[MISC] Mashed Chum: Virtual Booster

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Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Lizard
Trample
{5}{g}: Support 2
Ravagg has next to no civility left, and just a bit more tameness. So these guys are an advantage in fights.
3/4
 
 R 
Creature – Troll Warrior
Undying, Trample
When Undying Opponent enters the battlefield, you may sacrifice any number of creatures. For each creature sacrificed this way, put two -1/-1 counters on Undying Opponent. Then, each opponent creates two minus X 1/1 blue Faerie creature tokens, where X is Undying Opponent's power.
7/6
 U 
Creature – Vedalken Wizard
When Pacifier of the Somnolent enters the battlefield, you may tap target creature. When you do, draw a card.
"Aw. Is widdle baby tired? THEN SLEEP!"
-Edvinyl, Vedalken Somnomancer
2/3
 U 
Creature – Imp Rogue
At the beginning of combat on your turn, if Hell Creeper dealt combat damage to a player during your last turn, you may pay {r}. When you do, it gains Flying until the end of combat.
Imps like to skirt hell for little prizes, the big guys would never let em get away with any hefty ones.
4/2
 U 
Enchantment Creature – Boar
Vigilance
At the beginning of your upkeep, you gain 4 life
"So it is said Nylea created the beast to hunt and Heliod improved it's eyesight for the task"
-Some therosian book
4/4
 C 
Artifact – Equipment
Equip {2}
Equipped creature has Hexproof. You gain 4 life.
A delicacy-supplying addition to any battle armor collection!
 C 
Creature – Rhino Warrior
Trample, Daunt
All it has to win with is it's own intensity, as is natural and fair.
4/4
 C 
Creature – Lizard
Trample
{5}{g}: Support 2
Ravagg has next to no civility left, and just a bit more tameness. So these guys are an advantage in fights.
3/4
 C 
Creature – Human Pirate
Vigilance
"Not everybody on that great imposing vessel really wants to kill you, spare the youthful ones at least"
-Boron Mightless, Hero to Galagus Rem, Antihero
2/3
 C 
Artifact Creature – Construct
Flash
When City-Striding Arbiter enters the battlefield, you may tap target creature that attacked this turn.
When an artificer visits a plane in strife, it never goes well. Privacy infringement is an example of not well.
1/3
 C 
Creature – Merfolk
Merfolk of the Verdant Pearls enters the battlefield tapped
{t}: Add {u} or {g}
Believing it to be a gift from Gaeaquata, the merfolk hold these things as dear as Chalisan holds the Basket of Blessed Shells
1/1
 C 
Creature – Ogre Wizard Warrior
Flash
When Alobyrolg's Torcher enters the battlefield it deals 2 damage to any target.
Alobyrolg always loved to eat burn victims. His ears liked the screams.
2/1
 C 
Creature – Cockatrice
As long as you control an artifact, Scrapyard Cockatrice has Deathtouch
Rannekol sometimes chased the Cockatrices playfully, only leaving his position to do so once every hundred years. By the time he celebrated his 5000th birthday alone as usual, they had evolved to fight back.
2/4
 C 
Creature – Beast
When you look at Druid's Familiar while it is in your library, reveal it and put it onto the battlefield with two additional +1/+1 counters on it. It gains Trample.
Feem could call the wild like no other.
2/2
Swamp
 
 B 
Basic Land – Swamp

Saddleback Lizard (common, foil)
Undying Opponent (rare)
Pacifier of the Somnolent (uncommon)
Hell Creeper (uncommon)
Solar-Eyed Tuskbeast (uncommon)
Elixir Cap (common)
Rage-Clad Rhino (common)
Saddleback Lizard (common)
Dreadnought Deckhand (common)
City-Striding Arbiter (common)
Merfolk of the Verdant Pearls (common)
Alobyrolg's Torcher (common)
Scrapyard Cockatrice (common)
Druid's Familiar (common)
Swamp (basic)