
 
 B 
Basic Land – Forest

Friendly Necromancer (uncommon, foil)
Alobyrolg's Warfarer (rare)
Impassable Forcefield (uncommon)
Soul-Stealing Ghoulblade (uncommon)
Inspired Tideripper (uncommon)
Saddleback Lizard (common)
Scrapyard Cockatrice (common)
Rage-Clad Rhino (common)
Alobyrolg's Torcher (common)
City-Striding Arbiter (common)
Elixir Cap (common)
Topodec's Prohibition (common)
Merfolk of the Verdant Pearls (common)
Dreadnought Deckhand (common)
Forest (basic)